
PSD | 1275x1875 PIX | 29,70 MB

PSD | 1275x1875 PIX | 37,50 MB

PSD | 1275x1875 PIX | 53,70 MB

PSD | 1275x1875 PIX | 57,30 MB

PSD | 1275x1875 PIX | 63,90 MB

PSD | 1275x1875 PIX | 64,40 MB

PSD | 1275x1875 PIX | 65,60 MB

PSD | 1275x1875 PIX | 65,83 MB

PSD | 1275x1875 PIX | 67,42 MB


Based on the Zangrahel illustration, we modeled with ZBrush the anatomical base trying to be as close as possible to the illustration.
Later, in the pose phase we tried to respect the pose of the illustration, and we made small adjustments to make it work in all views.
With the pose already made and approved, we modeled in 3D the different elements of the figure, like the arms and the base.
Once finished the modeling we detailed all elements and prepared the figure for production.
CGCircuit – The Faroe Islands in Houdini In these 17+ hours, you will dive deep into Houdini environment creation´s powerful tools and possibilities.
We will create a very complex environment, inspired by the Faroe Islands. You will learn advanced techniques to create terrains, to combine different flip simulations, like a waterfall that will interact with the ocean, where there will be waves breaking against rocks, and all integrated with the ocean grid. Looks hard? Let me add something else. we will do that with a super powerful workflow that allows you to create super complex environments even on your home computer.

In these lessons, we will create several different types of tornadoes. From small dust to huge deadly ones. And at the and, play with the fire. We will learn how to use manually created forces. For simulating particles and in the pyro system. Using cache, applying materials, and compositing examples. All this and much more, you will learn by watching these videos.
CGcircuit – VDB Fracturing in Houdini
https://www.cgcircuit.com/tutorial/vdb-fracturing-in-houdini-english In this course, you will learn how to create high-resolution organic destructions with Houdini’s VDB system. This way of working will allow you to simulate RND faster without having a super-powerful computer.
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CGcircuit - Total Destruction vol.4 Sparse Pyro
http://www.cgcircuit.com/tutorial/total-destruction-vol.4-sparse-pyro
In this online course, you will go beyond the basics of using the new Sparse Pyro solver to create detailed fluids simulations like smoke, dust and fire while working on several very detailed tutorials, including a collapsing building emitting dust trails and a huge dust cloud. After watching this tutorial, you can expect to be extremely comfortable creating fluid simulations in Houdini 18, not only for destruction effects but for almost all purposes. You will have a solid understanding not only of the new Pyro Solver node but you will also be able to create your DOP Networks from scratch, as well as creating shaders and rendering your simulations.


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