
https://www.renderhub.com/squir/nissan-navara-doublecab-regular-2020
Bring your automotive projects to life with the Nissan Navara DoubleCab Regular 2020 3D Model from Renderhub. This highly detailed and accurate representation of the rugged, versatile pickup truck is perfect for games, simulations, visualizations, or multimedia presentations. Designed for realism and flexibility, it captures every aspect of the Navara's robust design, making it an essential tool for designers, developers, and creators. Elevate your work with this meticulously crafted 3D model—effortlessly.

| Platform: | 3dsMax 2015 + fbx + obj |
| Render: |
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| Size: | 549 mb |

https://revisionfx.com/products/effections/
REVisionFX is a Effections plug-in suite for Mac that provides a variety of excellent plug-in tools including video flickering, video denoising, high-speed footage, slow motion, anamorphic distortion, motion blur, and more. Twixtor/Flicker/RSMB/Flex and other popular plug-ins are very popular. It can be used in Da Vinci and other OFX series software.


https://www.fab.com/listings/eefcecdd-0c54-41c1-a0ae-0265817e24e6
Pack of customizable shotgun parts inspired by the 5 most commonly used models: classic, police, tactical, camouflage, and tactical camouflage. Includes 5 customizable Blueprints with color variations and a total of 37 static meshes for full modularity. Does not contain animations or bones—models are provided only as Static Meshes.


After Effects Version CC 2020 and higher | 1920x1080 (HD) | No Plugins Required | RAR 25.2 MB

| Platform: | 3dsMax 2015 + fbx + obj |
| Render: |
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| Size: | 1.7 gb |





https://efco.supply/
Introducing EFCO LOOKS, a revolutionary Photo Treatment Kit for Photoshop that offers a fresh perspective on Presets and Photo editing. While most Presets, including Lightroom presets and other photo editing apps, focus on color grading, EFCO LOOKS takes it a step further by adding texture to your photos. This user-friendly Photoshop template is incredibly easy to use, simply turn layers on and off to enhance your photos! Whether you're a photographer or a graphic designer, you're sure to appreciate the convenience and simplicity of EFCO LOOKS.

https://pixeltoolspost.com/collections/powergrades
Unlock the full potential of your color grading with PixelTools' PowerGrade Collection v12. This premium set of PowerGrades offers a wide range of cinematic looks and styles, meticulously crafted for DaVinci Resolve. Whether you're working on films, commercials, or music videos, these professional-grade presets provide instant, customizable results, saving you time while elevating your visuals. Perfect for colorists and filmmakers seeking precision and creativity, this collection empowers you to achieve stunning, consistent color grading—effortlessly.

https://www.rowbyte.com/plexus
Plexus is a plug-in designed to bring generative art closer to a non-linear program like After Effects. It lets you create, manipulate and visualize data in a procedural manner. Not only you can render the particles, but also create all sorts of interesting relationships between them based on various parameters using lines and triangles. The workflow for Plexus is very modular allowing you to create truly infinite set of configurations and parameters.

https://aescripts.com/cell-division/
Convert inner and outer layers with any type of shape into transparent droplets using 21 different styles. NEW: Improved dynamic UI, 21 styles, better controls
What's new in Cell Division 2?
- Convert inner and outer layers with any type of shape into transparent droplets using 21 different styles.
- Dynamic and user-friendly interface design
- The number of droplet styles has increased from 1 to 21 designs
- Added default droplet backgrounds to better reveal the designs
- Increased droplet controllers for more customization and settings







- Recreate a historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer and Arnold. Mahmoud Salah, character and creature artist, takes artists on a journey of discovery, starting with a scan of an ancient statue together with a modern-day human head scan that he projects onto the ancient statue to help reimagine the historical figure.
- With the sculpt and facial details defined in ZBrush, Mahmoud uses Substance Painter to carefully align and enhance the skin texture. He instructs how to use Arnold for the look development process and how to leverage the esteemed Skin Shader, and dives deep into the eye setup and rendering workflow for realistic CG eyes.
- The hair grooming is handled using XGen in Maya to help push the realism of the artwork to the next level with hyper-realistic brows, lashes, and stubble. To adorn the character, in the final stage of the workshop, Mahmoud creates key accessories for the King, demonstrating his workflow for modeling and texturing a headdress and ornamental collar to display the character in its full glory.
- The goal of this workshop is to teach the skills artists need to reconstruct and reimagine any historical character in 3D.

- There are some absolute essentials you need to know when tackling lighting in CG. This 5-hour workshop by Adrien Vallecilla sheds light on everything you need to be aware of when lighting 3D environments, particularly if you’re looking to become a successful lighter or look-dev artist working in digital production.
- The workshop kicks off with fundamental lighting theory, discussing the core differences between real-world lighting and CG, as well as how to recreate natural phenomena using 3D tools. In this case, Adrien teaches using Maya with Redshift, however, the theory can be applied to other 3D packages and rendering engines. You’ll learn how to set up convincing lighting, how to optimize your lighting and rendering settings, plus Adrien also details the key differences between rendering with CPU and GPU engines to help you transfer your knowledge to your tools of choice. The lecture concludes with a look at compositing all of the lighting passes rendered from Redshift inside Nuke.
- The Maya Environment Scene file, HDR image, and Cryptomatte file are provided with this workshop. Links to the models featured by Adrien can be found below. You can also use your own 3D models to create a still-life scene while following along with the theory and practice taught.
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