
https://www.udemy.com/course/efficient-environment-creation-for-games/
Efficient Environment Creation For Games
What you'll learn Modular environment creation Translate current day references to old environments Learn Primitive Geometry Nodes Setup for Fast Procedural Meshes Learn Primitive UE5 Blueprint for Fast Iteration Description Do you want to create environments for games without creating everything from scratch? Then I welcome you to Efficient Environment Creation For Games. About Me: My name is Arash Aref and I teach 3d game environment art with a love for Lighting And Prop and Material creation. I have had lots of happy students who enjoy learning new techniques. By the End Of This Course, You Will Be Able To: Create Environments Efficiently Re-use What You Have Already Created To Save Time Learn Primitive Geometry Nodes Setup for Fast Procedural Meshes Learn Primitive UE5 Blueprint for Fast Iteration What You Will Learn: Course Project Overview: We will start with taking a look at our reference board to get an idea, but since our reference board belongs to the current day and our goal is to create an ancient environment; we will use our imagination. Then using the knowledge gained from the references we start the blokcout process to test our ideas to make sure they work. The next step is to start creating the kits and using the existing kits we will create a complete environment. We finish the course by creating a simple water material and lighting and post processing. Who is This Course For? The course is for those who want to learn fast environment creation techniques. The course is also for artists who want to speed up their workflow in environment art. Who is Not The Ideal Student For This Course? This course is not designed for absolute Blender beginners. What Are The Requirements or Prerequisites For Taking This Course? I expect you to have some prior knowledge in game environment art 2 - Chapter 2 Modular Environment Creation 3 - Chapter 3 Details Lighting And Post Processing

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