

Import Autodesk MAX v1.6.9 for Blender
Blender 4.2 - 4.4
- Extension for importing meshes, materials and texture coordinates from Autodesk .max files. Supported materials: Standard, Arch, V-Ray and Corona. Supported textures for base color, roughness, specular intensity, transparency and normal map. Only linked textures are supported, they must be in the same folder or in a subfolder of the .max file. For compressed or partially compressed files, only .zip is supported.
Related Posts
Information
Members of Guests cannot leave comments.
Top Rated News
- CreativeLive Tutorial Collections
- Fasttracktutorials Course
- Chaos Cosmos Library
- MRMockup - Mockup Bundle
- Finding North Photography
- Sean Archer
- John Gress Photography
- Motion Science
- AwTeaches
- Learn Squared
- PhotoWhoa
- Houdini-Course
- Photigy
- August Dering Photography
- StudioGuti
- Creatoom
- Creature Art Teacher
- Creator Foundry
- Patreon Collections
- Udemy - Turkce
- BigFilms
- Jerry Ghionis
- ACIDBITE
- BigMediumSmall
- Globe Plants
- Unleashed Education
- The School of Photography
- Visual Education
- LeartesStudios - Cosmos
- Fxphd
- All Veer Fancy Collection!
- All OJO Images
- All ZZVe Vectors
- CGTrader 1 CGTrader 2



























