
Size: 8.39 GB Genre: eLearning | Language: English
https://www.udemy.com/course/draft/1340830/
The most comprehensive, all-in-1 course to help you become a talented & efficient pixel artist for games and animation!

Hi my name is Florian Neumann and in this Tutorial I will show you all kind of Tips and Tricks I learned over the years working in the Gaming Industries.
I will talk about Different Workflow inside Maya, ZBrush or Substance Painter, but I will also show you nice little Tricks that I picked up over the years. This includes Things like creating Duct tape in Maya, Welding in ZBrush, fast ways of creating High and Lowpoly models and a lot more!

In this course, I will explore and show you how to use the 3D software Blender to help our 2D illustration work effectively and reach a better result. The illustration is going to depict a view of a town with a marketplace as the main point of focus, You will get to see my illustration working process from start to finish in real-time. I hope you enjoy this course and learn something.
You will learn how to generate ideas and sketch from the sketching process.
You will learn how to integrate 3D to your 2D workflow.
You will learn general tips and tricks regarding digital painting.



Master the Blender for Game Art, Film & Design
https://www.udemy.com/course/master-the-blender-for-game-art-film-design
Master Blender for Game Art, Film & Design: The Complete 3D Artist Course
Stylized Game Art: Character Sculpting for Video Games
https://www.skillshare.com/classes/Stylized-Game-Art-Character-Sculpting-for-Video-Games/150521771
Hi there! Welcome, and thanks for choosing Class Creative’s Stylized Game Art: Character Sculpting for Video Games | Modern Nextgen Fundamental Workflow Development | Thor Overwatch Style!!
In this foundational course, we will be learning the fundamentals of Character Sculpting within Zbrush!!


English | October 25, 2019 | ASIN : B07Y42WZLJ | 66 pages | EPUB/PDF | 7.59 MB / 11.8 MB
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