
Flipped Normals - Hard Surface Modeling for Games
https://flippednormals.com/product/hard-surface-modeling-for-games-4681
- Learn all the tips and tricks professionals use when they create hard surface models for games. We'll be focusing on designing and modeling a hovercraft, taking into account gameplay and cinematic needs. We will cover traditional High Poly to Low Poly workflow, and what to model. We will create the best UV’s possible, and refine the model until perfectly functional for games and cinematics. The final result will be a clean hard surface model, ready for texturing, shading, and rendering.
Learn professional Modeling and UV techniques in Maya. We will not only focus on the workflow, but also on the thought process behind the decisions that go into making a AAA hovercraft for games.
Everything is covered step by step over 13 hours of real time narrated videos. There are no timelapses. You will get to see how and why certain things are made the way they are. All the hotkeys, tricks, shortcuts, every single step to making this game model, will be covered.
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