
CGCookie - Rigging a Transforming Rifle in Blender 2.8
Our third stop in this Blender 2.8 series on creating weapons for a first person shooter is rigging. For most guns it’s fairly simple, and in fact I was going to combine it with first person animation, but I want to take it a step farther than usual and show you how to rig up a complex weapon that actually transforms when you switch modes from a rifle to a sniper.
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