Solid Angle Houdini to Arnold v2.2.1 For Houdini 16.x Win Mac Linux
Arnold for Houdini 6.2.5.2 (20.0.590) [Win]
Solid Angle Houdini to Arnold is a powerful bridge between SideFX's Houdini software and the Arnold rendering engine developed by Solid Angle. This integration offers Houdini users seamless access to Arnold's advanced rendering capabilities, enabling them to create stunning visual effects and animations with unparalleled realism and efficiency.  At its core, Solid Angle Houdini to Arnold serves as a conduit for transferring Houdini scenes and assets directly into Arnold, streamlining the rendering process and enhancing workflow efficiency. With this bridge, Houdini artists can leverage Arnold's sophisticated features, including advanced ray tracing, global illumination, and physically accurate shaders, to achieve cinematic-quality results.  One of the key advantages of Solid Angle Houdini to Arnold is its intuitive integration within the Houdini environment. Artists can seamlessly export Houdini scenes to Arnold with minimal setup, allowing for a smooth transition between the two platforms. The bridge also supports the translation of Houdini's procedural workflows into Arnold, preserving the flexibility and versatility that Houdini is known for.  Furthermore, Solid Angle Houdini to Arnold provides extensive control over rendering settings and parameters, empowering artists to fine-tune their renders with precision. From adjusting lighting and materials to optimizing render times, users have the tools they need to achieve their desired artistic vision.  Solid Angle Houdini to Arnold is widely adopted across the industry, with studios and artists leveraging its capabilities to create breathtaking visual effects for film, television, and animation projects. Its robust integration, coupled with Arnold's reputation for quality and performance, makes it a go-to solution for Houdini users seeking to elevate their work to the next level. With Solid Angle Houdini to Arnold, artists can unleash their creativity and bring their ideas to life with unparalleled realism and sophistication.

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Solid Angle 3ds Max To Arnold 4.0.0.73 for 3ds Max 2018-2019-2020

 

Arnold for 3ds Max 5.6.6.2 (2022-2024) [Win]

 

Arnold stands as a pinnacle in the realm of advanced Monte Carlo ray tracing renderers, meticulously crafted to meet the exacting standards of feature-length animation and visual effects. Developed in collaboration with Sony Pictures Imageworks, Arnold has evolved into the industry's go-to renderer, employed by over 300 studios globally, including esteemed names like ILM, Framestore, MPC, The Mill, and Digic Pictures.  With an illustrious track record, Arnold has left an indelible mark on numerous cinematic masterpieces. From the vibrant world of "Monster House" to the whimsical charm of "Cloudy with a Chance of Meatballs," Arnold has played a pivotal role in bringing these fantastical realms to life. Its unparalleled capabilities have also been showcased in blockbuster hits like "Pacific Rim" and the gravity-defying spectacle of "Gravity."  Renowned for its ability to deliver unparalleled realism and stunning visual fidelity, Arnold has become the backbone of countless productions, setting the standard for quality and innovation in the industry. Its robust feature set and unmatched performance have solidified its position as the renderer of choice for ambitious filmmakers and visual effects artists worldwide.  As the primary renderer behind some of the most iconic films of our time, Arnold continues to push the boundaries of what's possible in the realm of animation and visual effects. With its legacy of excellence and unwavering commitment to innovation, Arnold remains at the forefront of cinematic rendering technology, shaping the future of storytelling with each frame rendered.

 


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Solid Angle Cinema4D To Arnold v3.0.1 For Cinema4D R19/R20/R21 (Win/Mac)

 

Arnold for Cinema 4D 4.6.8.1 [R25-2024] WIN

 

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

 


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Quick Decals V2.1.0 for Blender

https://blendermarket.com/products/quick-decals

Quick Decals is a powerful add-on for Blender, designed to streamline the process of applying decals onto 3D models with efficiency and precision. Decals are essential in 3D modeling and rendering as they add detail, realism, and storytelling to objects. While Blender offers native tools for applying decals, Quick Decals enhances this workflow, making it faster and more intuitive.  One of the standout features of Quick Decals is its user-friendly interface, which simplifies the process of adding and managing decals within Blender. Users can easily import images or textures to serve as decals, and the add-on provides a variety of tools for manipulating and positioning them onto surfaces. This includes options for scaling, rotating, and aligning decals with precision, ensuring they seamlessly integrate into the scene.  Furthermore, Quick Decals offers a range of customization options to fine-tune the appearance of decals. Users can adjust parameters such as opacity, blend mode, and color, allowing for greater creative control over the final result. This flexibility enables artists to achieve the desired look for their decals while maintaining consistency with the overall aesthetic of the scene.  Another key aspect of Quick Decals is its efficiency. The add-on automates repetitive tasks and streamlines the workflow, saving users valuable time and effort. With features like batch processing and automatic UV mapping, applying decals to multiple objects or surfaces becomes a quick and straightforward process. This is particularly beneficial for projects with large-scale environments or intricate detailing requirements.  In addition to its ease of use and efficiency, Quick Decals also offers compatibility with other Blender tools and workflows. Whether working on architectural visualization, product design, or character modeling, the add-on seamlessly integrates into various projects and production pipelines. This versatility makes it a valuable asset for 3D artists and designers across different industries.  Overall, Quick Decals is a comprehensive solution for adding decals in Blender, combining intuitive controls, customization options, and workflow efficiency. By simplifying the process of applying and managing decals, the add-on empowers artists to enhance the realism and visual appeal of their 3D creations with ease.


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3D Ground Stock Model Fixer 1.6.0 for 3DsMax
https://3dground.net/en/prod/stock-model-fixer-2329098
Stock Model Fixer is a versatile script designed to streamline the preparation process for 3D models sourced from various online platforms such as 3ddd/3dsky, cgtrader, greatcatalog, and more. Its functionality is invaluable for users integrating downloaded models into their main scenes, ensuring compatibility, consistency, and optimal performance.  One of the primary functions of Stock Model Fixer is to address common issues encountered when working with models obtained from external sources. These models often come with inconsistencies in their geometry, materials, or organization, which can disrupt the workflow and compromise the quality of the final composition. By automating the correction process, Stock Model Fixer simplifies the task of preparing downloaded models for integration, saving users valuable time and effort.  A key feature of Stock Model Fixer is its ability to standardize and optimize models to meet the requirements of the user's main scene. This includes tasks such as adjusting material assignments, refining geometry, and organizing the model hierarchy for better management and performance. By ensuring consistency and compatibility with the existing scene, Stock Model Fixer facilitates seamless integration, allowing users to focus on the creative aspects of their projects without being bogged down by technical hurdles.  Moreover, Stock Model Fixer offers a user-friendly interface and intuitive controls, making it accessible to users of all skill levels. Its straightforward workflow guides users through the preparation process, providing clear instructions and options for customization as needed. Whether it's removing redundant elements, resolving naming conflicts, or optimizing texture maps, Stock Model Fixer empowers users to achieve professional results with ease.  In summary, Stock Model Fixer is an essential tool for anyone working with 3D models sourced from online repositories. By automating the preparation process and addressing common issues, it ensures that downloaded models are seamlessly integrated into main scenes, saving time and enhancing productivity. With its user-friendly interface and comprehensive functionality, Stock Model Fixer is a valuable asset for streamlining workflows and achieving high-quality results in 3D visualization and design projects.

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3D Ground Prune Scene 3.6.2 for 3ds Max
https://3dground.net/en/prod/prune-scene-2180817
Prune Scene is an invaluable tool designed to enhance the efficiency and reliability of 3Ds Max scenes by eliminating scripted viruses and accumulated garbage. In the dynamic world of 3D modeling and animation, scenes often become cluttered with unnecessary elements, slowing down performance and hindering productivity. Prune Scene addresses this issue head-on, providing users with a streamlined solution to clear their scenes of unwanted debris.  At its core, Prune Scene functions as a powerful antivirus for 3Ds Max, safeguarding projects against the detrimental effects of scripted viruses. These malicious scripts can infiltrate scenes, causing disruptions, errors, and potential data loss. By detecting and removing such threats, Prune Scene ensures the integrity and security of users' work, fostering a safe and reliable environment for creative endeavors.  Furthermore, Prune Scene goes beyond virus protection to tackle the problem of accumulated garbage within scenes. Over time, projects can accumulate redundant objects, unused assets, and other extraneous data, bloating file sizes and impeding performance. With Prune Scene, users can efficiently declutter their scenes, eliminating unnecessary elements to optimize resource utilization and enhance workflow efficiency.  One of the most significant benefits of Prune Scene is its ability to significantly reduce scene size and accelerate the saving process. By removing scripted viruses and garbage data, scenes become leaner and more streamlined, resulting in faster saving times and improved overall performance. This optimization not only saves valuable time but also enhances the user experience, allowing artists and designers to focus on their creative vision without being hindered by technical inefficiencies.  In conclusion, Prune Scene stands as a vital tool for 3Ds Max users seeking to maintain the health, integrity, and efficiency of their projects. By offering robust antivirus protection and efficient garbage cleaning capabilities, Prune Scene empowers users to create with confidence, knowing that their scenes are free from threats and optimized for peak performance.

 


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Blender – Node Group Utilities v2.0
The Node Group Utilities addon, available on the Blender Market, presents a versatile toolkit designed to optimize the node-based workflow within Blender. Released on the Blender Market, this addon provides users with an array of functionalities aimed at enhancing efficiency, organization, and flexibility when working with node groups.  At its core, the addon offers tools for managing and manipulating node groups with ease. It introduces features such as the ability to create, rename, and delete node groups directly within the Blender interface, streamlining the process of organizing complex node networks. This functionality simplifies the workflow for artists and designers, allowing them to focus more on the creative aspects of their projects.  Moreover, the Node Group Utilities addon enhances the usability of node groups by introducing custom presets. Users can save and load presets for node groups, enabling quick and convenient access to frequently used configurations. This feature not only saves time but also promotes consistency and standardization across projects, ensuring a cohesive visual style in complex node setups.  In addition to its organizational capabilities, the addon offers advanced functionalities for manipulating node groups dynamically. Users can copy and paste node groups between different Blender files, facilitating seamless integration of node setups across projects. Furthermore, the addon includes tools for importing and exporting node groups as external files, promoting collaboration and sharing among Blender users.  One of the standout features of the Node Group Utilities addon is its support for batch processing. Users can apply operations such as renaming or deleting multiple node groups simultaneously, significantly speeding up repetitive tasks and increasing productivity.  Overall, the Node Group Utilities addon represents a valuable addition to Blender's ecosystem, providing users with essential tools for managing and optimizing node-based workflows. Whether working on visual effects, motion graphics, or shader development, this addon empowers Blender users to streamline their workflow and unleash their creativity with greater efficiency and control.

 


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Blender – Matalogue v1.4.0 Addon
The "Matalogue" addon for Blender, featured on BlenderNation in August 2015, revolutionizes the workflow within Blender's node editor, offering users a comprehensive solution for managing and organizing node setups efficiently. This addon addresses a common challenge faced by Blender users when working with complex node networks: the lack of a structured system for organizing and navigating through nodes.  At its core, Matalogue introduces a cataloging system that allows users to categorize and save node groups, making them easily accessible for future use. This feature significantly streamlines the process of reusing node setups across different projects or scenes, saving time and effort for artists and designers.  Furthermore, Matalogue enhances the node editing experience by providing tools for searching and filtering node groups based on specific criteria such as keywords, categories, or node types. This functionality enables users to quickly locate and import the desired node setups, even in projects with extensive node networks.  One of the standout features of Matalogue is its intuitive interface, which seamlessly integrates into Blender's node editor workflow. Users can access the addon's functionalities directly from the node editor interface, making it convenient to manage node groups without interrupting the creative process.

 


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Blender – Wireframe Color Tools Addon
The Wireframe Color Tools addon for Blender is a powerful tool designed to enhance the visualization and clarity of wireframes within the Blender viewport. This addon offers a range of features aimed at improving the readability of wireframes, particularly in situations where overlapping wireframes can obscure the visual representation of 3D models.  One of the key functionalities of this addon is its ability to assign colors to wireframes based on object properties. By utilizing object colors, the addon helps users distinguish between different elements within a scene more easily. This is particularly useful when working with complex models or scenes where multiple objects overlap, making it difficult to discern individual wireframes.  Furthermore, the Wireframe Color Tools addon provides users with intuitive controls for customizing wireframe colors and properties. Users can adjust parameters such as wireframe thickness, opacity, and color gradients to achieve the desired visual effect. This level of customization allows for greater flexibility in tailoring the appearance of wireframes to suit specific project requirements or personal preferences.

 


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CINECOLOR - 3-Strip LUTs
https://cinecolor.io/products/3-strip
  Drawing inspiration from the groundbreaking 3-Strip Technicolor process, these LUTs showcase rich, saturated colors and unique tonal qualities associated with early motion picture cinema. 3-STRIP PROCESS  Each LUT effectively splits your image into 3 channels (RGB), converts them to Cyan, Magenta, and Yellow, and re-combines them - Simulating the analog 3-strip process.


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Solid Angle Maya to Arnold 3.1.0 for Maya 2017-2018 Win

 

Arnold for Maya 5.3.5.3 (2022-2024) [Win]

 

Arnold for Maya is a powerful rendering engine that has become an industry-standard tool for creating stunning visual effects and animations in the field of computer graphics. Developed by Solid Angle and later acquired by Autodesk, Arnold seamlessly integrates into Maya's workflow, offering artists an efficient and intuitive solution for rendering complex scenes with realism and efficiency.  One of the key features of Arnold for Maya is its physically-based rendering (PBR) capabilities, which enable artists to achieve highly realistic results by simulating the behavior of light in a physically accurate manner. This allows for the creation of lifelike materials, textures, and lighting effects that closely resemble those found in the real world.  Arnold's node-based shader editor provides artists with precise control over the appearance of materials, allowing them to achieve a wide range of visual effects, from glossy reflections to subsurface scattering. Additionally, Arnold's adaptive sampling technology helps to reduce render times without sacrificing quality, making it an ideal choice for both interactive previewing and final production rendering.  Another notable feature of Arnold for Maya is its extensive support for advanced rendering techniques such as global illumination, ambient occlusion, and ray tracing. These capabilities enable artists to create visually stunning images with realistic lighting and shadows, adding depth and dimension to their scenes.  Furthermore, Arnold's tight integration with Maya's native tools and workflows ensures a seamless user experience, allowing artists to focus on their creative vision without being hindered by technical constraints. With its robust feature set and efficient performance, Arnold for Maya continues to be a preferred rendering solution for professionals in the film, television, and advertising industries.  In conclusion, Arnold for Maya offers artists a powerful and versatile rendering engine that enables them to bring their creative ideas to life with unparalleled realism and efficiency. Whether working on blockbuster films or intricate visualizations, artists can rely on Arnold to deliver stunning results that captivate audiences and elevate their projects to new heights.

 


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Blender - Zen Uv V4.2
https://blendermarket.com/products/zen-uv
It sounds like you're promoting Zen UV as more than just a set of tools, but rather a complete pipeline for quickly creating UVs in Blender. You're emphasizing its intuitive design, created by professionals and tested in real projects, inviting users to enjoy the experience of using it. This approach suggests that Zen UV offers efficiency and effectiveness in UV mapping within Blender, backed by real-world use and professional expertise.

 


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Grungit - 1-Click Wear And Tear 1.9.1 for Blender
https://blendermarket.com/products/grungit
Grungit is an addon that automatically and effortlessly adds wear and tear to your models with a single click. The result is fully controllable and can deliver anything from imperfections and light wear to heavy damage. Why Grungit?  Unlike other methods, Grungit has very little impact on performance and it’s fully compatible with EEVEE, but surely the most important benefit is the considerable amount of precious time it saves.  The main goal of Grungit is to assist you, not to dictate a specific style that might not suit your needs, and it doesn't impact your workflow. That makes it very versatile and can deliver all kinds of results : You can use it to add subtle surface imperfections to give your renders an additional layer of realism, or you can make a painted surface for a machine with a lot of grunge, scratches and dirt.


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Blender Addon – Flow Map Painter v1.4
This blender add-on provides a brush tool for flow map painting.  It supports 2D Image Editor – Paint Mode and also the 3D Viewport – Texture Paint Mode and 3D Viewport – Vertex Paint Mode.  Installation  Option 1: Install the flow_map_painter.zip directly in blender.  Option 2: Extract the flow_map_painter.zip and put the folder in your scripts directory.  Option 3: Clone the github repository into your scripts directory.

 


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Blender Addon – TexTools v1.6.1

TexTools is a popular add-on for Blender that enhances the texturing workflow within the software. It provides a variety of tools and features aimed at simplifying and improving the process of UV mapping, texture painting, and texture manipulation. TexTools is widely used by artists and designers working on various projects, including game development, animation, and visual effects.


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Blender Market - Cablerator v1.4.7
https://blendermarket.com/products/cbl

Cablerator is a Blender addon (2.8+) for creating and editing hanging cables:

  • create cables by clicking on geometry
  • create cables between points of curves
  • draw cables on geometry or planes
  • create cables from edges
  • create hanging cables from objects
  • create massive numbers of cables between selected faces
  • use Blender physics to simulate cables
  • create insulation between selected cables or objects
  • create simple rope-like structures between selected cables or objects
  • edit multiple cables width, assign profile quickly
  • add geometry as segments and end points for cables
  • create cables based on meshes
  • split cables with multi-curve profiles to separate cables
  • add and remove hooks to cable points

 


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Layer Painter 2.1.0 for Blender
https://blendermarket.com/products/layerpainter
Layer Painter is an addon for Blender 2.82+, that allows you to use a Layer-System for creating materials with painting and procedurals. The layers include masks, filters and much more. Even though the addon is designed with a PBR workflow in mind, you can also use it for stylized painting.

 


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Neon Text Addon 1.0 for Blender
https://blendermarket.com/products/neon-text-addon

The Neon Text Add-on is a convenient tool for effortlessly creating Neon Sign Text effects. With its user-friendly settings, you can quickly generate neon sign text for your blender work project or your Cyberpunk sci-fi scene. Additionally, if you're aiming to create a captivating animation, this add-on will prove to be invaluable.

 


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EZ Baker v1.0.3 for Blender
This addon was created to offer an easier alternative to blender’s default bake system. It was designed to automatically match “low” and “high” objects and collections, and it offers a few more custom passes.  Here is a tutorial made by @mrgesy in which he explains how the addon works:  How to Easily Bake Assets in Blender using “Match by Name” With EZ Baker How to Easily Bake Assets in Blender using “Match by Name” With EZ Baker Bakers Each baker stores the most basic bake options (texture size, output path, padding…). Multiple bakers can be created to export with different settings.

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Rbc
https://blendermarket.com/products/rbc-addon

Create realistic physics-based vehicle rigs effortlessly with this new blender addon! In just minutes, you can set up and customize your vehicle rigs with ease using its intuitive interface and advanced tuning options. Achieve the perfect behavior for your vehicles with precise control and support for various types and configurations. Take advantage of the time-saving features to enhance your productivity. Don't miss out on this opportunity to create more realistic animations - get the physics-based vehicle rigging addon for Blender now!


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Wiggle v1 Blender Addon
https://blendermarket.com/products/wiggle

Add-on for creating wiggle, vibrate or so call random movement for object in a easy way.

 

 


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Polygon Cruncher 14.50

Polygon Cruncher is a 3D simplification software that takes place inside your 3D pipeline. Whether your activities are related to architecture, video games, CAD, 3D printing, or history (3D scan), Polygon Cruncher provides solutions for simplifying your 3D assets.

Polygon Cruncher application uses an exceptional algorithm developed since 15 years, which gives incomparable results, really better than what you can get with the default optimizer provided with Blender, Autodesk 3DS Max, Autodesk Maya or Lightwave.

Polygon Cruncher simplifies huge 3D meshes from several millions of polygons up to 100 million, on a powerful configuration and this at incredible speed.

Polygon Cruncher provides high simplification results, through an intuitive interaction. It has been chosen by major 3D companies: Autodesk, Anark, Nitendo, Ubisoft, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO...


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CINECOLOR - TWILIGHT
XMP, CUBE
https://cinecolor.io/products/twilight


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PolyCloth for 3ds Max

 

https://www.cgtrader.com/3d-models/scripts-plugins/modelling/polycloth
PolyCloth is a multi-threaded & C++, physics based cloth brushes plugin for 3dsMax developed by PolyDesign.
Physics based PolyCloth allows you to:
Add wrinkles and folds to your meshes with a powerful brush.
Move your mesh like a cloth and simulate cloth behaviour
Use shrink brush to pinch surface of cloth
Use expand brush to increase surface area of cloth and add wrinkles
Use smooth brush to smooth out wrinkles on cloth
Quickly add cool cloth details in a few seconds
And much more depending on the artist's creativity :)

 


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SermonBox - Seasonal Collection

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