
Level: Intermediate | Genre: eLearning | Language: English | Duration: 26 Lectures ( 5h 1m ) | Size: 4.3 GB
https://www.udemy.com/course/advanced-game-engine-development-with-monogame-and-c/
Expand your MonoGame engine with tilemaps, UI systems, weather effects, and scalable architecture for building real 2D g
What you'll learn
Advanced_Game_Engine_Development_with_MonoGame_and_C.part1.rar - 2.9 GB
✓ Expand your MonoGame engine with advanced systems like tilemaps, UI, weather effects, and improved architecture for building real 2D games.
✓ Organize and structure a reusable game engine so you can start new game projects faster and scale your code cleanly.
✓ Implement practical engine features used in real projects, including rendering workflows, input handling, and gameplay systems.
✓ Understand how to grow a basic framework into a more complete and reusable game engine you can continue using after the course.
Advanced_Game_Engine_Development_with_MonoGame_and_C.part2.rar - 1.0 GB
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