Udemy - Legs and feet anatomy exercises course
https://www.udemy.com/course/legs-and-feet-anatomy-exercises-course/

Published 1/2025
Created by NIkolay Naydenov
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 17 Lectures ( 7h 35m ) | Size: 6.53 GB

Learn the anatomy and shapes of the human leg and foot

 


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The Gnomon Workshop - Designing Mechs in VR Using Medium
The Gnomon Workshop - Designing Mechs in VR Using Medium
Duration: 4h 54m Format: HD 1920x1080
In this 3.5-hour workshop, Andre-Lang shares his VR workflow in great depth and demonstrates the flexibility of sculpting in VR as well as the precision that you can achieve with simple yet effective tools. You’ll see exactly how he uses Medium to block out and refine his mecha before rendering the final design using KeyShot.This tutorial is designed to be enjoyed by everybody from aspiring artists to industry veterans looking to modernize their approach and add the power of VR to their arsenal. After completing this tutorial, artists should be able to quickly use Medium and KeyShot to create tangible and functional designs of their own. As a concept artist whose workflow has evolved from entirely 2D through adding 3D and is now almost exclusively VR, this is a fascinating workshop for 2D and 3D artists alike who are looking to add to their skillset and master VR sculpting tools.

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The Gnomon Workshop - Creating Stylized VFX in Unreal Engine 5
The Gnomon Workshop - Creating Stylized VFX in Unreal Engine 5
Duration: 4h 54m Format: HD 1920x1080
Discover how to create visual effects for games using the most up-to-date techniques in Unreal Engine 5 with Senior VFX Artist at People Can Fly, Pawel Margacz. Learn Pawel’s complete workflow for creating magical spell FX for UE5 from scratch: Using meshes from Houdini and textures in Substance Designer, Pawel assembles a magical projectile in Niagara, demonstrating how to match character and effects animations to create a dynamic, game-ready attack in Unreal 5.

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The Gnomon Workshop - Creating Stylized Facial Rigs for Production in Maya
The Gnomon Workshop - Creating Stylized Facial Rigs for Production in Maya
Duration: 4h 24m Format: HD 1920x1080
Facial rigging is one of the most sought-after talents in the animation industry. A great facial rigger will have both technical and artistic skills to achieve smooth and appealing facial expressions for characters, whether they’re being created for film, TV, games, or VR. In this 4-hour workshop, Hector Abraham Torres, a Character Rigger at Sony Pictures Animation, reveals how to create a stylized facial rig suitable for use in production. He shares a variety of techniques broken down into 12 chapters to help you fully learn and understand how to create a wide range of motion for character faces.

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The Gnomon Workshop - Creating Props for Games, Vol. 1
The Gnomon Workshop - Creating Props for Games, Vol. 1
Duration: 7h 15m Format: HD 1920x1080
Creating assets for real-time game projects has become more intuitive and streamlined than ever. By breaking down the entire process into easily digestible sections, we can focus on the most important parts in the creative process while staying non-destructive and open to improvements all the way through to our final bakes. In this introduction to creating props for games, senior environment artist Nick Reynolds examines each step of the process starting with the basic fundamentals and building up to a final low poly model of a sci-fi vehicle.

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The Gnomon Workshop - Creating Procedural Environments in Houdini
The Gnomon Workshop - Creating Procedural Environments in Houdini
Duration: 8h 09m Format: HD 1920x1080
Environment Artist Wojtek Piwowarczyk teaches how to create a 3D environment entirely using Houdini, the industry-standard animation tool by SideFX. The workshop reveals the complete process of procedural environment creation as well as the advantages of harnessing a non-destructive workflow, which allows you to make scene changes at any stage of the production process.

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Udemy - AutoCAD Architectural 3D Modeling (2025)

https://www.udemy.com/course/autocad-architectural-3d-modeling/

Published 1/2025
Created by Marwan Sufyan
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Expert | Genre: eLearning | Language: English | Duration: 186 Lectures ( 12h 44m ) | Size: 10.1 GB

Master the Art of 3D Architectural Modeling in AutoCAD


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Udemy - Canva Content Creation and Graphic Design Masterclass 2025

https://www.udemy.com/course/canva-content-creation-and-graphic-design-masterclass-2025/

Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.03 GB | Duration: 5h 33m

Master Canva for Graphic Design, Video Editing, and Social Media Marketing in 2025


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Udemy - Beginners Procreate Crystal Illustration THREE free Brushes

https://www.udemy.com/course/beginners-procreate-crystal-illustration-three-free-brushes/

Published 1/2025
Created by George-Daniel Tudorache
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English | Duration: 9 Lectures ( 43m ) | Size: 937 MB

Learn to Draw Stunning Crystals in Procreate with Free Brushes Included


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Gumroad - Sakura Haruno - Character Creation in Blender
https://yansculpts.gumroad.com/l/pgunyu

This Character Package Contains The Following:

-  07h17mins of Real Time Recording! (no audio)

(Online streaming available for slower internet speeds)

- 0h58mins Timelapse version if you want to watch it sped up. (no audio)

(Online streaming available for slower internet speeds)

-  Blend Files with Character / Materials / Lighting

-  FBX files of the final results, for anyone who doesn't use Blender.

-  Hi-rez renders (for your phone's wallpaper/ or desktop, and references)


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SideFX - Pragmatic VEX Volume 1
https://www.sidefx.com/tutorials/pragmatic-vex-volume-1/
Pragmatic VEX is a highly planned, highly edited series aimed to increase the technical capacity of the artists and TDs. This series will enable you to tackle more complex production shots with complete control and ease by acquiring a deeper technical understanding of how things work in Houdini at the lowest level with a strong applied focus on high-end feature film visual effects production.

 


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Udemy - How To Make A Logo Using Only 10 Tools In Adobe Illustrator!
Udemy - How To Make A Logo Using Only 10 Tools In Adobe Illustrator!

 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz

Language: English | Size: 2.38 GB | Duration: 5h 12m

https://www.udemy.com/course/logo-design-for-beginners-in-adobe-illustrator/

Logo Design in Illustrator for Beginners: Tips, Tricks & Easy to Follow Steps to Success on Creating Stunning Logos


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'Udemy - Procreate: iPad ile Dijital Çizim, Tasarım ve Animasyon'
Udemy - Procreate: iPad ile Dijital Çizim, Tasarım ve Animasyon
Language: Türkçe
Procreate öğrenin, illüstrasyon ve resim teknikleri edinin ve dijital sanat ile hayal gücünüzü gerçeğe dönüştürün

user Themelli     

'Udemy - Photoshop İle Sıfırdan İleri Seviye Dersler'
Udemy - Photoshop İle Sıfırdan İleri Seviye Dersler
Language: Türkçe
Photoshop İle Tasarımlarınızı Yapıp Fotoğraflarınızı Düzenleyin

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Udemy - Master Camera movements in Blender - Create Awesome Videos!

https://www.udemy.com/course/master-camera-movements-in-blender-create-awesome-videos/

Published 1/2025
Created by Leszek Pyrka
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English | Duration: 14 Lectures ( 2h 21m ) | Size: 4.3 GB

Unleash your creativity with Cam Anim 3D - the ultimate course for mastering dynamic camera movements in Blender!


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Jonathan Lindgren - Motion Masterclass
https://learn.jonathanlindgren.com/p/motion-masterclass

Course Type: Pre-recorded, Lifetime access  Level: Beginner - Intermediate  Lessons: 22   Workshops + C4D Files: 12   Duration: 7h+  Software: Cinema 4D + Redshift After Effects

Motion Masterclass is all about getting into the curves and movements in 3D. We have prepared 12 workshops ready to be put into motion by you.To make each workshop more personalised, you can easily customize the design. Everything from swapping objects, to changing up the palette. Each workshop has its own focus within 3D Motion Design. Teaching you a variable of skills that can be put into use at any animation-job and further develop your understanding of Motion Design.

 


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Skillshare - The One-Palette Illustrator: Discover How Color Works in Your Art
https://www.skillshare.com/classes/The-One-Palette-Illustrator-Discover-How-Color-Works-in-Your-Art/1543667470

If you've ever wondered how to make colour seem less random, this class is for you! Join Illustrator and Top-Teacher Tom Froese as he guides you through his own approach to using colour. Spoiler alert: it involves very limited palettes!

 

 

Join Tom as he shows you what it means to be a One-Palette Illustrator, and how it’s far more powerful than you might think. As usual, you'll go through some key insights and theory in The Primer, and then do some self-discovery and personal palette building in The Exercises. And, of course, you'll get to put it all together in a juicy Final Project: two illustrations using your own personal palettes: one set of simple icons in a strict palette and then a more complex scene that builds on your theme, using a more varied palette.


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Linkedin -  Maya 2025 Essential Training
https://www.linkedin.com/learning/maya-2025-essential-training
Discover how to create high-quality 3D models and animations in Maya 2025. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world, project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as customizing the interface, selecting and manipulating objects, and organizing scenes. Next, review polygonal modeling, creating and refining meshes, sculpting, smoothing, working with curves, and more. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity—as well as integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows you how to add movement and life to your work with the built-in Maya animation tools.

 


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Artstation - Unreal Shader - Procedural Automatic Landscape
https://www.artstation.com/marketplace/p/MJPoA/unreal-shader-automatic-landscape

During this course I will show you, step by step, how to create an Automatic Landscape Shader!

Controllable rock on slopes, automatic vegetation managed by mask, rvt, color/normal distant variations and shadowed parallax occlusion mapping, here is everything you will learn in this course.

What I will learn?

In Unreal Engine 5.2:

Create serval material functions
Create an optimized shader
Implement Parallax Occlusion Mapping with Shadows
Implement Automatic Vegetation
Get Rock texture on slopes automatically

 

 


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Artstation - Fundamentals of Vegetation in Video Games
https://www.artstation.com/marketplace/p/WePBO/fundamentals-of-vegetation-in-video-games

If you have always wanted to learn about vegetation but didn't know where to start, this course is for you! Entirely oriented to beginners, learn all the tips and tricks to know before starting your vegetation journey.

Please note that this course is focused on beginners in vegetation creation and is purely theoretical. This means that no model creation is performed during this course. You don't need to buy this course if you already have an "Unreal Complete Scene" course.

What I will learn?

Best tools to use and where to find the best vegetation resources
All the tree creation steps for a Populus tree (structure, 3d branches as textures, full branch creation with plans)
A few breakdown examples for multiple trees & ground vegetation (pine and palm + bush, ferns, grass, plants & flowers)
How important shaders are
Different wind types
How to optimize your foliage in engine (UE5)

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Şefki Ibrahim - Hyperreal 3D Character Creation
I'm excited to share my latest artwork and announce the launch of my character course! "Hyperreal 3D Character Creation" is my ultimate guide for crafting high-quality digital characters. Drawing from years of knowledge and experience, the course covers the entire 3D pipeline: from likeness sculpting and texturing to grooming, look development, lighting, and animation techniques.
http://www.sefkiibrahim.com/
http://www.artstation.com/artwork/obLJ5z

 


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Rebelway - City Creation in Houdini
https://www.rebelway.net/city-creation-in-houdini-course
 
Houdini, the titan of 3D software, has transformed the way we envision cities. With its power at your fingertips, there's no limit to what you can create.  In this course, we will guide you through the procedural methods to design an intricate, realistic medieval city. This class will challenge your creativity and take your skills to new heights.


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Naoki Saito - Step Up in 6 Days: The Book of Illustration Secrets
https://vimeo.com/ondemand/hidensyo

This time, I will introduce some more practical and applied techniques for drawing illustrations.
If you practice the six videos, you will be able to improve your drawing skills even more.
I have prepared such a step-up version for you!!

This time, there is no rental version or individual sales, only the complete set is available.
・The video has subtitles in other languages.

 


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Udemy - Wolverine: Nomad Sculpt Advanced Tutorial
Udemy - Wolverine: Nomad Sculpt Advanced Tutorial

 

Language: English (US)

3D Sculpting and Modeling Course using Nomad Sculpt on iPad Pro or Android Tablet

https://www.udemy.com/course/wolverine/

 

 

 

 

Welcome to my advanced 3D course in Nomad Sculpt! 

Nomad Sculpt is a 3D application available for Ipad (ios) and Android Tablets only at this point!

In this course you'll learn to sculpt X-Men's Wolverine from the ground up.  I'll be covering why I make certain artistic decisions as we move towards creating his body, attitude and dynamic pose. I try to include every aspect of my art process in this tutorial, so you'll have a full understanding of thought process throughout, including having to fix mistakes and troubleshoot along the way.  This isn’t just a technical 3D course, it’s a complete art class.


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