CGCookie - Creating Realistic Fire FX with Sprite Sheets
CGCookie - Creating Realistic Fire FX with Sprite Sheets
In this course we'll be looking at an experimental tool by Unity to create sprite sheets based on a series of images. You'll learn how to export out a explosion and fireball simulation from Blender into a series of images that we can then convert into a sprite sheet in Unity. This sprite sheet can then be used with the Shuriken particle system to create a realistic looking effect fairly quickly. We'll also look at how we can use realistic video references in the same manner, for this course we'll use a campfire video reference.


You'll Learn How To

  • Export an animated image sequence from Blender
  • Use the Image Sequencer tool in Unity to build a sprite Sheet
  • Export and image sequence from a video using Photoshop
  • Build realistic Shuriken Particle Effects
  • Use the Light and Noise modules in Unity

 

CGCookie - Creating Realistic Fire FX with Sprite Sheets

 

CGCookie.Creating.Realistic.Fire.FX.with.Sprite.Sheets.rar - 518.5 MB



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