
Pick one of the smart effects in the library, and drop-it on any of your materials. You can add moss, snow, dust, sand, leaks, water puddles, dead leaves, edge-wear, alien-growth ect.. And of course customize their parameters in a few clicks. Or create any other environmental effect by simply switching Shaders/textures with other ones in the Smartify library, or with your own.
You can also quickly create from scratch smart-effects/materials using the building blocks of Smartify in the library, smart masks like Facing, location, Ao, edges, leaking, and smart utilities like anti-tile, paralax mapping, random-per-object.
Just Drag, Drop, & Tweak what you need ! Smartify Nodes focuses on user experience, readability & artistic control. It's as easy as possible to use, with colored nodes, sliders that feels just right, and an evocative naming convention. No obscure noodle mess or austere looking node groups with abstract slider values. It's made by a concept artist & short-film director with little patience, for other artists who just want to hit the ground running when opening Blender ! - A growing library of smart effects & materials : - Fully compatible with custom materials, procudural ect.. it's just nodes, so no exotic hotkeys to learn, or code errors. - Smartify Nodes LITE is optmized for EEVEE, currently contains 6 Smart Effects/Materials, and al the nodes to quickly create your own. These are simpler, faster, but do not support Displacement, althought they totallly work in Cycles too. - Texture mixer, blend two texture sets with a smart mask/paint, blending them based on their height, with high performance (60fps EEVEE): - Designed to work on whole environments, and allow close enough to real-time interaction in cycles to edit meshes & effects seamlessly : - Flexible, compatible with any other tool & workflow in Blender. Or use Smartify for everything : 
Examples of current smart effects and materials:
(For updates, simply extract the .Zip again,and you'll have the new assets in your browser.)
Basic tutorial/demo, kitbashing your own smart materials:Features Highlight:
Everything is still quickly cutomizable, colors, shaders, textures, noises ect...
- Paint overides, vertex/texture paint to block or force an effect on your meshes:

- Intelligent & elegant workflow :

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