Puppeteer Lounge - Rigging Workshop Full Course
Puppeteer Lounge - Rigging Workshop Full Course

https://puppeteerlounge.com/workshops/rigging-workshop/

  • How do I learn 3D character rigging? Well, you can get started by joining Puppeteer Lounge online character rigging training workshop program and learn how to build your very own professional character rigs for films and games! Learn the art and science of building a character rig which is essentially a digital puppet! We offer wide range of flexible and dynamic 3D character rigging courses in Autodesk Maya and Blender going over a broad spectrum of cartoon and realistic character rigs matching today’s industry standard. Our graduates are currently working in film and game studios around the world! Be sure to check out our student’s rigging show-reel! Our 3D rigging courses are designed for all levels of character riggers and technical animators. Beginning character rigger will be directed to learn specific tools, rigging concepts  and technicalities used in character rigging. Below is the summary of all available online 3D rigging training workshops in Maya and Blender! We currently offer Rigging Workshop 1 and 2 training workshops for learning character 3D rigging in Blender.


 

Puppeteer Lounge - Rigging Workshop Full Course

 

 

Workshop 1 (Introduction to Character Rigging & Software Tools)

Duration: 5 Weeks

 

Class 1 ~ Introduction of 12 Principles of Animation and Animation tools.

Class 2 ~ Animating a Bouncing Ball.

Class 3 ~ Animating a Ball with Different Weight.

Class 4 ~ Animating a Ball through an Obstacle Course.

Class 5 ~ Finishing a Ball through an Obstacle Course.

Class 6 ~ Animating a Pendulum.

Class 7 ~ Animating a Simple Ball Character.

Class 8 ~ Animating a Jump.

Class 9 ~ Animating a Simple Walk cycle.

Class 10 – 12 ~ Finishing the Walk cycle with Character and Appeal

  • What is 3D character rigging!? A character rig or a character setup is a digital skeleton bound to the 3D mesh. A 3D character rig is essentially a digital puppet that animators can use to manipulate the digital character into the desired pose for character animation. With this introductory rigging course we will learn the fundamental principles and technicalities of character rigging and build our very first character rig. We will start off by rigging a Cartoony Bouncing Ball by implementing the fundamental principles of animation. The second half of the workshop is concentrated towards setting up a fully functional bipedal character rig! By the end of this rigging course, you will be familiar with the fundamentals of character rigging! Software: Autodesk Maya or Blender

Puppeteer Lounge - Rigging Workshop Full Course

 

Puppeteer Lounge - Rigging Workshop Full Course

 

 

Workshop 2 (Cartoon Character Setup)

Duration: 8 Weeks

 

Class 1 ~ Introduction to Body Mechanics.

Class 2 ~ Clarity in Blocking.

Class 3 ~ Walk through from Blocking to Final. (Animating a character with hip and legs)

Class 4 ~ Hip in Depth.

Class 5 ~ Walk through from Blocking to Final.

Class 6 ~ Weight and Balance.

Class 7 ~ Walk through from Blocking to Final. (Animating a full body character)

Class 8 ~ Advance Posing.

Class 9 ~ Arc and Path of Action.

Class 10 – 12 ~ Timing and Spacing. Polishing the animation.

 

With this character rigging course we will learn to build a production ready character rig for film. We will start off by understanding the character, from it’s anatomy to the emotions! Character rigging is a very modular process, hence we categories each section of the body and face to setup an animator friendly rig that delivers superb performance and expression. The first half of the workshop is focused towards building a flexible body rig and the second half of the workshop is geared towards building an expressive facial rig, keeping the puppet very intuitive to work with. Towards the end of the workshop, you will have created a production ready cartoon character rig. Software: Autodesk Maya or Blender

Puppeteer Lounge - Rigging Workshop Full Course

Puppeteer_Lounge_-_Workshop_02_-_Cartoon_Character_Setup.part1.rar - 2.9 GB

Puppeteer_Lounge_-_Workshop_02_-_Cartoon_Character_Setup.part2.rar - 1.7 GB

 

Puppeteer Lounge - Rigging Workshop Full Course

 

 

Workshop 03 - Hyper Real Character Setup

 

Character Setup demonstration from Puppeteer Lounge Character Rigging Training Workshop 3 "Hyper Real Character Setup". 

Class 01 – Reference study and skeletal setup
Class 02 – Build the control rig
Class 03 – Skinning and paint weight
Class 04 – Add-in secondary deformation joint for twist and volume preservation
Class 05 – Introduction to Maya muscle. Build muscle setup for torso
Class 06 – Build muscle setup for arm and leg
Class 07 – Muscular deformation binding and weight painting
Class 08 – Add-in bone. Skeletal sliding deformation binding and weight painting
Class 09 – Enhance the deformation for proper musculo-skeletal deformation
Class 10 – Add-in corrective shapes
Class 11 – Start skeletal setup for the head and face
Class 12 – Skinning and paint weight on head
Class 13 – Build muscle setup for the face
Class 14 – Facial muscular deformation binding and weight painting
Class 15 – Connect to facial UI
Class 16 – Add-in facial bone for sliding deformation
Class 17 – Enhance the facial deformation for proper musculo-skeletal deformation
Class 18 – Add-in facial corrective shapes
Class 19 – Add-in facial expression shapes Stickylips
Class 20 – Enhance the lip shapes
Class 21 – Connect the body and facial rig
Class 22 – Add-in skin dynamics for realistic skin and flesh deformation
Puppeteer Lounge - Rigging Workshop Full Course
Puppeteer Lounge Bonus Classes
PUP2_BONUS_IKFK_MATCH
PUP2_BONUS_RIG_ADDONS
PUP2_BONUS_SOFTLK
Puppeteer Lounge - Rigging Workshop Full Course

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