
Meng To, Stephanie Diep | Duration: 7 h | 1,77 GB | Language: English
https://designcode.io/uidesign-livestream
A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques. All techniques are explained step-by-step, in a beginner-friendly format so that you can easily follow in a cohesive way.

Meng To | Duration: 26 h | 8,01 GB | Language: English
https://designcode.io/uidesign-livestream
This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.



Udemy - Roblox VFX : Beginner's Guide to Stunning Visual Effect
https://www.udemy.com/course/roblox-vfx-beginners-guide-to-stunning-visual-effect/
Language: English (US)
Lean Roblox Vfx For all levels



Meng To, Daniel Nisttahuz | Duration: 6h 00m | 2.95 GB | Language: English
https://designcode.io/figma-handbook
Getting started with Figma as your design tool
In this era of design, there are a vast number of amazing tools available. This handbook focuses on Figma. It will walk you through the whole Figma interface, at the same time it provides step-by-step instructions on how you can utilize the features provided by Figma in the best way possible.
Figma is called the collaborative interface design tool. And it stands out for its collaboration feature. It gives users the ability to share a design file with multiple team members and get instant feedback from each other via comments. These days most of the other design tools have also implemented the collaboration feature but Figma is the one that first brought this to the table.

Brand new way to work with animated typefaces. Create and write in a few clicks.

Create a magnetic 3D isometric Map in 1 click, set up Golden Ratio Guides, 16:9 Guides, Hex Map...And above all, manage items, anchors and guides like never before!

With Stretch-it 2 you can give a fresh cool look to your text or footage. Stretch your assets as many times as you like, with just 1 click!


Mastering, the black art of the audio process...
There are so many tools at your disposal when it comes time to put the finishing touches on a record. Do you know what they are? More importantly, how well can you use them?
Fab discusses the 8 tools essential to the art of mastering and shows you exactly how best to use them. This video is full of examples that are applied to a wide range of musical styles. You’ll gain a deeper level of understanding as he explains the theory and reasoning behind the application of every tool.

GS Toolbox is a collection of tools created to fill some of the gaps in Autodesk Maya modeling tools and provide quick access to some of the existing tools.
GS Toolbox is mainly focused on hard surface modeling, however some of the features can be easily and effectively used in all types of workflows.
GS Toolbox has interactive UI that reacts to certain commands and prompts user for action.



Grammy Award Winning Engineer, Mixer, and Producer, Mick Guzauski, has made a name for himself as one of the world's top mixing engineers. With over 27 #1 singles, few have risen to the heights of success that Mick has.
In this 2 hour tutorial, Mick opens up the multitrack session of the song "My World" from The Liza Colby Sound for the first time and mixes it live on camera from scratch explaining every step of his process along the way.

In episode one of this eleven part Start To Finish series, Greg Wells sits down with singer/songwriter Bryce Drew in Studio A of the world-famous Sunset Sound, to hear her song for the first time and get it "record ready."
This video is an in-depth look at what it's like to sit in the room with a world-class songwriter and producer as they bounce songwriting ideas back and forth, work on chord progressions, lyrics, production ideas and the general vibe of the song before recording a note.

Do you want to turn your digital illustrations into real stickers? In this beginner-friendly class, I’ll guide you through the entire process of illustrating for stickers in Procreate on the iPad!

We are going to create a realistic wheel in Blender. Everyone can follow this class since it covers the very basics of blender and everything you need to follow the different videos. Even though it is advisable that you know your way around Blender a little bit for better understanding of the concepts being taught during the class. I want to make it as enjoyable for you as possible since I know for a fact that Blender may be very confusing at first. Hence, I showed all the shortcuts on screen and explained all the procedures so you can clearly understand all of my actions.

After the first Pro Member Mix Fix Episode response, we asked the Puremix Pro Members once again to send us sessions recorded in home studios with common problems that we all deal with. Distorted tracks, tracks with excessive bleed, you name it, we wanted it.
When we heard Adrian Szendel's submission of "Some Summer Day" by his band "Six Of One," we called him right away. Without hesitation, Adrian packed up his car and drove from Cleveland, Ohio, to New York overnight and arrived at Flux Studios the next day to be a part of the shoot!
The track has some new challenges. It was built from a song idea from Adrian's writing partner, Tim DeHuff. That song idea that sparked "Some Summer Day" happens to be one mono track, containing drums, tabla, bass guitar, and electric guitar!

Dive into the world of graphic design with my comprehensive class, "Graphic Design in Procreate: Creating Poster Designs for Beginners." Whether you're new to digital design or looking to refine your skills, this course will guide you through the entire process of designing eye-catching posters using Procreate.


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