GameDev.tv - From Blender to Unreal: Game-Ready Assets, Characters and Animation by Stephen Woods
GameDev.tv - From Blender to Unreal: Game-Ready Assets, Characters and Animation by Stephen Woods
https://gamedev.tv/courses/blender-to-unreal
 Master a fast, frustration-free workflow for exporting Blender models, textures, and animations into Unreal Engine — clean, optimised and game ready.


What you’ll learn

Learn the exact workflow for exporting Blender assets into Unreal — clean, fast, and frustration-free.
Create and export static models with properly baked textures and normal maps.
Build optimised assets using custom Level of Detail (LOD) setups.
Rig characters in Blender using the free Rigify add-on — quick and powerful.
Animate characters with control rigs using Blender’s Non-Linear Animation Editor.
Export individual character actions for use directly inside Unreal Engine.
Discover the best file formats and import/export settings for a flawless pipeline.
Perfect for artists and devs who want to ditch premade assets and bring their own creations to life in Unreal.

 

GameDev.tv - From Blender to Unreal: Game-Ready Assets, Characters and Animation by Stephen Woods


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