
Over 11 hours of training covering procedural modeling, quick animation techniques, shading tricks, lighting tips, Eevee optimizations and more!
RTMG is aimed at Motion Designers and Visual Artists who want to learn about new techniques to quickly generate ideas and produce great looking renders at breakneck speed. The focus is on Eevee, and what you can achieve with a moderately powerful gaming laptop and a bit of creativity.
This course assumes basic Blender knowledge, so I wouldn’t recommend it for complete beginners and people just getting in to the software.
Chaos has released V-Ray 7, hotfix 1 (7.00.01) for SketchUp, the latest version of the renderer. This release includes Improvements and fixes to various user-reported issues from the previous release, providing an overall more stable experience.

Duplicate Photos Fixer Pro - Time To Say Goodbye To Duplicate Photos! An easy-to-use duplicate photo finder that helps you manage your photo collection, recover significant storage space for a clutter-free photo library!

Mastering Architectural Visualization with 3ds Max: Navigating Tools and Advanced Methods for Architects and Designers








DreamsTime - Library Books Reading Shelf Bookcase
Student Children Education


Fotolia - Beautiful Woman Plucking Her Eyebrow
20 UHQ JPEG | 6734x7849 px | 300 dpi | 106.4 MB

This add-on for Blender 2.8x, 2.9x and 3.x vastly expands your camera and lighting toolset with Physical Camera properties, Bokeh textures, Optical Vignetting, Camera and Lens compositing FX, Physical Lights, Gobos and IES... As well as a Render Queue manager, Mixer interfaces for Lights, Emissive materials and Worlds.
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Blender Market - Modeling a Scifi Helmet in Blender 2.8 by Rachel
http://blendermarket.com/products/scifihelmet
Hey guys! This is a narrated time-lapse tutorial going over the entire modeling process of this helmet in Blender. This isn't a step by step tutorial but rather a general tutorial narrating my thought process on designing mechas so I suggest you have a good knowledge of the basics of Blender before watching this. I also used a bit of Hardops for this project, but it's not necessity if you want to follow along.

https://blendermarket.com/products/intro-to-geometry-nodes
This 5.5 hour course will teach you the basics of how to use the geometry nodes tool in Blender.
The first half of the course will teach you the basic tools and get you comfortable with how geometry nodes works, and how to use a node-based system to create models and many other effects that you will want to make in your own projects.

http://www.artstation.com/marketplace/p/xA2qz/switching-to-maya-for-game-artists
This course will be a bit different than most of our courses. In this course, we will focus on how to switch to Maya for game artists from any other 3d software like blender or 3ds max. Now the reason I say for game artists is because I will mostly be focused on the modeling and texturing side of Maya. This means we will not be covering things like animation, rendering, or simulations.
Artstation - Terrain Tile Texture and Rock Game Asset Sculpting Tutorial
https://www.artstation.com/marketplace/p/xm1X/terrain-tile-texture-and-rock-game-asset-sculpting-tutorial
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.

A full run through of creating a Cloud texture to use with a made from scratch master cloud material in UE4. Creating a series of masks to drive form and light effects changes for UE4 Dynamic sky scenarios. Finishing with additional flow map and POM map techniques to bring a full sense of 3D form and organic movement to the cloud formations.

https://www.crehana.com/mx/cursos-online-retoque-fotografico/postproduccion-fine-art-avanzada
Level: Advanced | Total Course Time: 4.11 hours | Number of Video Files: 53
Fine art photography comes to life in the retouching or post-production stage. Creating these fantasy images is a diverse process, you can include color filters, make a photomontage or even apply makeup in Photoshop. Learn how to edit a photo and transform it into a fantastic image from your imagination.

I developed this lighting environment for the Queen Amidala project.
The file comes with the Calibration Stand and the studio environment and is used to lookdev your assets correctly. I've made a tutorial on how to set it up in Maya, but the process will be very similar in any 3D package.
https://eng.lena-photo.ru/
Language: English (US)
How can you become a photographer whose new clients seek him out themselves? I offer you to learn art technique of photography and processing in just 5 days while being at home, in comfort! Can you say that I know some exquisite secrets of photography, just by looking at my photos? I sure do and will share them with you in details during my Workshop and Course!
During this master-class, you will learn the principles of artistic photo processing on the example of five completely different photos (shown on the poster). This algorithm will easily allow you to process any pictures in the same beautiful and artistic way. I will also share a detailed scheme of how to work in the Photoshop editor.
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