
Module 1 In the first modules of the course we cover the basic interface of Nuke, going over how to setup your nuke preferences, an overview of the interface and a basic understanding of how to get started. You will then learn how how to approach working in the software and we will cover the most useful and important nodes for a matte painter to know and understand. Module 2 As you progress through the series, we will cover a basic approach of adding depth to your matte paintings using card in Nuke. Ideally, you would use some basic 3D geometry to project onto which will help with accurate perception of depth, but as this is a beginner series, we keep things to simple projections on cards. Module 3 In the final stages of the series we will begin looking at how to track your own camera's in Nuke using the camera tracker node. This includes checking your alignment, refining the camera solve and finally doing some basic projections to check the alignment. We look at some more advanced technique's using camera projections and a tracked camera to extend or modify existing moving footage (plates). Finally, there is a quick video covering reformatting in Nuke as this is something matte painters will find themselves doing and it can easily trip up beginners.
Top Rated News
- CreativeLive Tutorial Collections
- Fasttracktutorials Course
- Chaos Cosmos Library
- MRMockup - Mockup Bundle
- Finding North Photography
- Sean Archer
- John Gress Photography
- Motion Science
- AwTeaches
- Learn Squared
- PhotoWhoa
- Houdini-Course
- Photigy
- August Dering Photography
- StudioGuti
- Creatoom
- Creature Art Teacher
- Creator Foundry
- Patreon Collections
- Udemy - Turkce
- BigFilms
- Jerry Ghionis
- ACIDBITE
- BigMediumSmall
- Globe Plants
- Unleashed Education
- The School of Photography
- Visual Education
- LeartesStudios - Cosmos
- Fxphd
- All Veer Fancy Collection!
- All OJO Images
- All ZZVe Vectors
- CGTrader 1 CGTrader 2

























