FlippedNormals - Anatomy Bust
FlippedNormals - Anatomy Bust
 https://flippednormals.com/product/flippednormals-anatomy-bust-21016

FBX | OBJ | BLEND

The FlippedNormals Anatomy Bust is the perfect practical anatomy resource for all your anatomical portrait needs! We designed the FlippedNormals Anatomy Bust to be as useful as possible for drawing and sculpting faces, giving you a clear breakdown of what the head and face look like.The FlippedNormals Anatomy Bust is detailed and accurate, making it the perfect reference for artists of all skill levels.


STARTING POINT FOR A SCULPT

Load the Anatomy Tool into ZBrush or Blender and start sculpting immediately! You can modify the model to fit your project, allowing you to begin with a solid anatomical base.  Get right to the fun part of sculpting, without spending hours building an anatomical foundation.

 

ANATOMICAL REFERENCE FOR SCULPTING

Use the Split Screen feature in ZBrush (Transform - Split Screen) and use this model as a direct reference for your sculpts. You can now see your own sculpt and the anatomy reference at the same time and from the same angles.

 

INCLUDES REFERENCE FOR DRAWING AND ILLUSTRATION

You can either load up the model in a free-to-use 3D software like Blender and rotate the model to fit your drawing angle, or you can use one of the many supplied images of the 3D model. You're sure to find an angle which works for you!

 

REFERENCE FOR THE FACE

Sculpting or drawing the face is really hard, so we've clearly broken down the eyes, ears, nose and mouth so you can create stunning portraits every time.

 

3D PRINT

You can 3D print the Anatomy Tool and use it as a real-world reference. Note: You'll need to add additional support for it to be balanced when printing.

 

SUPPORTED SOFTWARE

All 3D software is supported, as long as it can open OBJ or FBX files. We are also supplying the original Ztool file which can be used in ZBrush directly, and a Blender scene with Multires set up.

 

Made in ZBrush 2022.0.2

 

FILES INCLUDED

3D model supplied in the following formats:

 

  • ZTool for ZBrush  - with subtools and subdivisions. 8.6 mill polys in total.
  • Blend file for Blender - set up with Multires. 8.6 mill polys in total.
  • OBJ (70k, 500k, and 3 mill polys - decimated)
  • FBX (70k and 3 mill polys)
  • 72 images of the model from different angles: Top - Bottom - Neutral

 

FlippedNormals - Anatomy Bust


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