
In this tutorial I take from what I've learned from industry pros using advanced keyer templates and techniques. These techniques are used widely in the industry today.

ArtRage Vitae is the newest edition of the amazingly realistic natural painting ArtRage workspace. ArtRage Vitae is a digital artist’s studio with a full range of familiar tools that look and work like the real things. It’s a canvas for thick, expressive oils and delicate watercolors, a sketchpad with a full set of pencils, and a sheet of paper with a stack of wax crayons all in one.

GraphPad Prism combines scientific graphing, comprehensive curve fitting (nonlinear regression), understandable statistics, and data organization. GraphPad Prism was originally designed for experimental biologists in medical schools and drug companies, especially those in pharmacology and physiology. Prism is now used much more broadly by all kinds of biologists, as well as social and physical scientists. More than 200,000 scientists in over 110 countries rely on Prism to analyze, graph and present their scientific data. It is also widely used by undergraduate and graduate students.

Languages Supported: English, Deutsch, Русский, Español, Suomi, Français,
Italiano, 日本語, 한국어, Dutch, Czech, Polski, Português
Make the move to 3D carving. Aspire brings together all of the 2D & 2.5D tools and functionality available in Cut2D and VCarve with added 3D design tools enabling you to create 3D relief models and machine them with 3D machining strategies.

Master PDF Editor is straightforward, easy to use application for working with PDF documents equipped with powerful multi-purpose functionality. With Master PDF Editor you can easily view, create and modify PDF documents. The application enables you to merge several files into one, split a source document into multiple documents, and also to comment, sign and encrypt PDF files.

https://www.mzed.com/courses/the-definitive-guide-to-davinci-resolve
The Definitive Guide to DaVinci Resolve is Blackmagic Designʼs official training course for people wanting to get a basic overview of the editing, motion graphics, color correction and audio tools in DaVinci Resolve. Presented over more than eight hours, Ollie Kenchington, a Blackmagic Design Certified Trainer, guides you through the fundamentals of this incredibly powerful program which prepares you for Blackmagic Design's own certification exam. The course also includes a bonus module that takes you through the additions to Davinci Resolve.

Languages: English, Русский
Integrated development environment for assembly language.

Is a small MS Windows compatible game GUI wrapper for MAME, the Multiple Arcade Machine Emulator authored by Nicola Salmoria and the MAME team. MAME let's you play thousands of old-school arcade games on your computer. ExtraMAME is smaller and easier to use. It doesn't force you to fuss with difficult configurations and it's compatible with all MAME games.
CGCircuit – NKE 105 – Deep Compositing in Nuke – Ground Hole Composite
https://www.cgcircuit.com/tutorial/nke-105---deep-compositing-in-nuke
This tutorial is a stand-alone tutorial for learning real-world production compositing using Deep in Nuke (Minus all that Houdini Stuff). It is also a continuation of LAH102 from which the rendered elements are from.

Carlo Sansonetti | Duration: 2:05 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 521 MB | Language: English

http://www.cgcircuit.com/course/realistic-3d-clothing
In this online course, the viewer will learn how to create realistic torned clothing ready for production using Marvelous Designer, Zbrush, Maya and Substance Painter. We will go through the Marvelous Designer user interface and its main features. Using as an example our character from the previous courses we will create his clothing, we will retopology, sculpt on them and texture them to get them ready to be animated. We will do all the clothing simulation in Marvelous Designer, the sculpting in Zbrush, retopology and UVs in Maya and the texturing in Substance 3D Painter.



Blendermarket - Rig Anything With Rigify
https://blendermarket.com/products/rig-anything-with-rigify
Do you find rigging in Blender difficult? Tried and failed to build advanced rigs for your characters? Do you find it takes forever to create even a rudimentary rig?
You're not alone. Rigging is tough. It requires a high level of both artistic and technical skills. Lucky for us Blender offers us an easier solution: a free addon called Rigify. It's not enabled by default, therefore many people don't even know it exists. And its' advanced features are hidden behind a slightly unintuitive interface. Thus few artists utilize it to its full potential.

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Gumroad - CG Imagine - Boat in a Storm with Diogo Guerreiro
In this 10+ hours of quality content, recorded in 4k you will go into a deep dive in Houdini Flip Simulations and as a bonus, you will also receive a production-quality boat, with 4k textures. If you want to bring your fluid skills to the next level this is the perfect course for you. In this course, you will learn how to approach fluid simulations in a systematic way, breaking our shots apart, separating all the individual elements, and merging them together seamlessly. You will learn how to design your flip, animate the boat procedurally, use rigid bodies solver, respecting the counter forces of the ocean and the center of mass of your ship. We will go through integrating your simulation into the large background ocean. You will learn how to simulate whitewater, both in the foreground hero splashes but also in the background ocean. And of course, the misty layer – who does not love some mist in a storm?

- In this online course, you will go beyond the basics of using Houdini’s Flip solver to create not only very common water simulations like waterfalls, splashes and oceans, but you will also learn to use it in more creative ways, as in magic effects or snow and dust type effects, while working on several very detailed tutorials, including a huge building falling into the ocean and producing a huge splash.
- Find out how to use the Flip solver in a more experimental and fun way, here we will make use of several pop nodes to create an abstract effect that can easily be scaled and combined with other forces and effects to create very interesting visuals.
- After watching this tutorial, you can expect to be very comfortable creating water simulations in Houdini 18.5, not only for destruction effects but for almost all purposes. You will have a solid understanding not only of how to use the shelf tools but you will also be able to create your DOP Networks from scratch, and on the way, learn to optimize your files and look out for common pitfalls when creating effects in production.


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