CreativeLive - The Ultimate Lightroom CC Workflow

CreativeLive - The Ultimate Lightroom Classic CC Workflow
Adobe Photoshop Lightroom is the industry standard for post-production workflow and in The Ultimate Lightroom Classic CC Workflow, you’ll learn Jared Platt’s gold standard for retouching and managing files quickly and efficiently.

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CreativeLive - Community Marketing for Wedding Photographers
CreativeLive - Community Marketing for Wedding Photographers
Trying to get noticed in a crowded market can feel like an exercise in futility – it is seriously tough to rise above the noise...unless you have a team of people backing you up. Learn how to make that happen in Community Marketing for Wedding Photographers with Katelyn James. Katelyn cultivates community, not clients. That differentiation has helped her excel in business and allows her to work with enthusiastic clients who are prepared to pay professional rates.

 


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CreativeLive - Commercial Workflow in Adobe Lightroom Classic
CreativeLive - Commercial Workflow in Adobe Lightroom Classic
Correctly setup tethered shooting
Share your collections with clients
Curate public and private collections
Utilize the watched folder process

 


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Commercial 3D Composites in Adobe Photoshop CC
CreativeLive - Commercial 3D Composites in Adobe Photoshop CC
With the ability to create 3D text and objects in Dobe Photoshop you can create fully realized commercial concepts in a fraction of the time. In this course, we will put together a complete commercial product composite using custom 2D and 3D elements as well as stock 3D objects.

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Combining Lightroom CC and Photoshop CC for a Seamless Workflow
CreativeLive - Combining Lightroom CC and Photoshop CC for a Seamless Workflow
Combining Adobe® Lightroom® CC and Adobe® Photoshop® CC for a Seamless Workflow.
Join Jan Kabili to learn how to use Adobe Lightroom and Adobe Photoshop as a team to enhance your photography.

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Color Theory for Photographers
CreativeLive - Color Theory for Photographers
Color Theory is often referred to as "Painter's Knowledge." However, the truth is that having a strong foundation in Color Theory as a photographer can make a world of difference in your finishing effects and help you define your artistic style. Post processing expert Blake Rudis walks through Color Theory from the basics to the practical application so that you can improve your photography, post processing techniques, and style.

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CGCookie - Wrangler Character Concept Art
CGCookie - Wrangler Character Concept Art
This course goes through each individual aspect of creating a character concept art piece. We will take you through why we are using certain tools and how to use them effectively, from working with the chalk brush to selecting the colors. We start by breaking it down into a simple way to sketch, color, and detail a character. The style is more of an animated, storybook look taking inspiration from our first iOS game, Eat Sheep. This farm wrangler would be considered a "bad guy" and we go through how to add elements that parallel his personality and what his role in the game is. 


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CGCookie -Using Game Assets in Unity
CGCookie -Using Game Assets in Unity
Use FBX, OBJ and .Blend files within Unity
Update Assets
Create exportable prefabs to be used in other projects
Apply components like colliders and rigidbodies

 


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CGCookie - Understanding Blender Data
CGCookie - Understanding Blender Data
Understanding how Blender handles assets and data is fundamental to working efficiently! In this course, we will cover


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CGCookie - TREAD: Hard Surface Asset Creation for Video Games
CGCookie - TREAD: Hard Surface Asset Creation for Video Games
TREAD takes us on a ride through the entire workflow of hard surface asset creation, from start to finish line.
We'll explore how we can harness modifiers and non-destructive modeling techniques in Blender to design complex models with relative ease. We will discover some tools to help us create efficient UV unwraps which will also play a critical role in clean, high quality textures. Using Substance Painter, we will generate those textures which will bring life into our model. Finally, we will look at importing our game-ready asset into Unreal Engine and set up a material using our texture maps.
The techniques explored in TREAD will provide a universal basis for tackling any future hard surface modeling, and build a foundation for understanding the game asset pipeline in its entirety.


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CGCookie - Texturing Weapons in Blender and Substance Painter
CGCookie - Texturing Weapons in Blender and Substance Painter
In this Blender tutorial series, we’ll take a look at how Blender and Substance Painter can work together to create awesome looking textures that will work well in Unity. You’ll learn the whole workflow including exploding your geometry, baking in both Blender and Substance, using smart materials, working with masks and paint effects to edit completely non-destructively, exporting the results to Unity, and a whole lot more


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CGCookie - PRINTLAB - Your Guide to 3D Printing with Blender and a Prusa Printer
CGCookie - PRINTLAB - Your Guide to 3D Printing with Blender and a Prusa Printer
Bring Your Ideas to Life with 3D Printing
Join me, Porter Nielsen as we use Blender and PrusaSlicer to design, create, and print anything you can imagine, with step-by-step guidance for all skill levels.


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Photigy - Jewelry Tabletop Photography

Photigy - Jewelry Tabletop Photography
In this course, you will learn how to take mind-blowing pictures of a gemstone jewelry. We used a simple lighting to achieve outstanding results.

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Photigy - Introduction to CGI for Product Photographers
Expand your image creation abilities and take the first step toward mastering the necessary skills to create stunning and realistic computer-generated product images.

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Photigy - How to Create Series in Cosmetic Photography
Photigy - How to Create Series in Cosmetic Photography
In this course, you will learn how to approach a commercial assignment where a series of cosmetic products needs to be photographed.

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The Wedding School - Wedding Skills Handbook
The Wedding School - Wedding Skills Handbook
Shooting The Details
Shooting The Dress
Shooting The Shoes
Shooting The Rings
The Getting Dressed Process
The First Look


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The Wedding School - Wedding Photography : Case Studies Volume 2
The Wedding School - Wedding Photography : Case Studies Volume 2

Exif information, including shutter speeds, ISO, and f-stop

Lenses chosen and focal lengths utilized

Whether the image was shot in aperture priority or manual, and why

What camera body was used

Full descriptions of the lighting used or created

 


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The Wedding School - Wedding Photography Case Studies : Volume 1
The Wedding School - Wedding Photography Case Studies : Volume 1
When Susan Stripling was a new wedding photographer, there weren’t many wedding photography case studies available to learn wedding photography. As the years went by, and more opportunities for education were available, Susan still didn’t get precisely what she needed : how to make something out of nothing.


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The Ultimate Sketchup Course - For Interior Design
https://www.udemy.com/course/the-ultimate-sketchup-course-for-interior-design/ 
Master SketchUp and LayOut to create stunning 2D plans, 3D designs and precise documentation drawings

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Quick And Easy 60+ Blender Projects For Beginners

Published 9/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.59 GB | Duration: 6h 49m

Blender beginners course, modeling in blender, blender 3d, Animation in blender

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