Do you wish to independently produce short films with a Hollywood quality?
Are you having trouble locating the right place to acquire advanced C4D skills?
Look no farther if you want to further your career or if your goal is to work at an international studio. Work on the “Sci-Fi Short Film: WAI” project and gain practical knowledge of the whole production process from three C4D artists: Woosung Kang, Gryun Kim, and Taehoon Park.
This class will walk you through the process of developing visually striking designs, using KitBash to create spaces and objects, character rigging, motion capture animation, and compositing in addition to high-quality texturing. Improve your C4D skills, produce unique pieces, and include them in your portfolio.



Zach & Grace – The Editorial Preset Pack

In this video we cover the rare training for incorporating Houdini pyrotechnics effects with live action incorporation.

Embrace Presets - Wild Lavender
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Motion Designers Academy - Beginner Motion Graphics with Fluid Simulation in Blender
https://www.motiondesigners.academy/course/motion-graphics-with-fluid-simulation-in-blender
High Quality Motion Graphics
In this module, you will learn how to utilize Blender in order to create professional Motion Graphics. This course is will prepare you for client work and give you tips on continuing to create high quality animations.


ArtRage Vitae is the newest edition of the amazingly realistic natural painting ArtRage workspace. ArtRage Vitae is a digital artist’s studio with a full range of familiar tools that look and work like the real things. It’s a canvas for thick, expressive oils and delicate watercolors, a sketchpad with a full set of pencils, and a sheet of paper with a stack of wax crayons all in one.

Languages Supported: English, Deutsch, Русский, Español, Suomi, Français,
Italiano, 日本語, 한국어, Dutch, Czech, Polski, Português
Make the move to 3D carving. Aspire brings together all of the 2D & 2.5D tools and functionality available in Cut2D and VCarve with added 3D design tools enabling you to create 3D relief models and machine them with 3D machining strategies.

https://www.mzed.com/courses/the-definitive-guide-to-davinci-resolve
The Definitive Guide to DaVinci Resolve is Blackmagic Designʼs official training course for people wanting to get a basic overview of the editing, motion graphics, color correction and audio tools in DaVinci Resolve. Presented over more than eight hours, Ollie Kenchington, a Blackmagic Design Certified Trainer, guides you through the fundamentals of this incredibly powerful program which prepares you for Blackmagic Design's own certification exam. The course also includes a bonus module that takes you through the additions to Davinci Resolve.



Blendermarket - Rig Anything With Rigify
https://blendermarket.com/products/rig-anything-with-rigify
Do you find rigging in Blender difficult? Tried and failed to build advanced rigs for your characters? Do you find it takes forever to create even a rudimentary rig?
You're not alone. Rigging is tough. It requires a high level of both artistic and technical skills. Lucky for us Blender offers us an easier solution: a free addon called Rigify. It's not enabled by default, therefore many people don't even know it exists. And its' advanced features are hidden behind a slightly unintuitive interface. Thus few artists utilize it to its full potential.

- In this online course, you will go beyond the basics of using Houdini’s Flip solver to create not only very common water simulations like waterfalls, splashes and oceans, but you will also learn to use it in more creative ways, as in magic effects or snow and dust type effects, while working on several very detailed tutorials, including a huge building falling into the ocean and producing a huge splash.
- Find out how to use the Flip solver in a more experimental and fun way, here we will make use of several pop nodes to create an abstract effect that can easily be scaled and combined with other forces and effects to create very interesting visuals.
- After watching this tutorial, you can expect to be very comfortable creating water simulations in Houdini 18.5, not only for destruction effects but for almost all purposes. You will have a solid understanding not only of how to use the shelf tools but you will also be able to create your DOP Networks from scratch, and on the way, learn to optimize your files and look out for common pitfalls when creating effects in production.


- Cartoon rendering has a thick fan base with a sensual look that fully captures the feeling of 2D illustrations ! It is used in various games and animations, and has now become established as a 'trend in the video/game industry' beyond a 'unique rendering technique' For illustrators who want to realize the characters they draw in 3D , and 3D artists who want to create cartoon rendering results of professional quality , a class by Park Sang-woo, an artist at Studio Mir , a renowned domestic animation company , has opened. A curriculum where you can learn the entire process from the basics of the free 3D tool Blender to basic character modeling, toon shading & rendering through 4 high-quality examples! Check out the top artist's 3D cartoon rendering secrets that you can't learn anywhere else at Colosso now.

- Have you ever thought that realistic full 3D motion graphics, often seen in broadcasts and advertisements , could only be produced by professional design companies ? You can create dynamic effects with just C4D without complex simulations or third-party programs!
- Not only the main techniques such as texturing, lighting, and animation using C4D and Octane, but also the correction and rendering using After Effects, and even the tips and know-how to improve the quality of the results! By revealing the entire process from planning to producing a motion graphic video in practice, we will help you increase your understanding of the one-person work process and apply it to your own works . Meet the C4D & Octane & After Effects class that will make your portfolio trendy now at Colosso.

- Academies and ateliers around the world are increasingly teaching an American realist approach to drawing and painting known as sight-size. Taught today by the students of American artists R. H. Ives Gammell and Richard Lack, this popular approach has been exported throughout the world and is now taught in dozens of schools.
- In sight-size, the easel and the subject matter are positioned in such a way that the artist makes one-to-one horizontal comparisons for a high level of optical accuracy.
- Hosted by Florence Academy of Art founder Daniel Graves, this massive course is the most comprehensive breakdown of the sight-size approach ever produced online.
- Senior sight-size instructors, Leo Mancini-Hresko and Joe Altwer will teach you the materials, set-up, exercises, and process which are taught in top ateliers from the comfort and convenience of home. You can use course either as an alternative to attending an atelier or academic art school or as a preparation or even supplement to one.
- You will utilize the historical Charles Bargue plates, plaster casts and live models to develop your drawings from simple light-and-shade straight line patterns, to full beautifully rendered tonal works.
- By the end of this course, you’ll be an expert in the approach and be ready to take on Sight Size Painting Course, scheduled for a 2020 release.

- This tutorial will give you an insight about the process of finishing an environmental concept keyart. From the raw image straight out of the renderer to the final concept art, heavily based on cinematic look and feel. Using techniques of painting in details, using photobash to enhance and change the image, creating decals and illustrative elements, using and painting VFX to final colour correction and using steps to finalise a finished environmental concept keyart. Everything narrated in a live demo and explained to follow the process from start to finish.
- You will also gain a bit more insight about the dystopian Alley project this tutorials is based on. Furthermore we will also explore some of the blender files and then focus on the final keyarts in Photoshop while explaining layering and having a look at all the other keyarts.
- This tutorial is mostly aiming at intermediates but can be equally interesting for starters and experts alike. Not only for concept artists but also for every artist that wants to look into creating keyarts. I will go through processes, explain steps and approaches while at the same time not going too much into detail. So we will not look at the very fundamentals but carefully create those keyarts as if we were working on this project alongside, slowly sharing tips and tricks on the way to the finished concept.
- Also if you just want to have a look at what my approach is and how those keyarts are organised and made, this tutorial, especially the exploration part, is for you.


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