Wingfox – Creating a Photorealistic Japanese Alleyway with Maya and V-Ray with Steffen Hampel
In this tutorial series, you will learn steps how to create photorealism, the basics of shading and especially how to use your shaders smartly.
Because everyone wants to achieve photorealism. Here you can learn it. Also, in this series, you will get facts only, no repetition, no talking about senseless stuff. Just facts. You will learn steps how to create photorealism,the basics of shading and especially how to use your shaders smartly. 3.1 Basics of procedural shading
3.2 Achieving photorealism
3.3 Methods for fast
3.4 Good asset creation
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