CG Circuit - Disintegration II
http://www.cgcircuit.com/tutorial/disintegration-effect-ii
This Tutorial is not for beginners. The global pace is quite fast. I take for granted pcopen functions, nearpoint functions and basic VEX knowledges. If it is not the case, this lesson is not adapted.
Here is The Disintegration Effect 2 - The Skull - In this lesson we're gonna build a full setup and extend the technics from the first part to rigid body simulation. - We are going to learn tips and tricks that I'm using in production such as advanced custom collision and clustering. - I've prepared a lot of different exemple to have a good undestanding about velocity calculations, rotation by quaternion, displacment, timestep and grain - We will start with a basic object to finally switch to the skull in order to have a good pedagogy - We're gonna talk as well about framgentations,triggers, and ,solvers, - With included files per chapter for a better learning.

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