![]()
Golaem 9.3.2 For Maya 2024-2027
https://golaem.com/
- Take your 3D animation and visual effects to the next level with the Golaem Crowd plugin for Maya, the industry-leading crowd simulation solution designed for professionals in film, television, games, and virtual production. This powerful software allows artists and studios to effortlessly populate scenes with thousands of intelligent, realistic characters while maintaining full creative control. Whether you’re creating epic battle scenes, bustling city streets, or large-scale stadiums, Golaem Crowd makes crowd simulation fast, efficient, and visually stunning.

- Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

- Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

https://mgland.com/MGtools_en.html
- MGTools is a tool-set made especially for Maya character animators. These tools are designed and tested in production by animator and for animators.

animBot 2.9.3 for Maya 2024-27 Win
https://animbot.ca/home/
- Struggle Less, Animate More animBot is the coolest and most powerful toolset for Maya animators, used by more than 90% of the greatest full feature and AAA game studios. Start improving your animation workflow today and join our amazing community of smart animators.

PlugIt 3.2 For Maya 2025-2027 for Maya
https://wzx.gumroad.com/l/PlugIt3
PlugIt is a Hard Surface Modeling Script for Maya that will allow you to insert in one click detail mesh into you model.

https://superhivemarket.com/products/drop-cast
Blender 3.4+
- Simple physics-based scattering. Drop Cast allows you to transform any set of assets into a complete scene in seconds. No more tedious manual placement – just place, scatter, and you're done.

Chaos - V-Ray 7 update 4 for Maya 2024-2027 Win
https://www.chaos.com/vray/maya/
- Chaos V-Ray 7 for Autodesk Maya is the next evolution of one of the world’s most trusted rendering engines, delivering unmatched power, realism, and efficiency for professional 3D artists. Designed for feature-film VFX, high-end animation, architectural visualization, product design, and advanced simulation work, V-Ray 7 brings a new generation of lighting, shading, and scene-building tools directly into the Maya pipeline. With significant performance boosts and a suite of cutting-edge features, this version enhances both creative freedom and production speed.

- Zoo Tools Pro is a powerful all-in-one toolkit designed to transform the way artists work inside Autodesk Maya. Built for professionals in animation, rigging, modeling, and game development, Zoo Tools Pro combines speed, flexibility, and automation into a seamless production pipeline. Whether you are a freelance 3D artist, a game studio, or a film production team, this toolkit helps eliminate repetitive tasks and streamlines every stage of the creative process.

- Create realistic simulations and effects—from explosions to cloth.
- Scatter objects procedurally to build detailed environments.
- Create and edit Universal Scene Description (USD) scenes with an open-source USD integration.
![]()
Golaem 9.2.3 for Maya 2023-2026 Win
https://golaem.com/
- Take your 3D animation and visual effects to the next level with the Golaem Crowd plugin for Maya, the industry-leading crowd simulation solution designed for professionals in film, television, games, and virtual production. This powerful software allows artists and studios to effortlessly populate scenes with thousands of intelligent, realistic characters while maintaining full creative control. Whether you’re creating epic battle scenes, bustling city streets, or large-scale stadiums, Golaem Crowd makes crowd simulation fast, efficient, and visually stunning.

https://help.autodesk.com/view/ARNOL/ENU/
- Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

https://inbibo.co.uk/adonisfx
- ADONISFX for your most ambitious creatures work
- AdonisFX is a high-quality high-performance simulation solution designed for Digital Creatures.
- AdonisFX provides solvers for muscles, fascia, skin and face. You can use them in isolation or combine them together to recreate the most complex behaviors.
- The solvers are easy to apply and set up. They work in Maya as deformers and in Houdini as SOPs.
- Thanks to our propietary simulation framework you can simulate a shot in seconds instead of hours, and using our tools you can set up a character in hours instead of days.
https://www.autodesk.com/products/arnold/overview
- Autodesk Arnold is a powerful, high-quality rendering software designed for 3D animation, visual effects, and design visualization. As an advanced Monte Carlo ray tracing renderer, Arnold is renowned for its ability to produce stunning, photorealistic images with predictable and efficient workflows. It is widely used in the film, television, and gaming industries, trusted by leading studios for its reliability and scalability in handling complex scenes and large datasets. Arnold’s robust feature set includes support for volumetric rendering, subsurface scattering, and hair and fur, making it versatile for a wide range of creative projects. Its intuitive interface and seamless integration with popular 3D applications like Maya, 3ds Max, and Cinema 4D streamline the rendering process, allowing artists to focus on creativity rather than technical hurdles. Additionally, Arnold’s adaptive sampling and efficient memory management ensure faster rendering times without compromising quality. With its node-based material editor and extensive shader library, Arnold empowers artists to achieve precise control over lighting, textures, and materials. Whether you’re creating cinematic visuals or intricate product designs, Autodesk Arnold delivers the tools and performance needed to bring your creative vision to life with unparalleled realism and detail.

- This tool will let you project polygon components and curves cvs along the direction of your choice. Similar to the conform command in Maya, but with additional options that will let you control the exact ray cast direction.

https://www.artstation.com/marketplace/p/8vPd/gn-zbrush-maya-import-export-tool
- The GN ZBrush/Maya Import/Export Tool is a script package to quickly import and export files in ZBrush and Maya.
- This tool will give you the ability to quickly switch between Maya and ZBrush, importing and exporting multiple objects at once and doing so at a much faster speed than ZBrush plugin GoZ which tends to be slow and unreliable, especially when working with a large number of objects. This tool also offers a couple of different options and allows to import/export in both MayaAscii and OBJ file format which support different features such as creases, polygroups and vertex color.

https://www.artstation.com/marketplace/p/1pVv/maya-gn-project-components-to-live-surface
- This tool will let you project polygon components and curves cvs along the direction of your choice. Similar to the conform command in Maya, but with additional options that will let you control the exact ray cast direction.

Chaos V-Ray 7 Update 2 (7.20.02) for Autodesk Maya
https://www.chaos.com/vray/maya/
- Chaos V-Ray 7 for Autodesk Maya is the next evolution of one of the world’s most trusted rendering engines, delivering unmatched power, realism, and efficiency for professional 3D artists. Designed for feature-film VFX, high-end animation, architectural visualization, product design, and advanced simulation work, V-Ray 7 brings a new generation of lighting, shading, and scene-building tools directly into the Maya pipeline. With significant performance boosts and a suite of cutting-edge features, this version enhances both creative freedom and production speed.

- Yeti is a powerful, production-grade toolset for generating fur, hair, feathers, and procedural geometry inside Autodesk Maya. Designed by Peregrine Labs, Yeti brings a node-based, flexible grooming workflow that empowers artists to create highly detailed, believable fur, hair, feathers — and even instanced geometry like leaves or environmental elements — while maintaining full control over styling, dynamics, shading and rendering.

PlugIt is only working on Maya 2022 to Maya 2026 for Windows, Mac and Linux. (older and LT version aren't support)

- Create realistic simulations and effects—from explosions to cloth.
- Scatter objects procedurally to build detailed environments.
- Create and edit Universal Scene Description (USD) scenes with an open-source USD integration.

https://flippednormals.com/product/how-i-create-hair-with-xgen-maya-48270
- The goal of this product, is to give you all the keys to create realistic hair in X-gen / Maya using xgen-core.
- From learning all the X-gen fundamentals, to create your first Haircut.
- Difficulty level : ~ Beginner / Intermediate.
- You need to have basic Maya knowledge.
- This Product is build in 2 Parts.
- Part 1 is the x-gen Fundamentals & Part 2 the Bob Haircut Breakdown.
- Scroll down a little to see the Videos Summary for both Parts.
- The plugin supports Maya 2023 through 2026 on Windows (macOS isn't supported at this time) Currently, Ahoge supports rendering in Arnold only and allows exporting hair as Alembic to Unreal Engine and Marmoset Toolbag 5. To install the plugin, follow the instructions in the ahoge_installer. Manual Installation is also available. If you failed to install the plugin, please contact us, we will try to help you. We are a small team developing a plugin for Autodesk Maya called Ahoge, designed to simplify the process of creating hairstyles — including stylized and complex ones, such as those often seen in anime, manga, and game projects.
Top Rated News
thegreatcourses- Udemy Part 3
- Pose and Reference Pack
- PSDMarket All Flyer
- TheBoudoirDivas All Tutorial
- 126,000 Royalty-Free 3D Models
- CreativeLive Tutorial Collections
- Fasttracktutorials Course
- Chaos Cosmos Library
- MRMockup - Mockup Bundle
- Finding North Photography
- Sean Archer
- John Gress Photography
- Motion Science
- AwTeaches
- Learn Squared
- PhotoWhoa
- Houdini-Course
- Photigy
- August Dering Photography
- StudioGuti
- Creatoom
- Creature Art Teacher
- Creator Foundry
- Patreon Collections
- Udemy - Turkce
- BigFilms
- Jerry Ghionis
- ACIDBITE
- BigMediumSmall
- Globe Plants
- Unleashed Education
- The School of Photography
- Visual Education
- LeartesStudios - Cosmos
- Fxphd
- All Veer Fancy Collection!
- All OJO Images
- All ZZVe Vectors
- CGTrader 1 CGTrader 2

















































