
Language: English | Size: 3.23 GB | Duration: 4h 1m
https://www.udemy.com/course/geometry-nodes-for-blender/
Learn Geometry Nodes in this Beginners Course.
What you'll learn Navigate and use the Geometry Nodes system confidently in Blender 4.4 Build procedural scenes with animation entirely within a node tree Use key nodes like Ray Cast, Attribute Statistic, and Geometry Proximity Apply instancing, scattering, and animation techniques for dynamic effects Requirements No prior experience with Geometry Nodes is needed Basic Blender navigation is helpful but not essential Blender 4.4 installed on your computer A willingness to experiment and learn procedural workflows Description Welcome to the Geometry Nodes For Beginners course.Geometry Nodes is a visual scripting tool inside Blender that allows for more complex and responsive workflow.We've updated our Geometry Nodes course for Blender 4.4By the end of this new course written by Erin and presented by Mike, you’ll learn all the basics of navigating this system, and be able to create an entire scene- all animated within a single node tree.In this course you will learn:All the basics of the new geometry nodes system in Blender 4How to use the node graph and spreadsheet editor with specific shortcutsUnderstand the specifics of the fields systemHow to create geometry and apply materials directly with nodesHow to do displacement, scattering, animation and more...We are both looking forward to seeing what you create!Mike has been professionally teaching Blender since 2014 and has taught tens of thousands of students, enabling them to become proficient in Blender. He co-founded Canopy Games, where he offers comprehensive courses covering various aspects of Blender, from low-poly modeling to geometry nodes and the grease pencil. Mike also shares tutorials on his YouTube channel, providing valuable insights into Blender's functionalities. His dedication to teaching has significantly contributed to the growth of the Blender community, inspiring countless individuals to explore 3D modeling and animation.Erin Woodford has been using Blender for 12 years and started worked professionally as a 3D artist and educator alongside their degree.While their professional practice has taken them across many different areas, from stylised TV work, to photoreal product and architectural visualisation, the main emphasis in their personal work has always been around exploring and sharing procedural workflows within Blender.
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