CGCookie - Creating an Advanced Cartoon Eye Rig
CGCookie - Creating an Advanced Cartoon Eye Rig
When creating cartoon characters, we often need to deform their eye shape past the traditional sphere. The deformation creates the desired cartoonish effect, but also leads to several challenges. First, we want to maintain the eye’s rotation around its center as if it were still a sphere, even though it is now deformed. Second, we seldom want the iris and pupil to deform with the eye shape. Instead, it is preferable that they remain circular. As if those two issues weren’t tricky enough, we also want the pupil to be capable of contracting and dilating – independent of the main eye’s deformation! These requirements are pretty complex, but there is a powerful solution that allows you to achieve them all, as well as any deformation you could possibly require. Best of all, it is all in a single rig! Check out this course to learn how to tackle these challenges and create a professional looking cartoon eye, including materials, a realistic movement and reflections and finally attaching it to your rig. Each part of the course includes a written “recipe” to help you follow along.

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CGCookie - Creating a Wall of Mailboxes
CGCookie - Creating a Wall of Mailboxes
 A huge benefit of computer graphics is the ability to quickly and efficiently duplicate or instance (link duplicate) geometry. This means we can spend more time building and detailing a single object then duplicate it many times to compound our scene’s level of complexity. But with such an ability it can be very easy for our duplication to feel too perfect; to feel “CG” and fake. To achieve realism we must implement controlled randomization to break up our CG-ish repetition. Mr. Roman employs such intelligent repetition along with his top-notch rendering skills to mesmerize us with gorgeous complexity. In this course, I want to walk you through a fairly simple example of this idea. From start to finish I’ll show you how to create a realistic snapshot of vintage mailboxes!

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CGCookie - Creating a Tank Ball Video Game Within Unity
CGCookie - Creating a Tank Ball Video Game Within Unity
This Unity game project is for beginners who want to learn how to build a game from the ground up. You'll learn the basics of physics to move tanks around using forces. The premise of the game is simple: shoot the enemy tanks until they explode! Moving is done solely through recoil forces of the firing of the ball. Playing this game may seem simple...but it is harder than it looks. In the video tutorial, you'll learn how to build these tanks and expand them for new levels. I'll teach you how to write each individual script line by line. Various mechanics will include understanding how to rotate the turret of the tank using mouse and keyboard inputs and shooting a projectile with force that coincides with an audio clip playing and a particle effect.

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CGCookie - Creating a Realistic 3D Photo Scanned Pumpkin
CGCookie - Creating a Realistic 3D Photo Scanned Pumpkin
Photo scanning and the process of photogrammetry is an amazing new technology that enables artists to convert real-world objects into extremely realistic 3D models with minimal effort. In this Blender tutorial course, we’ll be using Meshroom, a free photogrammetry software, and Blender 3D to create a realistic 3D scanned pumpkin!

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CGCookie - Augmented Reality Development Kit
CGCookie - Augmented Reality Development Kit
Augmented Reality is one half of the "cross reality" field also known as XR. While VR brings you into a virtual world, AR brings the digital aspects into your real environment. AR is a rapidly growing field and it's not just for games, it's been used for product displays, educational training, and even utility type apps in the form of measurements and GPS tracking. This course is aimed at those new to building augmented reality apps using Unity.

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WingFox - Creating Captivating and Magical Cinemagraphs in Photoshop
To learn about cinemagraphs in detail and being able to create one easily without using many expensive gears or setup. This course covers every detail to create a cinemagraph from start to finish. With this course, you will learn to create from a simple cinemagraph to more complex ones. It also doesn't require having a lot of knowledge or using many software. You will be able to create magical-looking cinemagraphs with just a few tricks and available software.

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Level Up Your Digital Painting Skills: Beginner to Advanced

Level Up Your Digital Painting Skills: Beginner to Advanced
These are illustration beginners’ great concerns. They need a complete tutorial to help them fully understand the industry, experience, work flow and skills. After learning this course, the beginners will grasp the nature and changes of brushes, draw hair, skin and iron with ease using one single brush, arrange efficient tools and brushes to shorten painting process, draw objects and scenes with customized brushes, use fully- functional mobile 3D software to draw light and shadow on human body and use color tools skillfully.

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Wingfox - Use Arnold for Lighting, Rendering and Compositing
Wingfox - Use Arnold for Lighting, Rendering and Compositing
There is a lot of lighting knowledge that you cannot have access to in one organized tutorial. I can give you a solution for that because my lectures are following an understandable path from the very basics through some complex to advanced lighting, shading, rendering, and compositing workflow (in ACES Color Space) and show some of my own artistic approaches to create appealing images.

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Golden Knight: 3D Hand-Painted Character For Games
Golden Knight: 3D Hand-Painted Character For Games
In this tutorial, you will learn an effective method of creating a 3D hand-painted game character, as well as how to use well lighting and coloring to create a deep impression. In the tutorial, the instructor will also explore the methods of how to use materials to emphasize your design. In addition, you also could learn some basics of character rigging and pose. This course is aiming for those who want to know a complete workflow of how to create a hand-painted character for games or those who want to learn how to create an attractive hand-painted character with colors and lighting or anyone who wants to get started in this field!

 


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Wingfox - The Dwarf Warrior II: from rigging to animation and engine
Wingfox - The Dwarf Warrior II: from rigging to animation and engine
In this course you’ll learn to make complex and engine friendly rigs, animate for a game then import and integrate these animations and the rigged character inside the engine. By using ARTv1 the process of rigging becomes more faster and easier.

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'Udemy - Python: Yapay Zeka için Python Programlama (1)'
Udemy - Python: Yapay Zeka için Python Programlama (1)
Language: Türkçe
Bir Profesyonel gibi Python öğrenin! Temel konulardan başlayın ve Yapay Zeka öğrenmek için gerekli temelleri atın!

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'Udemy - Java ile Nesne-Merkezli Programlamaya Giriş'
Udemy - Java ile Nesne-Merkezli Programlamaya Giriş
Language: Türkçe
Java ve Nesne-Merkezli Programlama'nın temellerini öğrenin!

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'Udemy - Deep Learning ve Python: A'dan Z'ye Derin Öğrenme (5)'
Udemy - Deep Learning ve Python: A'dan Z'ye Derin Öğrenme (5)
Language: Türkçe
Python ile Derin Öğrenme (Deep Learning) algoritmaları geliştirerek Yapay Zeka amacımıza bir adım daha yaklaşalım - 2020

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'Udemy - Yeni Başlayanlar için Canva'
Udemy - Yeni Başlayanlar için Canva
Language: Türkçe
Canva, ücretsiz ve kolay kullanımlı grafik tasarım uygulaması

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'Udemy - Bootstrap ile Sıfırdan 5 Gerçek Web Tasarım Projesi'
Udemy - Bootstrap ile Sıfırdan 5 Gerçek Web Tasarım Projesi
Language: Türkçe
Bootstrap, HTML 5 ve CSS 3 Kullanarak Animasyonlu Responsive Web Tasarım Eğitimi | Sıfırdan Frontend Web Tasarım Eğitimi

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CgCookie - Level Design with Modular Assets
CgCookie - Level Design with Modular Assets
https://cgcookie.com/courses/level-design-with-modular-assets

5 Models = infinite possibilities

The beauty of working with modular assets is that it forces you to be creative by exploring how to put the same pieces together new ways. In this course, we'll design and build a crazy tower defense game level using the assets created in the Modeling Modular Game Assets course.


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CgCookie - Learn Blender 2.8 and beyond - The Basics Tutorial
CgCookie - Learn Blender 2.8 and beyond - The Basics Tutorial
https://cgcookie.com/courses/learn-blender-2-8-and-beyond-the-basics-tutorial
In this tutorial video series, you’ll learn everything you need to know about Blender 2.8x to begin pursuing your career in 3D modeling, animation, video game asset creation, visual effects, and more. Even if you’ve never touched software like Blender 3D before, you’ll be able to walk away from this course with a confident understanding of the basics.


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CgCookie - Introduction to Retopology
CgCookie - Introduction to Retopology
https://cgcookie.com/courses/introduction-to-retopology
As modern workflows have incorporated more sculpting, the previous techniques of box-modeling and poly-modeling have seen less use. In place of these older workflows is a new synergy between artistically-driven sculpting and technically-minded poly-modeling, through a process known as Retopology. Retopology is the act of recreating an existing surface with more optimal geometry. A common use-case is creating a clean, quad-based 3D mesh for animation, but it's also used for most any final object that needs textured, animated, or otherwise manipulated in a way that sculpted meshes are not conducive to. Rendering animations in blender would be next to impossible without optimizing your blender models first.


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CgCookie - Introduction to Casting and Casting Techniques
CgCookie - Introduction to Casting and Casting Techniques
https://cgcookie.com/courses/introduction-to-casting-and-casting-techniques
This course is dedicated to all things casting and the various techniques to get you started on your way to replicating your sculptures in a permanent material. You will learn about the difference between gypsum cements and resin, and the various options in each category; I will show you the difference between solid and slush casting and how to clean up and repair a resin cast to make it ready to be primed and painted. There is one episode solely dedicated to cold casting, a special casting technique involving real metal powder, and I will explain what vacuum degassing and pressure casting are, how they can help you to get a bubble free resin cast, and some general measures to take to avoid running into problems along the way.


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CgCookie - How to Render & Finalize a Blender Animation
CgCookie - How to Render & Finalize a Blender Animation
https://cgcookie.com/courses/rendering-finishing-a-blender-animation

From how to render an animation in Blender, dive into modeling, texturing, lighting, and compositing, all the way to video and sound editing.

Wayne Dixon and Kent Trammell have been doing animated projects together for a few years. And he’s said more than once, “Kent I need to know how you render animations into the final product. I know enough about modeling, I know a lot about rigging, and animation but I don’t know how to make all of that look pretty and finished.”

It’s a lot of work to get an animation finished and looking nice. But the process isn’t over when the animation is complete. It’s also a lot of work to get the animation shaded, lit, and rendered so it’s presentable and, well, beautiful. That’s what this course is all about: Not how to animate but how to make your CG animation beautifully rendered.


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The Portrait System - The Green Wall
The Portrait System - The Green Wall
https://theportraitsystem.com/course/the-green-wall/

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The Portrait System - Sales Contact 2 — The Consultation
The Portrait System - Sales Contact 2 — The Consultation
Sales Contact #2: The Consultation. The consultation is probably the most important point of contact with your clients. If you find yourself running into challenges with your clients later on during the shoot or reveal, almost always the problem started in the consultation step. So much of how we connect these days is by phone and email. We don’t always get to connect face to face. I believe whole heartedly that the consultation is the most important selling point where the best selling is done and the future connection is established. We educate and get excitement and commitment and establish stage one of relationship building and trust. This can happen over the phone or in person, but it is crucial to connect and educate your client in preparation for their shoot and future reveal.

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The Portrait System - Styled Beauty Shoot with Saray Taylor-Roman and Sue
The Portrait System - Styled Beauty Shoot with Saray Taylor-Roman and Sue
https://theportraitsystem.com/course/styled-beauty-shoot-with-saray-taylor-roman-and-sue/

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The Portrait System - Social Media Marketing
The Portrait System - Social Media Marketing
You will learn how to make your posts connect and engage with your followers. You will learn how to find your campaign voice using words that will sell and attract clients with desire and value. In this class we start the preparation for your SALES PAGE. It is time to create an email database that you can connect with and market to with an enticing and powerful sales page.

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