
RappaTools 3.55 for 3ds Max
http://www.scriptspot.com/3ds-max/scripts/rappatools3
RappaTools3 is an advanced toolbox that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.



Project Manager – the utility for organisation of files and work with them in the 3ds Max. It helps you with cataloging and using in your projects bitmaps, library of models and materials, IES photometric and HDRI files.

A scripted 3ds Max plug-in for creating roof tiles, tiled floors, brick walls, fences, and more.

https://www.3dtoall.com/products/ikmax/
RIG IN SECONDS!
Avoid the tedious s**t.
Finally a fun and easy way to rig your characters in seconds instead of minutes of tedious work!
Instead of traditional scaling/rotating/moving joints to fit your model, just touch the mesh on the specific parts.
Compatible with: 2015-2022

Project Manager – the utility for organisation of files and work with them in the 3ds Max. It helps you with cataloging and using in your projects bitmaps, library of models and materials, IES photometric and HDRI files.

"Craft Director Studio in conjuction with the use of Pre-Rigged Models is effective and extremely efficient animation workflow. Given our tight time constraints, we could not have achieved this quality with traditional key-framing, from countless hours to realtime tools, this is value added proposition...less time, stellar results!"

"Craft Director Studio in conjuction with the use of Pre-Rigged Models is effective and extremely efficient animation workflow. Given our tight time constraints, we could not have achieved this quality with traditional key-framing, from countless hours to realtime tools, this is value added proposition...less time, stellar results!"

The software developer Lightworks is pleased to announce the availability of Iray 2.5 for 3ds Max 2022. With access to a comprehensive materials library, intuitive physically-based NVIDIA MDL material creation and real-world environments and lighting you can quickly achieve stunning images and animations of your designs.

https://www.modelplusmodel.com/scripts/bookmanager.html
Bookmanager 2 is a great tool for automatic process of books placement. It is written in MAXScript for use in Autodesk 3ds Max software. It has a wide range of features and easy to use interface. Try free demo version and if you like it get the full version. Demo version has Seed option disabled and is limited to the number of books you can add.
PolyDamage v1.01 for 3Ds Max
http://www.scriptspot.com/3ds-max/scripts/polydamage-for-3dsmax
PolyDamage plugin is a tool to quickly add damage and imperfections to models. Nothing is perfect in real life, so adding damage to your models make them look more realistic. PolyDamage is a quick alternative to manually sculpting damage with other software packages. PolyDamage adds an extra realism to concrete walls, grounds, stones, columns. PolyDamage quickly adds damage to corners and edges. Since it is procedural, you can make millions of damage variations of one single object. You can save the seed value of damage and next time you can get the same result with this seed value. You can adjust the parameters and adjust the depth of damage, or edge damage amount. Adjust the resolution slider to increase the level of detail in damaged areas. PolyDetail gives a unique material ID for damaged faces so you can apply a spesific damage material to only damaged faces.
https://www.sigerstudio.eu/xsmp-2-landing/
The Siger Studio's XSMP for 3ds Max is a continuation of well-known plugins family: V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP).

https://km-3d.com/produkt/smoth-boolean-1-0-plugin/
SmoothBoolean is a spectacular 3ds Max plugin for creating smooth transitions between ProBoolean meshes.
https://km-3d.com/produkt/weight-pro-3ds-max-plugin/
WeightPro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology.
It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices. It allows you to make adjustments during posing in realtime.
After that you can delete the plugin from the scene and from now the skinned object is ready to use by everyone without the plugin.
KM-3D DeltaMushToSkin v1.0 for 3ds Max 2013 - 2022 x64
https://km-3d.com/produkt/deltamush-skin-plugin/
DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with “converting” to Skin feature. The plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.
Available for 3ds Max versions: 2013 (32-bit & 64-bit), 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022
KM-3D Cloth Deform 1.0 for 3ds Max 2015 - 2022
https://km-3d.com/produkt/cloth-deform-1-0/
Cloth Deform is a modifier which creates cloth-like wrinkles on top of any mesh deforming modifier, which squashes/stretches its edges (e.g. Skin). It is history-independent, so it gets a single mesh as an input and transform it into a wrinkled-state based on its rest pose. It doesn’t do any simulation, so to see the result at frame 100 you don’t have pre-sim the (0-99) range, like in any other cloth simulators.
Corona Renderer 6 Material Library
https://corona-renderer.com/resources/materials
Corona Renderer installation comes with a dedicated Corona Material Library, which offers more than 300 high–quality materials. You can additionally download the following material sets, which were created for earlier versions of Corona Renderer.