Class101 How to Paint & Render Character Illustrations, From Start to Finish
Class101 How to Paint & Render Character Illustrations, From Start to Finish
Class101 How to Paint & Render Character Illustrations, From Start to Finish
Class101 How to Paint & Render Character Illustrations, From Start to Finish
In this class, you'll learn how to create a piece from start to finish, from how anatomy works to expressing your character’s personality through posing and colors. I hope to show you the importance of Colors and that painting isn't as intimidating as it seems!


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Class101 Draw an eye-catching illustration with contrast! From basics to careful composition and way of thinking about ideas
Class101 Draw an eye-catching illustration with contrast! From basics to careful composition and way of thinking about ideas
Class101 Draw an eye-catching illustration with contrast! From basics to careful composition and way of thinking about ideas
Class101 Draw an eye-catching illustration with contrast! From basics to careful composition and way of thinking about ideas
It takes about 1-10 hours (The images of the work introduced on this page are current images. (Please note that the design may differ from the illustrations created in class.) hour(s) to complete each project.
Improve your painting skills! A digital illustration course where you can learn while drawing the basics of composition, light/dark ratio, and drawing

 


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Coloso Mastering the Practical Animation Workflow through an Original IP Project
Coloso Mastering the Practical Animation Workflow through an Original IP Project
Dive into the practical workflow of the widely-adored Animation Studio, Team Forma+9.


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Coloso Fundamentals to Mastering Stylized Portrait Painting
Coloso Fundamentals to Mastering Stylized Portrait Painting
Get exclusive tips and insights into portrait painting from illustrator Pluvium.


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Plasticity 3D iPhone Product Design Course
Plasticity 3D iPhone Product Design Course
This course consists of ten clear and structured lessons that provide a balanced blend of essential concepts and practical application in Plasticity 3D. We start with the basics, like setting up the appropriate references, and then methodically progress through the various stages of creating an iPhone model. By the end, students will have a thorough understanding of the process and a complete model to show for their efforts. It's a direct and informative journey from start to finish.

 


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Udemy 3Ds Max Masterclass with PLUGINS & AFTEREFFECTS in 20+ Hours
Udemy 3Ds Max Masterclass with PLUGINS & AFTEREFFECTS in 20+ Hours
Master 3D Modelling, Lightning, Rendering, Animations, Pheonix FD Simulations, Tyflow Simulation and Post Process in AE

 


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Udemy - 20+ Hrs of 3Ds Max: From Beginner to Professional Level

Udemy - 20+ Hrs of 3Ds Max: From Beginner to Professional Level

Language: English (US)

Learn 3D Modelling, Lightning, Rendering, Animations, Pheonix FD Simulations, Tyflow Simulations and Post Process in AE

https://www.udemy.com/course/3ds-max-from-beginner-to-professional-level/


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Udemy Guitar Basics: Fingerpicking for Beginners
Udemy Guitar Basics: Fingerpicking for Beginners
Fingerstyle Guitar Lessons (Acoustic and Electric) for Every Beginner. Fingerpicking Exercises, PIMA, Timing and More!


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Udemy AutoCAD Advanced Certification Exam Prep
Udemy AutoCAD Advanced Certification Exam Prep
Prepare for the Autodesk AutoCAD Advanced Certification exam with training videos and practice files


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Udemy Unreal Engine 5 Blueprint Fundimentals
Udemy Unreal Engine 5 Blueprint Fundimentals
Learn the fundamentals of Unreal Engine 5 Blueprints to start making your own games today with easy, hands-on lessons!


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Houdini School HS-236: Velocity Forces 2.0: Advanced
Houdini School HS-236: Velocity Forces 2.0: Advanced
“Velocity Forces 2.0: Advanced” is an in-depth class expanding on “ Velocity Forces 1.0”. It delves deeper into creating velocity fields, exploring the differences between Houdini Standard Volumes and OpenVDB volumes.
The course focuses on techniques to help you refine velocity fields, blend multiple fields together, and use alternative simulation outputs for unique movement. You'll learn how to create vorticles, enhance simulations with wake turbulence forces, as well as injecting extra detailed motion into low-resolution smoke sims. Additionally, this class will cover volume optical flow fields on both 2D planar and 3D geometry, plus utilizing the Potential Flow node for 3D surface advection.
This class will also show how to move beyond volume-based fields into dynamic VEX coding, reducing the volume caching overhead, while also tackling advanced mathematical concepts, from matrices and quaternions to cross products and vector math.

 


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Houdini School HS-227: Visualizing Protein Data Bank Information
Houdini School HS-227: Visualizing Protein Data Bank Information
In this recorded course, students will be shown how to build and process Protein Data Bank data inside of Houdini. They will learn how to understand atomic values, visualize atomic elements, bonds between elements, information about residues and binding sites, as well as other protein information. There will also be a visual element for breaking down the different systems inside of biological proteins.

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Houdini School HS-226: MOPs: Motion Operators for Houdini
Houdini School HS-226: MOPs: Motion Operators for Houdini
This recorded course provides an overview of the MOPs workflow and how it integrates with the rest of Houdini, shows concrete examples of how MOPs can be used in both motion graphics and visual effects workflows and dives into some of the fundamental math concepts that drive MOPs (and 3D animation as a whole!).

 


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Houdini.School – HS-234 Mastering Constraints with Taylor Tomlinson
Houdini School HS-234 Mastering Constraints with Taylor Tomlinson

The all-in-one stop for all things constraints. This recorded course will dive into understanding the purpose, construction, manipulation, application, and destruction of using constraints in the RBD context. Topics will cover both traditional and custom ways to create constraints to fit the needs of the scene, including building constraints from scratch to achieve full control to art direct behaviors in your simulations.


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Houdini.School – HS-235: Small Scale Fluids
Houdini School HS-235: Small Scale Fluids
You will leave the course with a better understanding of FLIP simulations for unique shot cases, including the advantages and disadvantages inherent in these scenarios.

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Houdini.School – HS-223 - Maths for Artists with Divyansh Mishra
Houdini School HS-223: Maths for Artists

This recorded course provides a way for artists to learn and develop an intuition for utilizing mathematical tools in their work using industry-standard programs and methods. This course will not only showcase ways of utilizing math in Houdini but also focus on developing a mindset to solve new problems using math. Students will also learn some math-related tips and tricks to optimize their pre-rendered or real-time projects.

Students will leave this class with a fundamental understanding of different ways in which tools from Mathematics can be utilized for Motion Graphics, Shader Building, and Gameplay Programming. Students will learn to optimize some of their existing setups using Mathematics.


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PhotoWhoa - Masterclass: Creative Nude Photography On A Budget By Dan Hostettler
PhotoWhoa - Masterclass: Creative Nude Photography On A Budget By Dan Hostettler
Learn To Capture The Most Sensual Nude Photos With This Nude Photography Tutorial. In this exclusive class, world-renowned photographer Dan Hostettler will cover every aspect from styles and subgenres to lighting, Camera and lenses, team building, and sourcing for talents, among others. Whether you’re a beginner or you have advanced knowledge about creative nude photography, you’ll surely find this workshop helpful.

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PhotoWhoa - The All-In-One Photography Holiday Bundle
PhotoWhoa - The All-In-One Photography Holiday Bundle
Add Oomph to Your Holiday Sales with 300+ Holiday Photo Overlays, Flyers, Photocards, and Backdrops

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Houdini School HS-114: From C4D to Houdini
Houdini School HS-114: From C4D to Houdini
Do you want to expand your skillset and broaden your CG horizons? Want to dive into Houdini but don’t know where to start? Then this recorded course is for you! We’ll be walking through the foundations of Houdini, referencing Cinema 4D as we go. Once we’ve mastered how to use attributes to manipulate geometry, we’ll look at how to recreate some of C4D’s Mograph with procedural setups by leveraging the new tools in Houdini.

 


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PhotoWhoa - PhotoWhoa Exclusive Masterclasses Collection By PhotoWhoa
PhotoWhoa - PhotoWhoa Exclusive Masterclasses Collection By PhotoWhoa
Learn From Industry Experts Like Dan Hecho, Frank Doorhof & Alex Coghe With This Exclusive Bundle Of Masterclasses. Want to learn crucial photography tips and techniques from industry experts without spending a bomb? Check out these best photography courses bundle.

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Houdini.School – HS-116 - Working with Scientific Datasets in Houdini with Kalina Borkiewicz
Houdini School HS-116: Working with Scientific Datasets in Houdini
This recorded class is a technical session on working with various different scientific data types in Houdini. Topics covered include data wrangling, Houdini-friendly formats like Geo/Bgeo and OpenVDB, Houdini-unfriendly but common scientific data representations like Adaptive Mesh Refinement, and spatial and temporal data interpolation. This will be an introduction to the data and programming side of Houdini, with less focus on design or rendering.

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Houdini.School – HS-111 - History of Houdini Systems with Kate Xagoraris
Houdini School HS-111: History of Houdini Systems
This recorded course introduces students to the history of Houdini and how the software has developed over time. Learning how the software operates is a huge part of becoming a VFX artist. But understanding how the operators and the networks evolved over time is a plus. In this course, we will discuss certain tools inside of Houdini, and how they grew into the SOPs, DOPs, and other functions we know today.

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PhotoWhoa - Masterclass: AI Composition: New Rules
PhotoWhoa - Masterclass: AI Composition: New Rules
In this course, Luca Storelli takes you through creating an AI composite photo, ensuring you can leverage artificial intelligence for better photo composition. This Photoshop AI composition course makes it possible to adapt to the changing dynamics of composting, retouching, and image manipulation techniques.

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Houdini School HS-242: Solver Madness
Houdini School HS-242: Solver Madness
Solver Madness is a Houdini course focusing on creating sophisticated dynamic effects. Students will explore methods for chaining, layering, and combining simulations using Sopsolvers, FLIP fluids, Pyro, VDB advection, and multiple POP simulations. The course covers techniques for transforming geometry into effervescent bubbles and shaping FLIP fluids through surface advection. Participants will learn to build efficient, art-directable simulations that leverage a wide range of Houdini's solvers. This hands-on course emphasizes practical application and creative problem-solving in design and visual effects creation.

 


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