Udemy - Mobile RTS Game in Unity 2D - From Scratch to App Store
Udemy - Mobile RTS Game in Unity 2D - From Scratch to App Store

https://www.udemy.com/course/mobile-rts-game-in-unity-2d-from-scratch-to-app-store/

Create a Mobile RTS Game in Unity 2D. Build, Design and Code in C#. Publish to iOS and Android. Covers latest Unity 6!


What you'll learn

Develop and launch a mobile game from initial setup to app store publishing

Design engaging game mechanics and manage resources effectively

Build practical skills in coding, animation, and user interface design

Learn the end-to-end process of creating a professional, market-ready game

 

Description


This course is made in latest Unity 6, but is still compatible with older versions of Unity.

 

Build a Fully Functional Mobile RTS Game in Unity 2D and Publish It to the App Stores

 

This course offers a complete, step-by-step guide to developing, designing, and publishing a mobile real-time strategy (RTS) game using Unity 2D and C#. It’s perfect for beginners who want to learn game development from scratch and for experienced developers looking to expand their skills in mobile RTS game creation.

 

What Makes This Course Unique?

You’ll work on a single project from start to finish—building every feature yourself without relying on third-party libraries. This ensures you learn not just the "how," but also the "why" behind every system and mechanic.

 

Course Highlights:

 

Setup Your Game Environment:

  • Start by setting up your Unity project and designing a game map with tilemaps and animated tiles. Learn to create dynamic environments and design immersive visuals for your RTS game.

Character Creation and Animation:

Animate game characters, including builders and warriors, with unique behaviors and appearances. Master Unity’s animation tools to make your game come alive.

 

Game Mechanics:

Implement crucial gameplay systems like:

  • Unit selection and movement with click-based interaction.
  • Building placement and confirmation workflows, complete with real-time visual feedback.
  • Unit actions, such as gathering resources, constructing buildings, and combat engagement.

Resource Management System:

Develop a resource economy where units collect and store wood and gold, enabling players to construct structures, train units, and unlock new gameplay opportunities.

 

Pathfinding with A* Algorithm:

Learn the fundamentals of pathfinding as you code your own A* algorithm. Ensure that units can navigate obstacles and follow smooth movement patterns on the game map.

 

Enemy AI and State Machines:

Program intelligent enemy behaviors using state machines, including movement, targeting, and attacking. Create dynamic enemy waves with unique challenges.

 

Combat System and Unit AI:

Design a combat system where units engage in battles with enemy waves. Implement stances like defensive and offensive modes, enabling strategic control of player units.

 

Game Polishing:

Enhance the user experience by adding features like:

  • Damage popups and event announcements.
  • Audio effects for footsteps, attacks, resource collection, and more.
  • Camera controls for smooth navigation across the map.

Final Game Improvements and Publishing:

Test your game on iOS and Android devices, ensuring performance optimization. Learn the full deployment process for both platforms, including:

  • Setting up store pages.
  • Creating preview videos.
  • Complying with store guidelines for publishing.

 

By the End of This Course:

 

You’ll have a fully functional RTS game ready for release on mobile app stores. Moreover, you’ll gain the skills to create, code, and publish future games, setting you on a path toward becoming a professional game developer.

 

Who this course is for:

Aspiring game developers eager to build and publish their first mobile game

Unity users looking to expand into 2D game development

Developers interested in hands-on, project-based learning for RTS games

Anyone wanting to learn the full process of creatin, and releasing a game on mobile platforms

 

Udemy - Mobile RTS Game in Unity 2D - From Scratch to App Store

 

 

Udemy - Mobile RTS Game in Unity 2D - From Scratch to App Store

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1 - Introduction

2 - Setup the Map

3 - Characters Animations

4 - Game Manager Inputs

5 - Unit Selection Movement

6 - Clicking Effect

7 - Action Bar UI

8 - Actions

 

9 - Placement Process

10 - Highlight Build Area

11 - Confirmation Flow

12 - Building Process

13 - Pathfinding

14 - Pathfinding A Algorithm

15 - Pathfinding Improvements

16 - Camera Setup

17 - Enemies

18 - Enemy Statemachine

19 - Damage Text Popups

20 - Dead Scenario

21 - Player Soldier AI

22 - Attack Stances

23 - Focus Stance in UI

24 - Separation Algorithm

25 - Tower Projectiles

26 - Ranged Units

27 - Wood Collection Part 1

28 - Wood Return Part 2

29 - Gold Minning

30 - Map Design

31 - Train new Units

32 - Enemy Spawner

33 - Audio

34 - Final Game Improvements

35 - Preview Page Build

36 - IOS Deployment

37 - Android Deployment

38 - Wrap Up


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