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Create Stunning Procedural Cliffs with Heightfields, VDB, and MaterialX – Patreon Exclusive!
Join Cgside in this in-depth tutorial and learn how to craft highly detailed, procedurally generated cliffs using Houdini’s heightfields, VDB workflows, and MaterialX shading. This exclusive guide covers everything from terrain sculpting and erosion to texturing and rendering, ensuring professional-quality results. As a Patreon supporter, you’ll also get access to the project files to explore and adapt for your own projects. Perfect for environment artists and 3D professionals, this tutorial will take your procedural skills to new heights. Support now and unlock exclusive content!
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