
English | June 22nd, 2021 | ISBN: 0744028892 | 288 pages | True PDF | 28 MB
![At Sixes and Sevens: How to Understand Numbers and Make Maths Easy [Audiobook]](https://www.gfxtra31.com/uploads/posts/2025-01/1736613745_sj4w8m26vfjz6luflweftueck31xfogs.jpg)
English | ASIN: B09B132C9Z | 2021 | 7 hours and 50 minutes | MP3@64 kbps | 216 MB

This recorded course provides a way for artists to learn and develop an intuition for utilizing mathematical tools in their work using industry-standard programs and methods. This course will not only showcase ways of utilizing math in Houdini but also focus on developing a mindset to solve new problems using math. Students will also learn some math-related tips and tricks to optimize their pre-rendered or real-time projects.
Students will leave this class with a fundamental understanding of different ways in which tools from Mathematics can be utilized for Motion Graphics, Shader Building, and Gameplay Programming. Students will learn to optimize some of their existing setups using Mathematics.
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