CGMasterAcademy - Character Facial Rigging for Production
CGMasterAcademy - Character Facial Rigging for Production
https://www.vfx.cgmasteracademy.com/courses/2-intro-to-production-modeling
The aim of this course is to expose you to all of the things you’ll need in order to be successful in a professional work environment as a 3D modeler. During this class, you’ll learn how to streamline yourself to be a fast, efficient, and effective 3D artist. One of the core issues that junior artists face when working at a large company is learning how to acclimate to the studio environment. This course will teach you what the expectations are for production modeling and what it’s like to work on a production team.
You will be creating models that are production friendly using the tools, techniques, and practices that are taught throughout the course. These apply to the game, film, and animation industries. You will create props from provided concept art, and at the end of the class you will assemble them into a scene–creating a vignette you can show in your portfolio or your demo reel.

 

user Themelli |  Comments: (0)

CGMasterAcademy - Character Facial Rigging for Production
CGMasterAcademy - Character Facial Rigging for Production
An 8-week course bringing life and expressions to models through face rigging
Learn how to rig character faces and bring them to life! Upon completion of this 8-week class, students will have a full understanding of how to create a functional, animator-friendly, character face rig that’s ready for a close-up on the big screen!

user Themelli |  Comments: (0)

Udemy - The Complete 2024 Guide to 3D Facial Rigging in Maya
Udemy - The Complete 2024 Guide to 3D Facial Rigging in Maya
3D Facial Rigging: Build the Skills Needed to Start Rigging Characters' Faces TODAY and Creating Beautiful 3D Animations

user Themelli |  Comments: (0)

SuperhiveMarket - Facial Hair Toolkit v2.2.1 for Blender 
 https://blendermarket.com/products/facial-hair-toolkit
Blender Version  2.93 - 5.0
Rather than making hairs from scratch, using pre-made assets would jump start the process. Facial Hair Toolkit offers hair assets to be shrink-wrapped onto your characters with various controls such as density, length, shape. At the same time, it streamline the process of hair cards creation and hair texture baking.
user Gamystyle |  Comments: (0)

Facial Texture Super-Resolution by Fitting 3D Face Models

 

English | ISBN: 3731508281 | 2018 | 234 pages | PDF | 12 MB

user speedzodiac |  Comments: (0)

Facial Wipes & Toner Spray Bottle PSD Mockup Template


Facial Wipes & Toner Spray Bottle PSD Mockup Template


Photoshop PSD | 4000 x 3000 px | Smart Objects | Layered | 32 MB

user SoftLover1 |  Comments: (0)

Facial Mask Mockup UPUTB3Z
Facial Mask Mockup UPUTB3Z
PSD | 15 MB

user dimsons |  Comments: (0)

 

Rigging Productivity Boost Small scripts to 10x your productivity

 

Carlo Sansonetti | Duration: 2:05 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 521 MB | Language: English

user Themelli |  Comments: (0)

Rigging for characters in Maya made easy in only 60 minutes
Rigging for characters in Maya made easy in only 60 minutes
https://www.udemy.com/course/rigging-for-characters-in-maya-made-easy-in-only-60-minutes/
Save time and work creating a complete corporal rig in only 60 minutes including the weighting process

 

 

user Gamystyle |  Comments: (0)

Domestika - Rigging: Facial Articulation of a 3D Character
Domestika - Rigging: Facial Articulation of a 3D Character 
https://www.domestika.org/en/courses/186-rigging-facial-articulation-of-a-3d-character

  • he articulation of a character is an essential process within an animated film. The objective is to make the character ready so that he can express himself and act. For this, among many other things, the 'rigger' creates the entire range of facial expressions necessary.  In this course you will learn to design and articulate the face of a 3D character by the hand of Iker J. de los Mozos, Technical Character Director at Walt Disney Animation.  You will build a rig by manipulating several deformers, you will know the different tools that will help you prepare each expression and you will create control objects to be able to manipulate the features of your character. 

 

user Gamystyle |  Comments: (0)


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