How To Design Flyer Templates In Photoshop | In-Depth Tutorial
https://www.skillshare.com/classes/How-To-Design-Flyer-Templates-In-Photoshop-In-Depth-Tutorial/814336858
In this tutorial you will be learning how to create flyer templates in in Photoshop CC. This video is a step by step tutorial so at the end of this tutorial you will be able to design a print ready flyer templates like a professional designer.
Photo manipulation - Lost in the woods
https://www.skillshare.com/classes/Photo-manipulation-Lost-in-the-woods/1933347985
This class is for people who love creepy, horror and psycho edits! If you are interested in photo manipulation, or you would like to learn how to blend images this class is for you!
I will show you step by step how I created this awesome image in Adobe Photoshop!
Mastering the Business of Photography : What the Pros Do When They're Not Taking Incredible Pictures
English | 2014 | ISBN: 162153393X | 199 Pages | ePUB | 2.15 MB
Photography can be a competitive and unforgiving trade, however there are many strategies for professional success. This book is a resource for photographers of all kinds and demonstrates the many ways to manage a career in photography, while still “earning enough money to support yourself, a family, your interests, your aspirations, and your passion.” Mastering the Business of Photography offers insights into what happens when you're not shooting—which is most of the time—and explains what you must do to further your career, make a living, and accomplish your personal goals.
ArtStation - Creating Materials in Unreal Engine - Part 3 - Creating a Master Material
https://www.artstation.com/learning/courses/dLy/creating-a-master-material
Part 3 of 5. In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders as well as some advanced materials in Unreal Engine. With the help of Material Functions, each shader is fully scalable, allowing the artist to build upon the foundation that they create throughout production. In this third part of a five-part series, Kem shows how to create a Master Material with only Material Functions, demonstrating the power of it’s scalability. By the end of this course, he will have created a Master Material that will act as the foundation for his shaders.
Top Rated News
- CreativeLive Tutorial Collections
- Fasttracktutorials Course
- Chaos Cosmos Library
- MRMockup - Mockup Bundle
- Finding North Photography
- Sean Archer
- John Gress Photography
- Motion Science
- AwTeaches
- Learn Squared
- PhotoWhoa
- Houdini-Course
- Photigy
- August Dering Photography
- StudioGuti
- Creatoom
- Creature Art Teacher
- Creator Foundry
- Patreon Collections
- Udemy - Turkce
- BigFilms
- Jerry Ghionis
- ACIDBITE
- BigMediumSmall
- Globe Plants
- Unleashed Education
- The School of Photography
- Visual Education
- LeartesStudios - Cosmos
- Fxphd
- All Veer Fancy Collection!
- All OJO Images
- All ZZVe Vectors
- CGTrader 1 CGTrader 2






















