SolidAngle MAXtoA Plugin v5.8.4.2 for 3ds Max
SolidAngle MAXtoA Plugin v5.8.4.2 for 3ds Max

3ds Max 2024,2025,2026

Launching at SIGGRAPH 2016, Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface.


  •     Integration with 3ds Max shapes, cameras, lights and shaders.
  •     Image Based Lighting support, including a state of the art physical sky.
  •     3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
  •     Support for AOVs & Deep EXR files.
  •     Defer the creation of geometry at render time with the Procedural placeholder nodes.
  •     Texturable Mesh lights.
  •     3rd Party Arnold shader support.
  •     MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.

 

SolidAngle MAXtoA Plugin v5.8.4.2 for 3ds Max


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