
https://faceform.com/wraporiginal/
It’s the industry leading topology transfer tool that helps creating digital characters based on 3D scans of real actors or sculpts
What Wrap is Used for Wrap is used in many applications including: Digital Doubles for VFX and Games Wrap lets you convert 3D-scans of actor’s facial expressions into a consistent topology. This is an integral part for facial rigging pipelines for games and movies. Virtual Try On and Avatars Wrap is suitable for converting full-body scans into a common topology for further rigging, animation, and cloth simulation. Micro Detail Transfer Wrap is widely used as a part of TexturingXYZ and 3D Scan Store texture transfer pipelines. It allows to transfer pre-exising micro detail maps from a scan onto your custom character. Machine Learning Wrap is used to convert huge sets of facial/body scans into a consistent topology, which provides a great source of training data for facial generation, statistical, medical, machine learning and other applications.
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