
Duration 10 Week | Video: 1080p
During the second half of your anatomy training, you will be learning key fundamentals of tying in the upper body to the lower extremities and how it will affect your full form. You will learn about the key fundamentals of recreating believable and fully functioning anatomy. Week 1 | Introduction and Establishing Course Themes MATERIALS: Zbrush recommended, or Mudbox or equivalent sculpting software
CGMasterAcademy.Anatomy.for.Production.part1.rar - 5.0 GB CGMasterAcademy.Anatomy.for.Production.part2.rar - 5.0 GB CGMasterAcademy.Anatomy.for.Production.part3.rar - 2.7 GB
Week 2 | Skeletal Masses, Proportions
Week 3 | The Torso
Week 4 | The Torso, Continued: the Neck and Shoulder Girdle
Week 5 | The Arms
Week 6 | Sculpting the Hand
Week 7 | Sculpting the Leg
Week 8 | The Foot
Week 9 | Tying in The Full Figure
Week 10 | Finalizing the Full Figure
SKILLS LEVEL: Intermediate
PREREQUISITES: Knowledge of ZBrush and digital sculpting strongly recommended; course pre-reqs include Intro to Production Modeling
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