
- In this course, we will learn how to create a detailed simulation of a car driving through a wall. Designed for beginner and intermediate students, we will specifically look at how to install Quixel’s bridge in order to use a Megascans asset to build our wall. We will also look at a couple of ways to implement ACES in Houdini for professional color management control. We will look at creating a reusable digital asset to make a brick wall complete with UV’s and surface detail. We will then take this asset and make a set complete, with windows and a door. We will fracture everything and then set up the simulation with sophisticated use of constraints. Next, we will add multiple different layers of details by utilizing various techniques. These will be particle simulations, Pyro simulations for airfields and dust and we will also look at emitting RBD’s to add additional small pieces.

- Explore the cosmos with concept artist Gabriel Björk Stiernström and create your own ultra-realistic space scenes. Using principles of real science, you'll craft everything from gas giants to ice worlds, asteroids, nebulas, and stars. Each celestial body gets its own dedicated in-depth chapter, guiding you from start to finish, so you can either build your galaxy step-by-step or focus on the subjects you’re most eager to learn. With Gabriel’s guidance, master the techniques needed to create photorealistic backdrops for concept art and storytelling.







Hey there! In this class, you will learn all about 3D modeling signet rings, be it for printing, rendering, or just for fun! We use the open source tool Blender, which possesses a quality unheard of: it is both free and extremely well made.




- The skills you learn in this course can be applied to films , cartoons , game videos , advertising and many other industries. By the end of this course, you will have a valuable set of knowledge that you can use to bring your ideas to life and find employment.
- For aspiring artists: You are not completely clear where to start learning? The first part of the course will provide you with comprehensive answers to all the basic questions
- For inexperienced specialists: You are confident in working with the interface and you have an understanding of the basic principles of work, but you lack the skills to create better graphics and animation
- For specialists in related professions: Are you a master of After Effects, Unreal Engine or other tools? Take the Blender Generalist course to take your projects to the next level

- In this Female Character course, we'll cover the process of going from a sketch all the way to final rendering. It's important to see how a character is creating in certain steps, especially when creating concept art for a company or client. You want stages of process that you can share out to make any changes along the way.
- This course goes over how to do the base sketch, coloring, fleshing out of the face and hair, working the skin and clothing, adding accessories, and finally polishing off the details. I'm using my character Red from my illustrated novel that is currently in progress.






https://www.artstation.com/learning/series/xa/organic-sculpting-blender
In this 2-part series, Rico Cilliers covers sculpting and retopology of a game-oriented workflow for organic models in Blender. He shares tips, add-ons, and best practices for quickly and efficiently creating great environmental or creature-type organic models.

- In five weeks, you will realize the change of thinking from replica to creation. You will quickly be able to control a large number of scenes, whether it is "e-commerce shopping awards", "cloud market day trip", or even "wonderful things manufacturing factory", it will be no problem from now on.
- Commercial large-scale illustrations are widely used in panoramic ads, brand wall posters, and H5 fullscreen displays. The world belongs to those who can model and express. As long as you learn the basics of deconstructive expression, you too can master large compositions. By learning to use long shots, wide angles, montage transitions, structural extensions, and more,
- you'll be able to organize scattered elements into coherent compositions you’ll discover that creativity and order in composition is easier than you think.






![]()
Motion Design School - 2D to 3D with Cinema 4D
https://motiondesign.school/courses/2d-to-3d/
Level: Basic | Soft: After Effects, Cinema 4D, Redshift | Language: English
- You’ve been meaning to create 3D models or entire videos, but were afraid to switch from 2D shape animations to 3D?
- This course will help you overcome your fear of 3D and pull you into the 3D world forever. You no longer want to create 2D animations and suffer creating fake 3D and animating Paths in After Effects. Cinema 4D is a world of new possibilities. In the course, we immerse you in this world. We will deal with modeling and its types, animation, and the creation of materials. We’ll cover the light settings and rendering.
- We will cement all this knowledge in practical lessons since practice is an integral part of your progress. You will be able to create full-fledged 3D videos.
Top Rated News
- CreativeLive Tutorial Collections
- Fasttracktutorials Course
- Chaos Cosmos Library
- MRMockup - Mockup Bundle
- Finding North Photography
- Sean Archer
- John Gress Photography
- Motion Science
- AwTeaches
- Learn Squared
- PhotoWhoa
- Houdini-Course
- Photigy
- August Dering Photography
- StudioGuti
- Creatoom
- Creature Art Teacher
- Creator Foundry
- Patreon Collections
- Udemy - Turkce
- BigFilms
- Jerry Ghionis
- ACIDBITE
- BigMediumSmall
- Globe Plants
- Unleashed Education
- The School of Photography
- Visual Education
- LeartesStudios - Cosmos
- Fxphd
- All Veer Fancy Collection!
- All OJO Images
- All ZZVe Vectors
- CGTrader 1 CGTrader 2






















