
Hello everyone, in this class, you will learn how to use Illustrator strokes and how to master them and how to design full logos with strokes to achieving the l look we seek.

In this course you will learn the process of creating a 3D robot in Cinema 4D. We will start with an empty file and work our way up to modeling, texturing, and rendering a 3D character that looks awesome and is animation friendly.

You will get hands on modeling experience by learning step-by-step on how to model a table lamp. Sometimes the best way to learn something is to just jump right in and start making something. This course is designed to get the basic knowledge without all the other features that would just get your way.

Abstract patterns are awesome on their own, but they truly come to life when you start combining them into collections and even more so when you incorporate them into expressive designs or illustrations.

Would you like a step by step sketching and rendering tutorial ? When I was younger I always wanted someone to take me step by step through the sketching and rendering phase within a design project.

Volumetric drawing is an essential figure drawing skill that brings a dramatic sense of 3-Dimensionality to drawings. It does this by emphasizing the fundamental volumes of the figure. This technique has been relied upon for centuries and is still used by master artists and creative professionals today.

I will teach you how to use Lumion in everyday work. Lumion is a well know architecture software used in many company. Only good knowledge and understand how all of the options work allow you to create realistic and amazing renders of your work. In this course I will show you almost all function. I will tell you how to speed up your work and get 3D scene with a lot of objects to make it as real as it only possible with only few mouse clicks. let's get to work

Well known for his crazy experimentations in Substance Designer and his mind-blowing attention to detail, Eric has collaborated with Levelup.Digital to bring you insights into his workflow. In this fully narrated, step-by-step tutorial, Eric builds an Octopus Tentacles project from start to finish.

Learn to use PSD Characters and Animate Each Episode 3X Faster


In this class I will be showing you how to draw a human body in the classical proportional style. An understanding of the body's basic proportions is an impostant artistic foundation, so as well as being a great class for any artist who is struggling with proportion it is also a great place for beginners.

In this series, EJ Hassenfratz from Eyedesyn.com will be breaking down the cartoonish character design and animation EJ created for an ID for Cineversity.

Have you ever wanted to create your own flat design character? It’s easier than you think. All you need is to learn how to play with two geometric shapes; circles and rectangles. And after that, you will enjoy your creativity. Here, I will teach you how to do this.
English | 2hr 30m | Video: 720p
If digital tools, however convenient, are not quite enough for you and you crave having experimental & authentic handmade elements in your digital surface patterns or designs, join me in the class for my special tips, tricks & techniques for creating & turning handmade graphic marks into seamless vector and raster-based patterns in Adobe Illustrator with ease and confidence!



In this tutorial I will cover basic modeling, texturing and lookdev of a futuristic cityscape using Blender 2.8 and its built-in Eevee viewport.

In this class I will show you my way of approaching color theory in a fun way. Without thinking about the theory at all, you'll be able to understand the relationships of colors in a better way, create a spectrum of colors with just four tubes of paint, and create your signature style palette according to your tastes and type of artwork (even if you have no idea what you're doing!). As a bonus, I´ll show you how I create a palette of pastels and one of my favourite colors to add to my watercolor palette. Join me and let's start playing with color!

This is a professional design course that enables you to become a professional designer, and raise your level and develop your skills and learn new techniques. you can use what you learn here to work in design companies or as a freelancer on a lot of sites and you can also make profits through these techniques by using them in the right ways.

In this 45-minute class, Mark shares a unique and insightful approach to building and understanding brands. Using a pen and paper, Mark breaks down every brand into three categories—Product-centric, Customer-centric, and Vision-centric—and draws out frameworks for understanding how brands can develop and thrive within each. Successful brands need a bit of all three, but as the class progresses Mark shows how one of these types of brands continually outperforms the rest and shares how to move your brand towards this model. You can download a worksheet to follow along and learn how to write out your brand on a single page to distill it into clear and concise terms.


Photoshop video process from sakimichan with psd.

Interested to learn how I approach a professional assignment? In this class, you will learn a few tricks on how to come up with a logo and a visual language from scratch for my friends at PEI Toys. Furthermore, we will dive into how to design a kick-ass website from ideation to final production.

Genre: eLearning | Language: English + .VTT | Duration: 1 hour | Size: 968 MB

More than a buzzword, design thinking is a set of tools and attitudes that can help you solve creative problems in a new way. Join UX designer and startup founder Andy Budd to learn how you can use this proven approach to break out of old thinking, act more strategically, and unlock creative solutions. Whether you’re designing a logo, building an app, or launching a creative business, this 50-minute class will provide you with the foundational knowledge to start applying design thinking to solve every type of creative problem.

This is the first of three lessons that will cover the intermediate construction of the head. Part 1 will build on from our earlier lessons and go over the secondary structures of the skull, neck, forehead, cheekbones, and nose.

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