

Want to create your own 3D text in motion? We go in depth to cover a range of techniques in Blender to achieve unique results, mixing classic graphic type design with a modern, illustrative flair. We'll guide you from start to final render, even with a bonus colour correction lesson, so you have incredible animations that will grab attention everywhere!



https://www.udemy.com/course/humanoid-rigging-for-games-using-houdini-and-kinefx
Humanoid Rigging For Games Using Houdini And KineFX

https://www.udemy.com/course/unreal-engine-5-high-quality-game-course-for-beginners/
A Unreal Engine 5 Quick Guide For Beginners

Language: English (US)
Master Inventory Mechanics in Unreal Engine: Learn how to create a modular and dynamic inventory system
https://www.udemy.com/course/how-to-make-a-inventory-system-in-unreal-engine/

Creating a Racing Game, Managing Player Data with Epic Developer Portal Integration in C++ and Unreal Engine Blueprints

https://www.udemy.com/course/the-ultimate-guide-to-unreal-engine-5-for-complete-beginners
Master Unreal Engine 5 (2022) and By Creating A First Person Platformer Game Using Modern Unreal Development Technics

https://www.udemy.com/course/how-to-make-your-first-game-with-blender-and-unreal-engine-5
Make your first game from scratch with Unreal Engine 5 and Blender!

http://www.udemy.com/course/draft/1931782
create full aircraft game using blueprints in unreal engine 4 and improve the performance

http://www.udemy.com/course/draft/2376844
This course is a crosswalk from traditional code to visual scripting. This course is about reconstructing traditional and widely used design patterns in a visual scripting environment. The visual scripting environment is Unreal Engine’s Blueprints. We will discuss and implement design patterns to solve some of the most common problems in programming.

Skillshare - Procreate Watercolors Let's Paint Roses & Create Botanical Designs!
Paint Stunning Watercolor Florals in Procreate
Have you ever wanted to create expressive, watercolor-style paintings digitally? In this class, you’ll learn how to paint beautiful, loose watercolor roses in Procreate using custom watercolor brushes and paper textures designed to mimic real watercolor effects. Whether you're new to digital painting or looking to refine your watercolor techniques, this class will help you master soft washes, wet-on-wet blending, layering shadows, and adding texture—all on your iPad!

Skillshare - Modern Furniture Design in Blender 4.0
Blender is evolving day by day and has become very powerful. Its advantage is that it’s free, so you don’t have to pay a monthly subscription like other software. You can also achieve professional results with it, whether in architectural design or product design.
Hello every Designer i am kamel Altohamy ( graduated from faculty of Engineering in 2015), have experience over 7 years in the Field of Product Design.
- in the first chapter:we will model and redner Shoe pack
- in the second Chapter: will design Drawer Organzier from scratch
- in the third project: model and render Console Table that yo will not find anywhere else
- in the fourth chapter: will model shower Caddy and Soap Holder

Learn the fundamentals of creating a FPS game in Unreal Engine, with free resources and over 13 hours of tutorials!

https://www.udemy.com/course/unreal-engine-5-blueprint-scripting-build-attack-helicopter/
From Blueprint Basics to Advanced Game Mechanics: Build and Control a Combat-Ready Helicopter in Unreal Engine 5

Skillshare - Minimalist Colour Palettes: Create Stunning Brand Illustrations in Procreate

- As promised, here’s another full-length, step-by-step tutorial on how I created the Lebron James poster In this video, I’ll walk you through every detail, from the initial concept to the final touches, sharing all the tips and techniques I used along the way. This tutorial is designed to help you level up your skills and understand the workflow in depth. P.S. There's a small problem with a lost audio at the end, but the most important parts are with my commentary! Sorry for inconvenience! I hope you'll enjoy the tutorial, and feel free to reach out if you have any questions!

- Discover the art of needle embroidered lacemaking, where traditional techniques meet contemporary design. In this course, you'll learn to create a striking lace motif, filled with decorative stitches and edged with a pulled thread technique. Claire de Waard, an expert in the craft, will guide you through the process of transforming fabric into lace by cutting away areas and embellishing the remaining material with beautiful needlework. This unique method merges historical techniques with modern aesthetics, offering a fresh approach to lace creation.
- Claire, who has worked with brands like Alexander McQueen and Ralph & Russo, brings her years of experience and passion for obscure, often forgotten embroidery methods to this course. She'll show you how to reimagine traditional lacemaking with needlewoven patterns and openwork techniques that elevate any embroidery project. Whether you're looking to expand your embroidery skills or explore the world of lacemaking, this course provides the foundation and inspiration you need to create your own designs.


- In the same way that you can sculpt clay or wood, vignettes let you shape light and shadows. They can add depth, atmosphere, mystery, or wonder to your digital images. A vignette mimics subtle effects of human vision reproducing fall- offs in color perception and brightness around the periphery of our field of view. Technically a vignette is the actual fall-off in brightness across an image towards the edge. The darker less saturated borders drive the viewers attention back toward the focal point.
What You Will Learn
- Blender has many tools that can be enlisted in building vignette effects. In this tutorial series, we will:
- Find out how to construct vignettes in the VSE using the UV/Image editor’s mask tool.
- Learn to duplicate, animate and move the vignette around the timeline.
- Discover how to build vignettes in the compositor.

- We will look at 2 typical post-production problems: 1. In the first lesson of the tutorial we will learn to read the Waveform, Vectorscope and Histogram using a simple gradient. Then we will explore their function with a more complicated image. We’ll look at the differences between "Color Correction" and "Color Grading". 2. For the second lesson we work with mismatched shots of a human face, that has been lit very differently. Blender’s Adjustment Strips allow us to add strip modifiers like Hue Correct and Color Balance while we watch the scopes for accurate feedback. 3. Finally, we’ll load up some exterior shots that were filmed at different times of day. Using The VSE waveform scope we will check the image for clipping or loss of data in the black or white region and try to match the brightness and contrast of the other shots. Then we will use the Vectorscope to look for color bias or incorrect tint and adjust appropriately.

- Make your Cycles materials more tangible and appealing! In computer graphics, “shading” is the process of developing surface qualities for 3D models. The way your model interacts with light is very important. It’s a key step in achieving realism, tangibility, believability, and appeal.
- If you ever have doubts about this, go watch the film “Rango”. The artists responsible for the visuals in that film clearly spent a lot of time perfecting the thousands of material types throughout the movie. The tangible quality of each eyeball, rock, wood board and glass bottle is nothing short of stunning. The materials are so believable that you can forget to notice them because your brain accepts them as authentic.
- If you’re new to the concept of shading, the best place to start is to intentionally observe reality. Take note of your car’s reflections; the spotty specular quality of an asphalt road; or the frosted transparency of a condensating glass of water.
- Lucky for you and I, scientists have done the hard work of measuring reality’s phenomenon and programmers have mathematically implemented them into 3D software like Blender. Thanks to those rockstars we have the freedom to use their discoveries and tools to more efficiently create something beautiful. Speaking of something beautiful – For this course we’ll be working with the lovable “Pancake Hobo” character designed by Citizen user, Galit Weisberg!
- So, how does one “Shade”? Shading is more than simply building custom materials. Texture painting and Lighting go hand-in-hand with a material creation and all three disciplines complement one another. Therefore, the first half of this training course covers Texture Painting and associated tasks: - Photo-sourcing and stenciling - Paint-by-Hand - Deriving a bump map from a color map - Making non-tileable textures tileable
- Then we’ll dive into material creation by first establishing a solid lighting setup before tackling each material one by one: - Metallic Objects: The Fork - Fabric Material - Translucence/Subsurface Scattering: Butter, Skin, and Pancake - Transparency/Refraction: Maple Syrup - And more! CC Attribution

Language: English | Duration: 10 Lectures ( 3h 33m ) | Size: 2.4 GB
https://www.udemy.com/course/midjourney-for-architects-ai-image-generation-animation/
AI Image Generation, Prompt Engineering + Architectural Visualization + Renders & Animations + Design, Content Creation
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