
The Smart Merge 2 plugin, available on D95 Design, is a powerful tool designed to enhance workflow efficiency in 3ds Max. This plugin simplifies the process of merging and managing multiple objects within a scene, making it an essential tool for 3D artists, game developers, and animators.
Key Features:
- Seamless Object Merging – Quickly combines multiple objects while maintaining materials, hierarchies, and transformations.
- Material & Texture Preservation – Ensures that materials and textures remain intact after merging.
- Improved Scene Organization – Helps reduce clutter and optimize performance in complex projects.
- Fast & Efficient Workflow – Saves time by automating the merging process and preventing common errors.
For 3ds Max users working on game assets, architectural visualization, and animation, Smart Merge 2 provides a streamlined solution to handle large-scale scenes with ease. By reducing manual work and improving efficiency, this plugin allows artists to focus on creativity rather than tedious technical tasks.


If you are someone who likes to manage your time, who prefers knowing remaining time, by chance you like things expressed in numbers, then you are in the right place. This addon is made for you.
Our long-desired, missing add-on shows you the estimated remaining time for your renders or video sequences. Installed in the N-panel with its simple, clean design it perfectly fits in the Blender GUI.
It provides:
- simple statistics (shortest, longest, average frame render time)
- useful and useless tips (tips for Blender usage, how to manage your free time)
- fancy progressbar (on the N-panel) and in the statusbar
- status message about remaining render time in the status bar
- export frames' render times into CSV file





Vertex Tangent v1.1 for 3ds Max
The "Vertex Tangent" script for 3ds Max, developed by Obaida, offers users enhanced control over the tangents of shape vertices. This tool is particularly beneficial for artists and designers aiming to fine-tune spline shapes with precision. Key features of the script include:
-
Auto-Detect Function: Automatically identifies and selects vertices, streamlining the editing process.
-
Undo Activation: Provides an option to enable undo functionality, addressing 3ds Max's limitation where changing tangent positions lacks inherent undo support.
-
Axis Control: Allows users to specify the movement axis for tangents, offering greater flexibility in adjustments.



Arrange layers horizontally and vertically in rows, columns, grids, and circles, based on their relationship to other layers and the composition. NEW: supports separate dimensions for position on all commands Relativity Mini Edition - Relativity now comes with two UI versions. The mini edition has almost the same amount of power in a smaller UI footprint. Kbar is also supported in the Mini Edition to allow complete customization.



https://3dsky.org/3dmodels/show/stul_viniano_deephouse

Extension for importing and exporting Autodesk .3ds files with all possible properties like ambient, atmosphere settings, meshes, materials, textures, cameras, lights and animations.
This extension was part of Blender 4.1 bundled add-ons. It is now available as an extension.

It’s minimalistic. The addon is designed to be as unintrusive as possible. It only takes one hotkey (D by default) and doesn’t have any UI (other than the menu itself)
It’s quick. It’s designed to be used with one hand, so you can keep your other hand on the mouse. It also promotes usage of accelerator keys, i.e d11 to Separate/Join, d13 to Hide/Unhide, etc
It’s customizable. You can remove any button from the menu, reorder them, create your own submenus through a JSON config. You can also add your own operators to it, even if they come from third-party addons!






A constraint-based sketcher addon created by hlorus for Blender that allows you to create precise 2d shapes by defining CAD geometric constraints like tangents, distances, angles, equal and more. These Sketches are then converted into beziers or mesh which still stay editable through a fully no-destructive workflow i.e, Geometry nodes and modifiers.
Top Rated News
- CreativeLive Tutorial Collections
- Fasttracktutorials Course
- Chaos Cosmos Library
- MRMockup - Mockup Bundle
- Finding North Photography
- Sean Archer
- John Gress Photography
- Motion Science
- AwTeaches
- Learn Squared
- PhotoWhoa
- Houdini-Course
- Photigy
- August Dering Photography
- StudioGuti
- Creatoom
- Creature Art Teacher
- Creator Foundry
- Patreon Collections
- Udemy - Turkce
- BigFilms
- Jerry Ghionis
- ACIDBITE
- BigMediumSmall
- Globe Plants
- Unleashed Education
- The School of Photography
- Visual Education
- LeartesStudios - Cosmos
- Fxphd
- All Veer Fancy Collection!
- All OJO Images
- All ZZVe Vectors
- CGTrader 1 CGTrader 2























