ClassCreatives - Maya & Unreal: Advanced Skeleton Rigging
ClassCreatives - Maya & Unreal: Advanced Skeleton Rigging

https://www.classcreatives.com/courses/maya-unreal-advanced-skeleton-rigging-course
Over 70 lectures and more than 7 hours of content.
  • This course will instruct you on the fundamentals of rigging  custom characters, Unreal Mannequins, and MetaHumans with Advanced Skeleton for Autodesk Maya.


We will cover the following core skill sets:

  • How to rig a custom mesh with Advanced Skeleton
  • How to get started with rigging characters with Advanced Skeleton and the GUI interface
  • How to prepare your character for rigging using symmetrize
  • How to clean up the outliner groups and hierarchy
  • How to work with proxy meshes
  • Understanding fit mode
  • How to add additional joints for custom controls
  • How to fix and polish character rig axis alignments
  • How to work  with skin weights, including how to restore skin weights, and working with a skin cage
  • How to rig the face
  • Advanced Skeleton vs Unreal Engine's Epic Auto Rigging Tools (ART) comparisons
  • Installation process
  • Unreal Mannequin and MetaHuman import/export process
  • How to use the Name Matcher, Mannequin Templates, MetaHuman Templates, Walk Designer, and Mocap Library tools
  • Rigging custom Unreal Marketplace character assets and/or custom created characters
  • Posing control details
  • FK/IK Matching/Baking tools
  • Root motion animation workflow
  • How to add auto breathing, auto jiggle, and auto eye blinking
  • How to rig an umbrella prop
  • How to constrain a prop to both character's hands rigged with Advanced Skeleton 
  • How to create an offset controller to animate a constrained prop
  • How to add shape morphing to your character rig
  • How to update the outliner for a character rigged with Advanced Skeleton to accept UE4 Mannequin animation to be imported with the custom animation mocap library tool
  • Industry Rigging and best practice workflows
  • Secret tips and tricks

If you have never created a character rig from scratch, you will be 100% ready to do so by the end of these sessions, regardless of whether you are working on games, film, television, or any other character rigging production needs.

 

 

 

ClassCreatives - Maya & Unreal: Advanced Skeleton Rigging

 


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