Blender Market - Nebula: Learn Volumes, Geonodes & More (Eevee/Cycles)
https://blendermarket.com/products/nebula-course
Dive into the extraordinary world of 3D nebulae with the ultimate Blender video course for nebulae!   Unlock the secrets to rendering visually stunning, fully volumetric nebulae that will elevate your digital creations to new heights.

 


user Themelli     

Blender Market - AE2Blend v1.3
Blender Market - AE2Blend v1.3
https://blendermarket.com/products/ae2blend
AE2Blend is an add-on that lets users quickly copy and paste keyframe data from After Effects directly into Blender.  Any transform value whether animated or static can be applied to an existing Blender object. New empty, plane and camera objects can also be created with AE2Blend, with all data instantly applied.  This also enables a powerful new matchmoving workflow with After Effect’s camera tracker, letting users bring camera data right in to Blender. This also allows real world scale to After Effects arbitrary camera space.

 


user Gamystyle     

Library Books Reading Shelf Bookcase Children Education 25xJPG

DreamsTime - Library Books Reading Shelf Bookcase 
Student Children Education

25 HQ Jpeg | max 9000*6000 | 270.2 Mb RAR

user Spycial     

Udemy - Low-Budget Filmmaking: Scripting, Scheduing & Budgeting
Udemy - Low-Budget Filmmaking: Scripting, Scheduing & Budgeting
Language: English (US)
https://www.udemy.com/course/low-budget-filmmaking/
Everything you need to know to Produce your Film

user Gamystyle     

Beautiful woman plucking her eyebrow - 20 UHQ JPEG

Fotolia - Beautiful Woman Plucking Her Eyebrow

20 UHQ JPEG | 6734x7849 px | 300 dpi | 106.4 MB


user Macrow     

Logo Vector #120 - 25 Vector

Fotolia - Logo Vector #120

25 EPS Vectors | + Preview | RAR 5.85 MB

user Spycial     

Gumroad - Photographer v5.4.14 for Blender
Gumroad - Photographer v5.4.14 for Blender
https://chafouin.gumroad.com/l/HPrCY

This add-on for Blender 2.8x, 2.9x and 3.x vastly expands your camera and lighting toolset with Physical Camera properties, Bokeh textures, Optical Vignetting, Camera and Lens compositing FX, Physical Lights, Gobos and IES... As well as a Render Queue manager, Mixer interfaces for Lights, Emissive materials and Worlds.

 


user Gamystyle     

Blender Market - Modeling a Scifi Helmet in Blender 2.8 by Rachel

Blender Market - Modeling a Scifi Helmet in Blender 2.8 by Rachel

http://blendermarket.com/products/scifihelmet

Hey guys! This is a narrated time-lapse tutorial going over the entire modeling process of this helmet in Blender. This isn't a step by step tutorial but rather a general tutorial narrating my thought process on designing mechas so I suggest you have a good knowledge of the basics of Blender before watching this.  I also used a bit of Hardops for this project, but it's not necessity if you want to follow along.


user Themelli     

Blender Market - Intro To Geometry Nodes by Ducky 3D

https://blendermarket.com/products/intro-to-geometry-nodes

This 5.5 hour course will teach you the basics of how to use the geometry nodes tool in Blender.

The first half of the course will teach you the basic tools and get you comfortable with how geometry nodes works, and how to use a node-based system to create models and many other effects that you will want to make in your own projects.


user Themelli     

Blender Bros - The ULTIMATE Guide to Hard Ops and Boxcutter
https://www.blenderbros.com/the-ultimate-guide-to-hard-ops-and-boxcutter
 The ULTIMATE Guide to Hard Ops and Boxcutter is an in-depth and easy-to-understand series of tutorials showcasing each tool, and WHEN and HOW to use it.

user Themelli     

Artstation - Switching to Maya for game artists by FastTrack Tutorials

 

 

http://www.artstation.com/marketplace/p/xA2qz/switching-to-maya-for-game-artists

 This course will be a bit different than most of our courses. In this course, we will focus on how to switch to Maya for game artists from any other 3d software like blender or 3ds max. Now the reason I say for game artists is because I will mostly be focused on the modeling and texturing side of Maya. This means we will not be covering things like animation, rendering, or simulations.


user Themelli     

Artstation - Terrain Tile Texture and Rock Game Asset Sculpting Tutorial

Artstation - Terrain Tile Texture and Rock Game Asset Sculpting Tutorial

https://www.artstation.com/marketplace/p/xm1X/terrain-tile-texture-and-rock-game-asset-sculpting-tutorial

A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel.  Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine.  Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.

 


user Themelli     

 

Artstation – UE4 Cloud Creation Tutorial by Tyler Smith
Artstation – UE4 Cloud Creation Tutorial by Tyler Smith
English | Video: 1080p | Project files
https://www.artstation.com/tsmith3d/store/xkDm/ue4-cloud-creation-tutorial 

 

A full run through of creating a Cloud texture to use with a made from scratch master cloud material in UE4.  Creating a series of masks to drive form and light effects changes for UE4 Dynamic sky scenarios.  Finishing with additional flow map and POM map techniques to bring a full sense of 3D form and organic movement to the cloud formations.  


user Themelli     

Crehana - Advanced Fine Art Post Production Amina Donskaya
Crehana - Advanced Fine Art Post Production Amina Donskaya

https://www.crehana.com/mx/cursos-online-retoque-fotografico/postproduccion-fine-art-avanzada

Level: Advanced | Total Course Time: 4.11 hours | Number of Video Files: 53

Fine art photography comes to life in the retouching or post-production stage. Creating these fantasy images is a diverse process, you can include color filters, make a photomontage or even apply makeup in Photoshop. Learn how to edit a photo and transform it into a fantastic image from your imagination.


user Gamystyle     

ArtStation - Neutral Studio Lighting Environment with Adam O'Donnell
ArtStation - Neutral Studio Lighting Environment with Adam O'Donnell
https://www.artstation.com/marketplace/p/JW1ao/neutral-studio-lighting-environment

I developed this lighting environment for the Queen Amidala project.

The file comes with the Calibration Stand and the studio environment and is used to lookdev your assets correctly. I've made a tutorial on how to set it up in Maya, but the process will be very similar in any 3D package.


user Gamystyle     

E Mikhailova - In the Studio with Natural Light and All about the Eyes
 E Mikhailova - In the Studio with Natural Light and All about the Eyes

https://eng.lena-photo.ru/

Language: English (US)

How can you become a photographer whose new clients seek him out themselves? I offer you to learn art technique of photography and processing in just 5 days while being at home, in comfort!  Can you say that I know some exquisite secrets of photography, just by looking at my photos? I sure do and will share them with you in details during my Workshop and Course!

During this master-class, you will learn the principles of artistic photo processing on the example of five completely different photos (shown on the poster). This algorithm will easily allow you to process any pictures in the same beautiful and artistic way. I will also share a detailed scheme of how to work in the Photoshop editor.


user Gamystyle     

Wingfox - Akantha - 3D Cinematic Female Hero Character for Production

Wingfox - Akantha - 3D Cinematic Female Hero Character for Production

https://www.wingfox.com/c/8312

Duration: 32 hours | Language: English | File size: 6.17 GB

In this tutorial, I will share all the information and techniques of creating a cinematic female character that I do use for my professional and personal work as well as sharing different methods to achieving good results so that you can find what works for you best. This tutorial will focus on modeling, texturing, and shading a cinematic heroine model from scratch, and we will be using Zbrush for blocking, Maya for modeling armor, Topogun, and Wrap for topology, Substance Painter for texturing, in the end, Arnold as our rendering engine. It will be more like exploration and experimenting with different techniques.


user Gamystyle     

Udemy - Color Grading for Video Editors
Udemy - Color Grading for Video Editors
Language: English (US)
https://www.udemy.com/topic/color-grading/
A practical guide to elevate your color grading skills and increase your video editing rates with DaVinci Resolve

user Gamystyle     

Tin Can Mockup
PSD

user osheemex     

Theo Miesner Swiss Video LUTs
Theo Miesner Swiss Video LUTs
99 .cube Videography LUTs
Action/Cinematic
Film/Vintage
Enhanced Colors
Tons of Unique Possibilities

user osheemex     

Udemy - Houdini FX step to step - Visual Effects made easy
Udemy - Houdini FX step to step - Visual Effects made easy
https://www.udemy.com/course/houdini-fx-step-to-step-visual-effects-made-easy/
Learn Houdini the easy way - a practical handbook to learn the basics of the software

This course has a clear objective: to make simple enough the complexity of Houdini, and make your first step in the way of visual effects.
It is addressed to people with little or no knowledge of Houdini, so if you are already experienced with this software, maybe the course is not fo you!


user Gamystyle     

CGMA - Head Drawing and Construction
CGMA - Head Drawing and Construction

https://www.cgmasteracademy.com/courses/89-head-drawing-and-construction/

An 8-week course deconstructing and constructing the human head; students will become familiar with the shapes and form and will learn to draw the head with knowledge of anatomy

This course builds on the skills and information covered in the initial Analytical Figure Drawing course, as well as challenges students to push those skills through the introduction of additional subject matter of the human head. Students will be introduced to basic structures of the human head, underlying muscle groups and how they affect different forms of expression, structuring of different types of hair masses and rendering and at the end, creating a final well-constructed and fully rendered face.


user Gamystyle     

Chef Smiling Carrying Alligator & Fish Chef 9xEPS

Fotolia - Chef Smiling Carrying Alligator & Fish Chef

6 EPS | 3 SVG | +PREVIEWs | RAR 1.8 MB

 


user DostPost     

Fab - 91 Interaction Mocap Animations
Supported engine versions: 4.26 – 4.27 and 5.0 – 5.4

user Unity     


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