
Udemy - Unity Level Design : Abandoned House
completion that is inspired by the video game: "The Last of Us". We will be using free props and models collected from various places online and I will be showing you how you can modify them in Substance Painter to make props fit within an environment that meets your vision. We will be covering the following: Terrain sculpting Painting terrain textures Arranging flowers, grass, ivy, rocks and trees Level layout of an abandoned house Re-texturing assets in Substance Painter Creating decals in Substance Painter Lighting and baking lightmaps in Unity Using post processing volumes Adding environmental sounds Recording video within Unity for your portfolios By the end of this course you will have developed the skills needed to build your own levels for your own games.
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