The Portrait System - Putting Your Words Out There with Damaly Shepherd
The Portrait System - Putting Your Words Out There with Damaly Shepherd
No matter how beautiful your images are, you won’t make sales if potential clients don’t know who you are, what your services are, and why they should be buying from you. You may have figured out how to hack the social media algorithm, but that is not the same as selling. Stop playing hard to get. It’s time to craft an irresistible invitation through marketing. Damaly will teach you how to tell stories that complement your images in such a way that people won’t be able to help but see themselves taking part in the experience you provide. Equally as important, they will understand the cost and be ready and eager to buy.

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The Portrait System - Printables
The Portrait System - Printables
https://theportraitsystem.com/course/printables/

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The Portrait System - Setting Boundaries: Make Your Business Work for You with Nikki Closser
The Portrait System - Setting Boundaries: Make Your Business Work for You with Nikki Closser
Most of us choose to become entrepreneurs because we want to live a life of freedom, but when we work for ourselves, it can be challenging to not work all the time and burnout.

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CGMA – Intro to FX Using Houdini

CGMA – Intro to FX Using Houdini

https://www.cgmasteracademy.com/courses/16-intro-to-fx-using-houdini Create Dynamic FX for film & games Intro to FX using Houdini will give an exciting introduction to a variety of FX capabilities in Houdini. This course is designed to focus on VFX that are commonly called for in the film industry today. We will go over procedural modeling, fluid FX, particles FX, rigid body destruction, smoke, and lighting & rendering. Each week we will focus on a certain procedural aspect, while maintaining a wider perspective of Houdini’s incredible capabilities. This course will strengthen your practical knowledge in VFX, and give you a greater understanding of Houdini’s common uses in VFX companies. | *Note: Students can still take the course with a computer that has less performance, but the computations will take longer and some simulation won’t be as high resolution due to RAM limitations. | Houdini’s Apprentice education edition software is available as a free download, and is all you will need to take this course.


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CGMA - Character Design For Animation
CGMA - Character Design For Animation

CGMA - Character Design For Animation

https://www.cgmasteracademy.com/courses/75-character-design-for-animation/

An 8-week course designing characters with an industry-experienced character designer; develop a strong understanding of the elements that make strong, compelling characters


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CGMA - Character Design for Film and Games - David Paget
CGMA - Character Design for Film and Games - David Paget
https://www.cgmasteracademy.com/courses/81-character-design-for-film-and-games/
This product Phoenix Dactylifera - True Date Palm includes multiple unique 3D model variations with different heights, ages and forms of the species available for your production needs. We are sure our "ready to import and render" products will help you with production efficiencies and effectively. Our 3D models leaves are purely made with highly detail geometries and materials are setup for both VRay/Corona Renderer and Fstorm for 3Ds Max and Cinema 4D.

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CGMA – Character Creation for Games
https://www.gameart.cgmasteracademy.com/courses/133-character-creation-for-games
  This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs, to texturing and presentation—by the end of the course you’ll have a portfolio-ready character render.

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CGMA – Character Facial Sculpting with Dmitrij Leppee

CGMA – Character Facial Sculpting with Dmitrij Leppee https://www.cgmasteracademy.com/courses/120-character-facial-sculpting A 10-week course in which students will learn the anatomy of the head and what makes the portrait tell a story and makes it "alive"

 


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Thilima - Corona Renderer Online Training | Photorealism: From Basics to Advanced (With English Subtitles)
Thilima - Corona Renderer Online Training | Photorealism: From Basics to Advanced (With English Subtitles)
https://thilima.com.br/course/corona-render-english/
Photorealism in 3D Renders, especially focused in Archviz (Architectural Visualization). Corona Render from ZERO to Advanced – all render parameters, Lights, Materials, Maps, Render Elements, Time Optimization (fast renders) Theories & Practices applied in: Camera (composition, framing, lenses, effects), Lighting (Real light behavior, how to illuminate any project in any light situation), PBR materials (simulating the behavior of any material easily from the same methodology ) Post Production: The post production used in the course covers the same techniques of professionals specialized in Architectural Photography. How to work with simple and complex scenes in an organized way, facing different challenges, becoming a professional able to enter in the archviz field or apply for a job in the largest companies of Architectural Visualization of the World.


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No More Grid - Unreal Engine 4: Environment Course Vol. 1 - The Bigger Picture
No More Grid - Unreal Engine 4: Environment Course Vol. 1 - The Bigger Picture
https://nomoregrid.teachable.com/p/ultimate-environment-art-course-vol-1
Course Overview: Modeling Techniques, Sculpting, Normal Baking, Composition, Channel Packing, Procedural Texturing. Programs You Need: 3ds Max, Maya, Zbrush, Substance Painter, Unreal Engine, Photoshop


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Voxyde – Houdini Vellum Disintegration
https://voxyde.com/pro/houdini-vellum-disintegration/
  Master Houdini Vellum Disintegration through simple and flexible techniques. Use particles to add details and instance additional geometry for a layered result.  There are many ways to create disintegration effects in Houdini, with most setups relying on complex logic and extensive VEX coding.  In this course, we’ll take a straightforward approach that balances simplicity with flexibility and artistic control.  Alongside the core effect, we’ll add particles and debris, set up a lighting environment in Solaris, and finish by compositing everything in Nuke.

 


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Creating 3D Assets for Game/Production Studios

 

https://www.udemy.com/course/creating-3d-assets-for-gameproduction-studios/
This tutorial course is all about how the actual production process works when working for game and production studios.

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FlippedNormals - Japanese Environment - In-Depth Tutorial Course
FlippedNormals - Japanese Environment - In-Depth Tutorial Course
FlippedNormals - Japanese Environment - In-Depth Tutorial Course
FlippedNormals - Japanese Environment - In-Depth Tutorial Course
FlippedNormals - Japanese Environment - In-Depth Tutorial Course
FlippedNormals - Japanese Environment - In-Depth Tutorial Course
https://flippednormals.com/product/japanese-environment-in-depth-tutorial-course-31736

Learn how a professional environment artist works when creating environments for games & cinematics. In this course you will learn from start to finish how to create a high quality environment including everything from modeling, sculpting, material creation, engine setup and lighting.

3DS MAX, SUBSTANCE, ZBRUSH AND UNREAL ENGINE 5


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Patata School - Paintify, Digital Paint for Blender
Patata School - Paintify, Digital Paint for Blender
https://www.patataschool.com/paintify
This handmade shader gives a unique painterly effect to any 3D model. Coupled with our collection of animated shadows, we give a hand-crafted and tactile feeling to any Blender creation, working live in Eevee or Cycles.


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Blender Studio - Geometry Nodes from Scratch
https://studio.blender.org/training/geometry-nodes-from-scratch/

Welcome to the brand new "Geometry Nodes From Scratch" training! In this series of videos you will get familiar with the fundamental concepts behind the popular Geometry Nodes system. This content has been created by Blender Studio artist Simon Thommes. Simon is also a member of the Geometry Nodes module.

 


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Patata School - Patterned Illustration in Blender
http://www.patataschool.com/patterned-illustrations-in-blender
Create your own graphical patterned illustrations in 3D and make them feel tactile and unique with this course!
Exploring styles and techniques is at the heart of this course; you'll learn how to model, texture, light and render this illustration, using Blender in unusual ways to achieve beautiful results.
As always we focus on explaining the theory behind each process so you'll be able not only to follow along the course, but to fully understand each step to create your own unique patterned illustrations in Blender!

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Patata School - Physics for Character Design in Blender
https://www.patataschool.com/physics-for-character-design-in-blender
  Scared of Physics Simulations in Blender? Not any more!   We teach Physics without breaking your computer, and while having fun. You'll learn techniques that you can apply to your own characters and that will change the way you think about 3D simulations.

 


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Patata School - 10 Week Character Design Challenge
https://www.patataschool.com/10-week-character-design-challenge
  Character design is much more than using specific tools. No matter the style, there are some principles that are essential across character design.   This course is a mixture of theory and practice, divided it into 10 weekly challenges. As you complete the course you’ll start finding your own style and improving the quality of your character design by understanding what’s behind a great character.

 


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Patata School - How to Rig & Animate a Bicycle in Blender
https://www.patataschool.com/rig-bicycle-in-blender
  If you want to learn how to rig objects and vehicles for your character to use in Blender, this is the course for you!   We'll explain the theory of rigging and go through the different processes step by step so that, by the end of this course, you'll be able to rig whatever you can imagine.   You'll also learn how to create a looping cycling animation for your character.

 


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Studio Blender - Stylized Rendering with Brushstrokes
Studio Blender - Stylized Rendering with Brushstrokes
https://studio.blender.org/training/stylized-rendering-with-brushstrokes/

Learn how to use the Brushstroke Tools extension to build painterly scenes in Blender with a highly flexible and convenient workflow.

First up, check out the quick start guide going over the fundamentals you need to know to navigate the addon and then follow along as I guide you through the creation of the fishing hut demo scene. We will start more easily with the basics and then work our way to more complex methods of brushstroke distribution to give you all the flexibility you need to achieve a specific style.


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Patata School - 2D & 3D Typography in Cavalry and Blender
https://www.patataschool.com/2d-3d-typography-in-blender-and-cavalry
  This course combines the best of Cavalry and Blender, creating realistic glass materials in Blender and using Cavalry's variable 2D typefaces and myriad animation tools, to get truly unique results.

 


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MaxDepth - Houdini Beams and Blasts Tutorial
MaxDepth - Houdini Beams and Blasts Tutorial
https://www.sidefx.com/tutorials/houdini-beams-and-blasts/
In this tutorial you will learn how to use flip fluids and pyro simulations to create an epic magic beam battle. You will also learn some handy vex and python scripting to help automate and enhance your simulations. In addition to all this, Simon will also introduce you to particle rasterization before best practices and tips for final renders.So if you're interested in waging some epic magic battles in your work, please head on over to maxdepth.tv and pick up your copy of "Houdini Beams and Blasts" today!


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Patata School - Repeat Patterns in Procreate, Photoshop & C4D
https://courses.patataschool.com/repeat-patterns-in-procreate-photoshop-c4d
Tutorial Duration: 30 minutes | In this course you'll learn how to make your own tileable repeat patterns from scratch and apply them in Cinema 4D. We'll also provide some example patterns and a C4D project to apply them to. Tools used: Procreate, Photoshop, Cinema 4D, Octane Render

 


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Patata School - Photoshop for Beginners
https://courses.patataschool.com/a-beginner-s-guide-to-photoshop
Tutorial Duration: 68 minutes | This beginners course is designed to teach you a range of different tools and techniques through four real-life projects: a collage, a poster, a beer can, and a photo to retouch.   You'll learn how to combine shapes and layers, add effects and balance colours, use masks, smart objects, blend modes, and more. It's the perfect preparation to using Photoshop in a professional setting.

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