Amazing SS - Collections of Olive Elements, 30xEPS

Shutterstock - Collections of Olive Elements #1

30 EPS | JPEG Preview | 44 Mb RAR


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Amazing SS - Collection of Birds, 25xEPS

Shutterstock - Collection of Birds

25 EPS | JPEG Preview | 38 Mb RAR


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Amazing SS - Cold Beer 3, 25xJPGs

Shutterstock - Cold Beer #3

25 UHQ JPEG | up to ~ 9800 x 8700 | 300 dpi | 237 Mb RAR


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Amazing SS - Cold Beer 2, 25xJPGs

Shutterstock - Cold Beer #2

25 UHQ JPEG | up to ~ 9000 x 6000 | 300 dpi | 306 Mb RAR


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Amazing SS - Cold Beer, 25xJPGs

Shutterstock - Cold Beer #1

25 UHQ JPEG | up to ~ 12000 x 4200 | 300 dpi | 254 Mb RAR


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Aescripts CuttanaNir v2.0 Win/Mac

Aescripts CuttanaNir v2.0.4 Win/Mac

Line creation is now automatic!

https://aescripts.com/cuttananir/

user Gamystyle     

Amazing SS - Cosmetic Surgery, 25xJPGs

Shutterstock - Cosmetic Surgery

25 UHQ JPEG | up to ~ 9500 x 6200 | 300 dpi | 257 Mb RAR


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Sam Hurd - How To Plan Ahead For Light & Shade // video tutorial
Sam Hurd - How To Plan Ahead For Light & Shade // video tutorial
https://www.patreon.com/posts/how-to-plan-for-105374717
Someone DM'd me an interesting website called Shademapp.app, and it looks really freaking useful for what we photographers need! Also, it's free.     Just go to the website https://shademap.app/, type your location, and swipe around to the time of day you're interested in. It shows you a 3d map of how the sunlight vs shade will interact with all objects, even trees, based on their height!  There's another app I've mentioned here a few times over the years... http://photopills.com  They use augmented reality with your actual phone's camera to overlay the position of the sun (or moon!) with where you are:     This is extremely helpful if the sunset is officially 8:30pm, but falls below a treeline, or building etc earlier than that.  That's all! Hope you're all doing well, and let me know if there are any other tools you find useful like these two :)


user Gamystyle     

Udemy - Creating a Cash Register in Blender and Substance Painter

Udemy - Creating a Cash Register in Blender and Substance Painter

Language: English (US)
https://www.udemy.com/course/creating-a-cash-register-in-blender-and-substance-painter/
Learn to create a Vintage Cash Register Prop in Blender and Substance Painter

user Gamystyle     

Skew Pro v2.0.2 for After Effects
Skew Pro v2.0.6 for After Effects
https://www.goodboy.ninja/skew
 This is Skew  A superpowered dedicated timeline that makes it extremely easy to sequence layers in After Effects, in almost any way you can imagine

user Gamystyle     

'Audiio - War (Instrumental) - Astronic'
https://d2cx9kaw24fnh5.cloudfront.net/Audiio_Astronic_Astronic_War_Instrumental.mp3
Audiio - War (Instrumental) - Astronic
https://audiio.com/astronic/astronic/war-instrumental
WAV | 3:2 | All Stems | Bass | Drums | Guitar | Other | Other-x-guitar | Piano | Wind | cinematic | hip hop

user PostMan     

'Audiio - Imagination - Juniper Vale'
https://d2cx9kaw24fnh5.cloudfront.net/Audiio_Juniper-Vale_Suddenly-What--_Imagination.mp3
Audiio - Imagination - Juniper Vale
https://audiio.com/juniper-vale/suddenly-what?!/imagination
WAV | 2:36 | All Stems | Bass | Guitar | Instrumental | Other | Other-x-guitar | Piano | Vocals | Wind | cinematic | classical | indie | singersongwriter

user PostMan     

Mattepaint - Intro To Terrain Creation - Part 1
Mattepaint - Intro To Terrain Creation - Part 1
https://mattepaint.com/academy/tutorial/intro-to-terrain-creation-part-1/
Discover the joy of working with procedural terrain creation software, Gaea, in this intro to terrain software tutorial. This is a quick-start tutorial designed to get you up and running with software like Gaea, rather than get bogged down in the details of what all the nodes do and how to control them. By the end of the 20 minutes you'll be able to download the free version of Gaea and start playing around creating your own terrains!

user Themelli     

Mattepaint - Halfway to Black
Mattepaint - Halfway to Black
https://mattepaint.com/academy/tutorial/halfway-to-black/
Here we'll take a look at a method to integrate any object into a scene. The halfway to black method is valid for almost every integration scenario and will fundamentally shift your understanding of lighting and integration! We've included a PSD for you to download and try this technique for yourself. let's do it!

user Themelli     

Mattepaint - Advanced Camera Projections in Nuke
Mattepaint - Advanced Camera Projections in Nuke
https://mattepaint.com/academy/tutorial/advanced-camera-projections-in-nuke/
Camera projections are a key technique for Matte Painters to understand. The process involves "projecting" an image through a camera and onto 3D Geo. If there's a live-action plate shot, that is usually used as the projection camera and then cards and basic geometry are setup for each projection to appear on. In this Tutorial we will use the tracked camera created in the Camera Tracking in Nuke Tutorial to continue with our projection setup. We'll use Nuke to generated a dense point cloud to guide our alignment, then add cards and cubes to "catch" the projection layers created in Photoshop!

user Themelli     

https://s3.envato.com/h264-video-previews/18462ca2-7a1d-4de0-8713-f0c6b1c19064/57188810.mp4
Videohive - Film Titles - 57188810
Length: 0:10, Resolution: 3840x2160, File Size: 7.6MB, Media Placeholders: 10, Text Placeholders: 71
https://videohive.net/item/film-titles/57188810

user envail     

https://s3.envato.com/h264-video-previews/cd86b526-5184-4285-b84c-c97b76968b78/57185858.mp4
Videohive - Technology Logo Reveal - 57185858
Length: 0:12, Resolution: 1920x1080, File Size: 200MB, Media Placeholders: 2, Text Placeholders: 3
https://videohive.net/item/technology-logo-reveal/57185858

user envail     

https://s3.envato.com/h264-video-previews/d6547ba8-1f73-42d3-bfc3-3c27ad500078/57173724.mp4
Videohive - Spring Logo - 57173724
Length: 0:10, Resolution: 1920x1080, File Size: 88mb
https://videohive.net/item/spring-logo/57173724

user envail     

Gumroad - Dan Kenton - Revolver Texturing Tutorial
Gumroad - Dan Kenton - Revolver Texturing Tutorial
https://dankenton.gumroad.com/l/Revolver

  • 12 hours of narrated texturing with my thought process and revisions | My model that you can load into any version of painter you wish (im using 9.0 but this can be followed in any version) | A couple of stencils that are used | My pur ref File | My stripes that are used for the wood | All of the Normals and AO maps needed to texture (I bake curvature, ID, etc inside painter)
  • This is an intermediate tutorial geared towards people with a basic understanding of how to navigate and use Substance painter

user Themelli     

Gumroad - 3dex - Stylized Game Model Tutorial - Axe
Gumroad - 3dex - Stylized Game Model Tutorial - Axe
https://3dex.gumroad.com/l/TutorialWeapon

Instructor : 3DEX | Duration : 6 Hours | Level : Intermediate
Covered Topics: Making the Model using Autodesk Maya | UV Mapping the Model using Autodesk Maya | Preparing the model for Zbrush | Sculpting in Zbrush | Texturing using Substance Painter | Lighting and model rendering using Marmoset Toolbag
Fully Narrated instructional videos on how to create a Stylized Game Weapon. Learn how to model, Uv, prepare model for sculpting, and texturing the model with a full workflow series of videos.

user Themelli     

Gumroad - Aleksandr Kirilenko - Becoming An Expert In Marvelous Designer
Gumroad - Aleksandr Kirilenko - Becoming An Expert In Marvelous Designer
https://alkirilenko.gumroad.com/l/UKXhq

  • In-Depth Tool Mastery: Learn every tool in Marvelous Designer v9.5 (most techniques apply to newer versions too), giving you a full command over the program.
  • Creative Problem Solving: Discover unconventional ways to use the tools for tackling common challenges with ease.
  • Theory & Insight: Go beyond the basics with theoretical content to understand how Marvelous Designer works under the hood.
  • Practical Tips & Tricks: Gain insider tips that make your work faster, more efficient, and more effective.

user Themelli     

 

Coloso - Creating Engaging Sci-Fi Cinematic Animation in Blender
Coloso - Creating Engaging Sci-Fi Cinematic Animation in Blender
https://coloso.global/en/products/3dartist-frick-us
Want to create captivating sci-fi animations in a dystopian world with buildings and spaceships? 3D Artist Frick will guide you through basic 3D blockout techniques, creating surreal sci-fi backgrounds, a realistic modeling & texturing workflow, and animation & camera techniques. Create immersive scenes that visually communicate a story, and transport the viewers into a sci-fi world.

 


user Themelli     

Coloso - Chyan - Drawing & Coloring Anime-Style Characters

http://coloso.us/illust_webtoon/illustrator_chyan_us

Have you already learned the basics of art theory but are still having difficulty applying them when creating your own work?  Learn the basics of creating detailed work and applying them by drawing hair & pleated clothes, capturing character gaze, and arranging multiple characters.  You'll also practice anime-style color composition and screen design to learn how to achieve different tones even when altering the same drawing.


user Themelli     

 

http://coloso.jp/products/illustrator-kafun-jp
First, the expression that expresses the character's individuality and how to draw poses, and how to create a feeling of flesh, etc.  Next, from the perspective of planning, I will teach you how to inflate ideas from sentences and how to withdraw ideas.  Then, while actually drawing two patterns of work, "Bust Up Illustration" and "Full Body Illustration", we will learn the points of each process, from rough to line drawing, coloring, and background.  Experience a curriculum at Coloso where you can also skill up while drawing illustrations with Kafun!

 


user Themelli     


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