

Artstation - LUX: full 18h real-time painting (4k image - PSD - Brushes) - Dao Le Trong
http://www.artstation.com/daole/store/Oo1e/lux-full-18h-real-time-painting-4k-image-psd-brushes
In this section you will get : -real-time drawing video: 1080p for 17 hours 49 minutes -high quality image: 4k -the brushes I use -PSD file



Artstation - Painting facial features: Eye, Lips, Nose
English | PSD,JPEG,Video | Video 720p













- In this course, you'll start with the world's most crucial real-time software. It's time to learn the basics of Unreal Engine.
- Unreal Engine is one of the best realtime tools for creating games, cinematics, and more. Inside this exclusive beginners course, Floyd Billingy will show you how to navigate and use Unreal Engine from scratch.
- This course is designed for anyone who is looking to learn Unreal Engine for the first time. By the end of this course you will be able to create beautiful 3D worlds inside Unreal Engine and know how to approach design for games and realtime projects. This course will cover everything from landscapes to FX. We will leave no stone unturned as we dive deep into the exciting world of Unreal Engine.
- Along the way, you'll get feedback directly from Unreal Engine experts and chat with fellow artists as they learn this exclusive tool.
- If you've ever wanted to use Unreal Engine for game design or realtime cinematics, this is the course for you. Welcome to the most exciting Unreal Engine basics course in the world. This course will utilize both Unreal Engine 4 and Unreal Engine 5.

- This course focuses on teaching a general understanding of render engines and photographic techniques to be able to create photoreal, aesthetically pleasing images in any production render engine. To achieve this we’re not only gonna be talking about engine specific techniques but also will cover lots of ground when it comes to rendering’s underlying principles and what basic photo studio techniques exist and how we can adapt them when working in CG.
- Recommended Prerequisites: General understanding of Houdini’s UI & UX, Basic SOPs knowledge, Willing to bite through rendering in Houdini

- Welcome to Entagma’s premium course on volumes. From the foundations to the intricacies of working with volumes in OpenCL – we’ve got you covered. This course will take you on a path to dicover Houdini’s amazingly powerful volume toolset. This is unheard of in any other 3D software – Volumes allow you to model geometry, store complex particle movement or to plainly model nice clouds. Follow Mo as he walks you through the deep waters of Volumes, Voxels and Houdini.
- Recommended Prerequisites: General knowledge of Houdini’s UI/UX, Basic knowledge in SOPs, Basic Knowledge in rendering

- Geometry Nodes is rapidly shifting from a cool tech demo to an essential toolset for artists. Over the last 12 months, we've seen the platform come into its own, supporting advanced mesh and curve manipulation, as well as the ability to create geometry completely from scratch. With these tools in your hands you'll be empowered to create vastly more complex and responsive models than ever before.
- By the end of this advanced course with Erin, you'll be confident in your ability to manipulate geometry and how and why to create high-level node group assets.

Learn a quick way to apply 2D image textures to your 3D models using flat and box image projection techniques. Gain more control over your image textures by learning the fundamentals of UV unwrapping workflows.

Dive deep into the building blocks of 3D. In this series you’ll explore Blender’s modeling tools and learn essential modeling workflows while you construct a magical environment.

Learn to transform your models to a fully textured and shaded scene by utilizing the shader editor. You'll learn how to create consistent, believable worlds with these production techniques.

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