- In this training we will make a fully customizable biped in Houdini with auto bone generation and parenting so you can then easily pose and rig the biped as per your needs. We will also create a couple of robots using the biped system that we have built to demonstrate the flexibility of the system.
Content Details - 9 Video Chapters (with Audio) Spine - Starting the biped with the spine construction and setting controls to adjust the shape of the torso geometry Arms - creating the arms rig and geometry Arms merge - combining the arms rig with the spine Legs - making the legs Legs merge - combining the legs with he existing rig Neck and Head - completing the biped by making the head and the neck Basic Full body IK - Setting up basic full body IK to pose the Biped Robot - Putting the biped system to proper use and building a full robot Kit bash Robot - Creating a procedural robot by replacing parts of the biped with items from a kit bash library.lesson plan
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