Categories: Vectors

Shutterstock - Collections of Olive Elements #4
25 EPS | JPEG Preview | 30 Mb RAR
Categories: Vectors

Shutterstock - Collections of Olive Elements #3
25 EPS | JPEG Preview | 47 Mb RAR
Categories: Vectors

Shutterstock - Collections of Olive Elements #2
25 EPS | JPEG Preview | 41 Mb RAR
Categories: Vectors

Shutterstock - Collections of Olive Elements #1
30 EPS | JPEG Preview | 44 Mb RAR
Categories: Stock Images

Shutterstock - Cold Beer #3
25 UHQ JPEG | up to ~ 9800 x 8700 | 300 dpi | 237 Mb RAR
Categories: Stock Images

Shutterstock - Cold Beer #2
25 UHQ JPEG | up to ~ 9000 x 6000 | 300 dpi | 306 Mb RAR
Categories: Stock Images

Shutterstock - Cold Beer #1
25 UHQ JPEG | up to ~ 12000 x 4200 | 300 dpi | 254 Mb RAR
Categories: Plug-ins » After Effects

Aescripts CuttanaNir v2.0.4 Win/Mac
Line creation is now automatic!
https://aescripts.com/cuttananir/
Categories: Stock Images

Shutterstock - Cosmetic Surgery
25 UHQ JPEG | up to ~ 9500 x 6200 | 300 dpi | 257 Mb RAR
Categories: Tutorials » Photography and Video

Sam Hurd - How To Plan Ahead For Light & Shade // video tutorial
https://www.patreon.com/posts/how-to-plan-for-105374717
Someone DM'd me an interesting website called Shademapp.app, and it looks really freaking useful for what we photographers need! Also, it's free. Just go to the website https://shademap.app/, type your location, and swipe around to the time of day you're interested in. It shows you a 3d map of how the sunlight vs shade will interact with all objects, even trees, based on their height! There's another app I've mentioned here a few times over the years... http://photopills.com They use augmented reality with your actual phone's camera to overlay the position of the sun (or moon!) with where you are: This is extremely helpful if the sunset is officially 8:30pm, but falls below a treeline, or building etc earlier than that. That's all! Hope you're all doing well, and let me know if there are any other tools you find useful like these two :)

Udemy - Creating a Cash Register in Blender and Substance Painter
Language: English (US)
https://www.udemy.com/course/creating-a-cash-register-in-blender-and-substance-painter/
Learn to create a Vintage Cash Register Prop in Blender and Substance Painter
Categories: Plug-ins » After Effects

Skew Pro v2.0.6 for After Effects
https://www.goodboy.ninja/skew
This is Skew A superpowered dedicated timeline that makes it extremely easy to sequence layers in After Effects, in almost any way you can imagine
Categories: Sounds » Production Music

https://d2cx9kaw24fnh5.cloudfront.net/Audiio_Astronic_Astronic_War_Instrumental.mp3
Audiio - War (Instrumental) - Astronic
https://audiio.com/astronic/astronic/war-instrumental
WAV | 3:2 | All Stems | Bass | Drums | Guitar | Other | Other-x-guitar | Piano | Wind | cinematic | hip hop
Categories: Sounds » Production Music

https://d2cx9kaw24fnh5.cloudfront.net/Audiio_Juniper-Vale_Suddenly-What--_Imagination.mp3
Audiio - Imagination - Juniper Vale
https://audiio.com/juniper-vale/suddenly-what?!/imagination
WAV | 2:36 | All Stems | Bass | Guitar | Instrumental | Other | Other-x-guitar | Piano | Vocals | Wind | cinematic | classical | indie | singersongwriter

Mattepaint - Intro To Terrain Creation - Part 1
https://mattepaint.com/academy/tutorial/intro-to-terrain-creation-part-1/
Discover the joy of working with procedural terrain creation software, Gaea, in this intro to terrain software tutorial. This is a quick-start tutorial designed to get you up and running with software like Gaea, rather than get bogged down in the details of what all the nodes do and how to control them. By the end of the 20 minutes you'll be able to download the free version of Gaea and start playing around creating your own terrains!

Mattepaint - Halfway to Black
https://mattepaint.com/academy/tutorial/halfway-to-black/
Here we'll take a look at a method to integrate any object into a scene. The halfway to black method is valid for almost every integration scenario and will fundamentally shift your understanding of lighting and integration! We've included a PSD for you to download and try this technique for yourself. let's do it!

Mattepaint - Advanced Camera Projections in Nuke
https://mattepaint.com/academy/tutorial/advanced-camera-projections-in-nuke/
Camera projections are a key technique for Matte Painters to understand. The process involves "projecting" an image through a camera and onto 3D Geo. If there's a live-action plate shot, that is usually used as the projection camera and then cards and basic geometry are setup for each projection to appear on. In this Tutorial we will use the tracked camera created in the Camera Tracking in Nuke Tutorial to continue with our projection setup. We'll use Nuke to generated a dense point cloud to guide our alignment, then add cards and cubes to "catch" the projection layers created in Photoshop!
https://s3.envato.com/h264-video-previews/18462ca2-7a1d-4de0-8713-f0c6b1c19064/57188810.mp4
Videohive - Film Titles - 57188810
Length: 0:10, Resolution: 3840x2160, File Size: 7.6MB, Media Placeholders: 10, Text Placeholders: 71
https://videohive.net/item/film-titles/57188810
https://s3.envato.com/h264-video-previews/cd86b526-5184-4285-b84c-c97b76968b78/57185858.mp4
Videohive - Technology Logo Reveal - 57185858
Length: 0:12, Resolution: 1920x1080, File Size: 200MB, Media Placeholders: 2, Text Placeholders: 3
https://videohive.net/item/technology-logo-reveal/57185858
https://s3.envato.com/h264-video-previews/d6547ba8-1f73-42d3-bfc3-3c27ad500078/57173724.mp4
Videohive - Spring Logo - 57173724
Length: 0:10, Resolution: 1920x1080, File Size: 88mb
https://videohive.net/item/spring-logo/57173724

Gumroad - Dan Kenton - Revolver Texturing Tutorial
https://dankenton.gumroad.com/l/Revolver
- 12 hours of narrated texturing with my thought process and revisions | My model that you can load into any version of painter you wish (im using 9.0 but this can be followed in any version) | A couple of stencils that are used | My pur ref File | My stripes that are used for the wood | All of the Normals and AO maps needed to texture (I bake curvature, ID, etc inside painter)
- This is an intermediate tutorial geared towards people with a basic understanding of how to navigate and use Substance painter

Gumroad - 3dex - Stylized Game Model Tutorial - Axe
https://3dex.gumroad.com/l/TutorialWeapon
Instructor : 3DEX | Duration : 6 Hours | Level : Intermediate
Covered Topics: Making the Model using Autodesk Maya | UV Mapping the Model using Autodesk Maya | Preparing the model for Zbrush | Sculpting in Zbrush | Texturing using Substance Painter | Lighting and model rendering using Marmoset Toolbag
Fully Narrated instructional videos on how to create a Stylized Game Weapon. Learn how to model, Uv, prepare model for sculpting, and texturing the model with a full workflow series of videos.
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