The Complete libGDX Game Development Course | Create 5 Games

The Complete libGDX Game Development Course | Create 5 Games
MP4 | h264, 1280x720 | Lang: English | Audio: aac, 48000 Hz | 11h 18m | 8.39 GB


What you'll learn

Learn the Java basics and apply them to real world projects.

Learn the libGDXbasics and apply them to real world projects.

Master the libGDX packages for 2D game development.

Learn how the Object Oriented Programming is used in practice.

Create playable games, for your own sense of achievement.

Take user inputs to change the game state

Animating game characters and the displayed text

Playing music and import pictures inside a game

Develop multi screen games and menu screens

 

Requirements

Having MacOS, Windows or Linux operating system.

Willingness to explore the concepts for Developing Games with libGDX.

No previous programming experience needed.

Description

This comprehensive course will take you all the way through libGDX game development framework in Java. LibGDX provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/javascript after each code change, you can run and debug your game on the desktop, natively.

 

This course is for everyone who has desire to learn libGDX. The game complexity increases with every section and you will be able to rise your knowledge throughout the course.

 

You will develop amazing games and you learn how to use libGDX  to animate the came characters and design the gameplay graphics. You will also create and import pictures used in the games and get familiar with creating random patterns, menu screens and playing music while playing the game.

 

This course covers the following libGDX topics:

 

Game cameras and viewpoints positioning

 

Animating game objects

 

Animating game text using custom fonts

 

Development of multiple screens and levels

 

Development of menu screens and buttons

 

Taking input from the mouse/touch/keyboard

 

Stopping and pausing the game

 

Randomizing game events

 

Resizing game objects

 

Set expanding game maps

 

The course includes two introductory sections: Introduction to Java and Introduction to libGDX. This means regardless on your experience with this products you can first learn the basics and then continue to develop the actual games.

 

Who this course is for:

Beginner Java and libGDX developers.

Beginner Game developers

Students with little programming experience.

Employees in programming companies

Computer Science students

Experienced programmers who wish to learn game development libraries such as libGDX


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