Rock Generator for 3ds Max 2020


Rock Generator for 3ds Max 2020

This script generates procedural random shaped rocks both low poly and highpoly.


user Gamystyle     


SmartRefs 1.04.02 for 3ds Max 2014 - 2020


SmartRefs 1.04.02 for 3ds Max 2014 - 2020

http://www.smartrefs.com/

 


SmartRefs is a new advanced external reference plugin for Autodesk 3ds max. With this tool you can Reference external files but having the ability to modify and animate the objects from that reference, in a similar way of the references of Autodesk Maya, but even more advanced.





user Gamystyle     


 


Material Texture Loader 1.24 for 3ds Max
https://gumroad.com/l/XOPH

The Material Texture Loader is a 3ds Max script, designed to quickly load in textures, create a material and apply that to your scene. It works both with PBR, Specular and Metalic workflows, but it can be used for any type of texture that needs to be loaded as part of a material.


user Tomy     


SitniSati DreamScape 2.5.8 for 3ds Max 2020

DreamScape is sophisticated set of 3DS MAX plug-ins for creating and rendering realistic landscapes, seascapes, skies, clouds, outdoor lighting and more. In contrast to other terrain creation tools for 3DS MAX, DreamScape Terra uses new rendering technologies that occupy much less of your computers memory (RAM) making it possible to render large detailed terrains on even a modest system.

user Gamystyle     

PhoenixFD 3.04.00 V-Ray 3.0 for 3ds Max 2013-2018 Fixed

Chaos Group Phoenix FD 4.0 for 3ds Max

Phoenix FD 3 for 3ds Max is now available. Phoenix FD for 3ds Max has been given a full makeover, with new intuitive controls, presets and GPU-accelerated previews, making it a fast and easy way to tackle tight deadlines. With its new FLIP liquid solver and improved smoke and fire solver, Phoenix FD is now more powerful and able to bring more realism to visual effects projects.

 


user Gamystyle     

Vray adv (NEXT) 4.1002 for 3ds Max 2018 - 2019

V-Ray Next Adv v4.30.01 for 3ds Max 2013-2020

V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter — not harder — by automating steps that used to take up valuable time.

user Gamystyle     

Material Texture Loader v1.1: 3ds Max script for PBR texturing workflow

Material Texture Loader v1.23.2: 3ds Max script for PBR texturing workflow
https://gumroad.com/l/XOPH

The Material Texture Loader is a 3ds Max script, designed to quickly load in textures, create a material and apply that to your scene. It works both with PBR, Specular and Metalic workflows, but it can be used for any type of texture that needs to be loaded as part of a material.

 


user Gamystyle     


Solid Angle 3ds Max To Arnold 4.0.0.73 for 3ds Max 2018-2019-2020


Solid Angle 3ds Max To Arnold 4.0.0.73 for 3ds Max 2018-2019-2020


Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.



user Gamystyle     

Sitni Sati FumeFX V.5.0.1 For 3Ds Max 2014-2019

Sitni Sati FumeFX 5.0.5 for 3ds Max 2014-2020

FumeFX is a powerful fluid dynamics plugin-in for Autodesk 3ds max, designed for simulation and rendering of realistic fire, smoke, explosions and other

user Gamystyle     


Solid Angle 3ds Max To Arnold 3.1.30 for 3ds Max 2018-2020

Solid Angle 3ds Max To Arnold 3.2.66 for 3ds Max 2018 to 2020

       
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.



user Gamystyle     


Ky TrailPro 1.4 for 3ds max 2017-2020

Ky TrailPro 1.4 for 3ds max 2017-2020
http://lastjedioutpost.ru/?l=en&p=ky_trailpro

Ky_Trail kernel has been updated to version 4.3.
A new source type has been added - Frozen Trail, which allows using splines as a trajectory of the trail.
Added a parameter that allows applying animated parameters to the whole trail or only to particles at the time of their birth.


user Gamystyle     

 


Ky TrailPro 1.4 for 3ds max 2017-2020

Ky ColorVariator 2.4 3ds max 2017-2020

http://lastjedioutpost.ru/?l=en&p=ky_colorvariator

The Base Color scroll contains options that determine the base color of the texture without regard to variation.

 



 


user Gamystyle     

PSOFT Pencil+ 4 for 3DS Max 2015-2018

PSOFT Pencil+ 4.1.2 for Max 2020
 
PSOFT Pencil+ 4 for 3ds Max is a non-photorealistic rendering plugin which can reproduce the appearance of pen-and-ink and color pencils drawings as well as animation cels.

user Gamystyle     


Corona Renderer 4 (hotfix 1) for 3ds Max 2013 - 2020




Corona Renderer 4 (hotfix 1) for 3ds Max 2013 - 2020

  

Corona Renderer is a new high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max, Maxon Cinema 4D and as a standalone CLI application, and in development for GRAPHISOFT ArchiCAD. Despite its young age, Corona Renderer has become a production-ready renderer capable of creating high-quality results.






user Tomy     


 


RPManager v7.02 for 3ds max 2013 - 2020| 3 MB


 


RPManager is an extension for Autodesk 3dsmax which makes the task of managing multiple render passes from a single scene file efficient and user-error free.


user Tomy     

SiNi Software Plugins v1.12.2 for 3DS MAX 2020

SiNi Software Plugins v1.12.3 for 3DS MAX 2020


SiNi Software is a developer of Autodesk® 3ds Max® plugins that minimise your time doing the tedious and boring stuff allowing you to focus on the creative work you enjoy.

user Gamystyle     

Mootools Polygon Cruncher 12.05 (x64) Command Line

Mootools Polygon Cruncher 12.25 for 3ds Max, Maya & SketchUp

Polygon Cruncher is the 3D optimization software that takes place inside your 3D pipeline. Whether your activities are related to architecture, video games, CAD, 3D printing, or history (3D scan), Polygon Cruncher provides solutions for simplifying your 3D meshes.

user Gamystyle     


XFormer v2.5.1 for 3ds Max 2014 - 2020

XFormer v2.5.1 for 3ds Max 2014 - 2020
 
XFormer is a tool that will allow you recover the transformation of an object.



user Gamystyle     


Radial Symmetry 1.11 3dsmax9 to 3dsmax 2020

Radial Symmetry 1.11 3dsmax9 to 3dsmax 2020
http://www.scriptspot.com/3ds-max/plugins/radial-symmetry
 
Radial Symmetry is the first and only 3DS Max modifier which allows you to model radial structures and see the end result.


user Gamystyle     

DropToSlate v1.14 for 3ds Max


DropToSlate v1.14 for 3ds Max

https://hqdetails.com/shop/droptoslate

Enhance your Slate Material Editor

user Gamystyle     


Floor Generator 2.10 for 3ds Max 2020

Floor Generator 2.10 for 3ds Max 2020

FloorGenerator is a plugin for 3ds Max (2013 to 2018) which generates floor objects consisting of individual boards which can easily be textured using MultiTexture. It's a great tool if you're doing architecture visualization and need to make floors that are NOT going to tile and that you can see up close without any pixilation.



user Gamystyle     

MultiScatter 1.3.6.9 for 3ds Max

MultiScatter v1.096 For 3ds Max 2020

MultiScatter is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona and Octane rendering systems. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plug-in.

user Gamystyle     

maxtools V-RayMtl Converter v3.97 for 3ds Max 2013 - 2020


 


maxtools V-RayMtl Converter v3.98 for 3ds Max 2013 - 2020


 


The professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)


user Gamystyle     


Udemy - Turkce Gorsel Ogrenme Setleri
Videohive Wow Pack Series


rss